CorePiercer
This game is well balanced, well done, the gameplay is really cool.
The idea of drilling the basement is very nice to me. No crash or bug when I play but sometimes a little trouble stopping my train in the station lol. I love to control my machine with the mouse !!
Note: 8/10 therefore
After I played this game for 23 hours : I just can’t stop playing it .. Going deeper and deeper ! !
– Real player with 549.0 hrs in game
Read More: Best Collectathon Underground Games.
An interesting experiment. The player will take on the role of the driver of a huge drill. The whole point of the game is to go down as low as possible, get a certain amount of resources, return to the surface and improve your drill.
– Real player with 9.4 hrs in game
Galactic Mining Corp
Galactic Mining Corp is decent. It’s not quite good enough for me to say its a great game, but its not bad enough for me to say its awful either. It occupies that middle niche of being compelling enough to enjoy but also shows off a lot of points where it could have used some more refinement.
=The Good=
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The artwork is great. You can tell effort was put into the art direction off the game.
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If you enjoy completionist style games, this is going to have a lot for you. Hundreds of items to unlock and rank up. Lots of achievements.
– Real player with 60.1 hrs in game
Read More: Best Collectathon Roguelite Games.
Game is not terrible, though its essentually a clicker with very little actual game play. You’re just increasing numbers so you can gain even higher numbers. The mining sections while there’s interaction with power ups and such, are more a measure if your progress is “tall enough to ride” you can finish some maps earlier than intended with some intelligent play, but that’s extent to the depth of gameplay.
The game honestly goes on a little too long. They could have cut the entire 3rd galaxy and the game been just fine to me, the game starts feeling a little long in the tooth around the start of the 3rd galaxy. at least 35 of my nearly 60 hours was in the 3rd galaxy. Also whoever on the dev team decided what you go through on the planet Apollo needed to be a thing. There’s a special place in hell for you, you know what you did.
– Real player with 58.6 hrs in game
SantaCraft
I’m a big fan of Milkbag Games. They make fun, relaxing games with a lot of thought and creativity in them just for the player’s enjoyment! Santacraft was a lot of fun to play. I was hooked and couldn’t stop. My desire to completely clear the map will probably send me back into the game very soon! Music, characters, and pop culture references are all on point!
EDIT for 2021 update: Love all the new stuff added, including a way to keep building! Thank you so much, Owen and Matt for making SantaCraft even more fun!
– Real player with 12.3 hrs in game
Read More: Best Collectathon Crafting Games.
A perfectly witty and wholesome Christmas game just in time for the holidays! Definitely worth the $5!
On top of being fun for me, I’ve found that it is a great way to teach my 6 year old to use a mouse as he finds controllers too difficult and has given up on other games like Minecraft. This game is right up his alley with the cute characters as well as incorporating the crafting and building that he loves to do!
– Real player with 5.9 hrs in game
9th Dawn III
9th Dawn III is a great hack-and-slash dungeon crawler/RPG with a lot of content. The game has a semi-open world concept with limited access to areas related to the main story. There is a predefined path to progress in the game, but the number of optional dungeons gives a lot of freedom. I enjoyed the storyline, even if it is a clichéd “save the world from evil” scenario.
You can definitely tell that the developers put a lot of attention to detail in this game. There is a huge amount of items, skills, monsters and general things you can do in the game. You can go fishing and make a meal out of your catch, or you can go mining and forge a new weapon etc.
– Real player with 183.8 hrs in game
9th Dawn III is a 2D pixel take on a huge open world filled with smithing, jewelcrafting, alchemy, cooking, taming monsters, a card game along with the usual dungeon crawling and loot that are familiar for everyone. The animation and art for this game are it’s weakest points, which as an artist I hate saying. On the plus side, everything else is so damned good that you will get past the look of it pretty damned quickly. It is singularly my only “complaint” about this game, and even there the dark dreary textures that seem to blend into each other are vastly outweighed by amazingly implemented gameplay mechanics, a fun little story that doesn’t take itself too seriously, and a plethora of crafting minigames and card minigames that will keep you entertained for hours.
– Real player with 93.7 hrs in game
The Sealed Ampoule
An interesting variation on mystery dungeons.
The Sealed Ampoule is the newest game from CAVYHOUSE games and it is just as beautiful and strange as their other titles. Fans of mystery dungeons won’t find a ton of challenge here but it is a nice pared down experience, it’s pared down in that there is only the one dungeon and look of it doesn’t really change save for the ever shifting background colours, also while you do always start at the first floor your levels don’t reset and you accrue experience and stat upgrades that help each subsequent run. In another deviation from the usual mystery dungeon, there are no upgradeable weapons or clothing instead you upgrade the dungeon itself and your skillset. The characters are charming and while the story is simple it’s nice to solve a mystery.
– Real player with 70.7 hrs in game
Like the other Cavyhouse games, this is a very aesthetic, weird and experimental game. If you played Forget me Not? It’s about twice as long and grindy. Still worth playing if you’ve liked other Cavyhouse games.
If you’ve not played something by Cavyhouse before… this would be a good starting point, as it’s the first one timewise? If you’re just looking for a roguelike, and have played a bunch of those this likely won’t be super interesting to you though. it’s fairly low stakes (die = resources lost and that’s about it), but there’s also not like weapon/armor upgrades. there’s just skills and upgrading the dungeon itself. And loot is all recovery items, tools or materials. If you want a very relaxed, and less complicated roguelike though? This may actually be a perfect fit for you.
– Real player with 57.8 hrs in game
JUNKPUNK
Very fun finished it a bit fast but it’s early access so that’s understandable (Suggestion) need tools upgrade, a way to block the weather from blowing through structures walls, Lighting types, more building shapes, large ceiling and floor tiles placement, double stairs for a 2nd floor access, better placement snapping for building, rotation & raising/lowering of foundation tiles, keybinding access, body upgrades like a bigger backpack & foot jets, a items list for tracking builds, a auto-reset camera position to move cam freely, and a way to repair and use the crashed spaceship, a upgrade to breakdown all of the giant metal structures laying around the region & more quest.
– Real player with 32.2 hrs in game
Junkpunk is a good game with a lot of future potential. At the current price it is easily a good value and a lot of fun. I have spent the last 8 hours playing and it is only day one. Yes, I am aware that means I have no life, lol. In this 8 hour play through, I have had zero crashes, 7 hours I had a buddy connected to me and I was the host with only 1 single disconnect. I have come across no bugs, glitches, or any major concerns.
With all the positives, there are a few things I would like to see but are mostly small complaints:
– Real player with 22.6 hrs in game
Arcadius
Explore the floating islands of Arcadius with friends or alone, gather resources to repair structures & progress further, or sell it for gold! So you can be the richest islander.
When you are not on the grind relax on the beach by the fire and chat with your friends, customize your player and try to complete all of the in-game accolades for rewards.
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Explore different unique islands
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Mine over 40 different ores
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Rebuild bridges
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Destroy obstacles
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Upgrade your character’s gear
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Customize your avatar
SkyLife: VoxelSurvival
Amazing game and can not wait to see where it goes!
– Real player with 6.0 hrs in game
TL;DR - Skip down to “THE VERDICT”
Anyone who has ever played or seen a video about Minecraft, can probably identify this as “Sky Block”. I went into it mad that they are trying to cash in on, not only another Minecraft clone, but a paid version of a free minigame someone created withing Minecraft. While I am still upset at the idea, you have to remember that the only way to play Sky Block is to own a copy of Minecraft, or at least install and get into the map.
SkyLife however is a variant of Sky Block that runs on its own, and with (somewhat) higher quality graphics. It’s the Unity engine instead of Java, however the quality of the textures are really bad. Using an engine capable of textures greater than 16x16 should be using hi-res graphics and models. Just look at Eco and Creativerse as examples.
– Real player with 5.2 hrs in game
ScrewUp
A lot of people have given negative reviews because the game changed quite dramatically, which actually was a good thing because it became more original. Also, the devs very quickly addressed the main issue of it needing combat for items.
But yeah, we were all confused and lost when version 0.4 launched, as it was a completely different experience, and none of us had a clue what to do.
Right now there is no story, no tutorial, no guide and completely bonkers monsters. But it’s a survival game, not an RPG.
– Real player with 77.0 hrs in game
After doing a live stream on this game for 5+ hours I fell in love with it, I really hated it at first because players kept joining our co op session and killing us, after a while they stopped joining and we were able to craft explore and survive together, The game information says it’s online Co-Op but it’s not. it’s more like Co-Op PVP because you can’t set up a private session for just your friends. The crafting is easy once you get used to the menu however there are a few things I would like to see changed like when you hit E to loot a box and have to press I to close your menu, Why not E to open and E to close? The game in my opinion is well worth $10 Dollars maybe even $14.99 I had a few building issues when you build at the beginning you have to follow the quests and if you over build without the quest it doesn’t count and you have to do it over. that’s one thing that could be updated, I love the fact if you do die you can run back to your stuff, sometimes you lose things but it’s a good thing you get to get something back instead of starting over. some items are hard to find if you don’t bother looking things up which I didn’t because I was streaming the game and didn’t want to bother with it, I absolutely love the game mechanics and the layout of the game, hopefully they keep updating things and adding new stuff. I would like to see a way to sleep to make it morning faster so we don’t have to work in the dark as much. overall this game rocks in my opinion good job Developers this game is a winner in my opinion.
– Real player with 14.9 hrs in game
Cozy Cabin
From the developer of Simple Farm comes a brand new relaxing survival game where you survive in a cabin set in a old school operating system.
I was watching a Kingsway stream one day, an RPG set in an old-school style operating system, when someone in the comments said that the UI was cozy. The comment immediately inspired me to make a coziness simulator based completely in an old-school desktop. Cozy Cabin is meant to be as relaxing as possible. It’s set in a quiet, rainy town where your only job is to fish, farm, and mine in order to pay your monthly rent and stay in the cabin.