Coin Rush
You have one goal: Go in to the caves and collect as many coins as possible before time runs out!
Inspired by games like Metroid and Spyro race through twisting caverns to get as many coins as possible. Can you figure out the best path? Are those side routes worth the time?
15 levels filled with coin catching goodness are planned for final release.
Story will be kept to a minimum to focus on gameplay.
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Game-Kun: Input Challenge
Really fun QTE input style game! Lots of fun characters and achievements here to collect and at a reasonable price :)
– Real player with 8.7 hrs in game
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Never played this kind of game before, I didn’t think it would get so difficult. A tricky game to master. I had a lot of fun playing this and I recommend it! :)
– Real player with 6.2 hrs in game
Sockventure
Pretty solid precision platformer. It takes many mechanics from Celeste, but still, it manages to have its own personality. Actually, some of them are better implemented in this game than Celeste, like the dash/jump or dash/wall jump, the consistency when grabbing walls, the extra jump when exiting speed tunnels, etc… they feel way more responsive and easier to do here, which its amazing honestely considering im comparing this game with what i consider the best 2D platformer ever made.
The game has 7 standard chapters, some of them pretty long, and 3 extra “dark” chapters, which are supossed to be harder, but the reality is way different… And here it comes the main problem this game has, and its how unbalanced the difficulty can be at times. The first 4 chapters are a walk in the park , then the last 3 become really hard if we compare it with the previous ones. Then there are those mentioned “dark” chapters, which are technically more advanced since they make you use trickier strats, but there aren’t challenging enough to be called “dark” if we compare them with the standard levels. And finally, the final screen will break you… there is nothing remotely close in the entire game to this screen. But thats why we are here afterall right? Some old school hardcore platformer, and this game delivers it pretty well.
– Real player with 24.2 hrs in game
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This game is a lot of fun! It looks great, controls great, music is pretty chill! Has a lot of really neat platforming! Difficulty isn’t that bad, it adds techniques throughout the game in order to make it gradually more challenging. Most of the levels you can bang out in a few tries but there were a few that did take a bit of practice and grinding out to get through, mainly towards the end. When you get those tough spots though it feels so smooth and satisfying!
Each Chapter has 3 challenges that add to replay value: Collect all the coins, Time Trial, and Deathless! I’m currently in the process of getting the Time Trials and Deathless runs which is proving to add to the difficulty of the game! The Coins were pretty easy for the most part to collect on the first run of the game.
– Real player with 9.3 hrs in game
Fortress of Hell
Fortress of Hell is an RPG Maker game, but one intended for a mature audience. Its heroes are all grown up, frequently vulgar/cynical, and there will be plenty of sarcastic remarks.Also the theme of the games is quite depraved. While I’m not well versed in the state of RPG Maker games in the 2010’s, the combat system in this game seems fairly good, rewarding the use of buffs and debuffs, and requiring some management of TP/MP. You won’t be able to simply spam skills and spells even in normal mode. Thankfully most of the enemies can be dealt with mere weapon attacks, once your party has leveled up a bit. The progression of the heroes contain numerous points, where you have to choose one talent out of 3 or 2. The description of the outcomes are sometimes too vague, so you might end up with an underwhelming upgrade. Not that it matter that much, on normal difficulty the game can be easily completed even with subpar choices.
– Real player with 20.2 hrs in game
Aldorlea Games surprised me here with a much darker, even mature, themed game as we are used to from them. And it’s a pleasant surprise. It’s certainly one of their best games.
The story may be cheesy as hell but… cheesy in a good way. And yes the game is dark but it’s also spiced with a lot of humour. The dialogues are, off course, cheesy but that fits very well here.
Obviously a lot of thought and effort went in to this production. The castle just looks wonderful, a lot of attention was spend to the decoration and the looks of each screen and it shows: it’s one of the better looking RPG Maker games out there. Aldorea once again proves that you can make a pretty looking game just with stock material.
– Real player with 7.9 hrs in game