I Can’t Believe It’s Not Gambling 2(K)
The float on the drop sucks and the minigames are a chore really - good try tho.
Also the spin is so damn slow that I just want to leave my computer alone while it clicks for me.
As a note, I enjoyed the previous installments of the franchise; but this one has too many waiting mechanics that I can’t get myself to play it.
Not worth the asking price for a idle clicker
– Real player with 26.0 hrs in game
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K so after finishing the game here is my Review comparing it to the first game!
Over all a bit of a let down i feel…
ill give a score and quick breakdown :)
(tldr)Score 6/10
+8 for the memes.
+1 Low Price.
+1 Nice Skin/Machine Textures.
+1 Chill Sound.
+1 Washed Hands.
-1 Lack of Machine types(3) compared to the boxes in the first game.
-1 No way of Knowing how many Spins have been Taken witch is also less content vs the first game which a LvL up per draw.
-1 Minigame was far to inconsistent and personally i found Boring but maybe I’m just a snake fan i guess XD
– Real player with 20.2 hrs in game
I Can’t Believe It’s Not Gambling
Every so often a game comes along that revolutionizes a genre or gaming as a whole. This is one of those games.
With ICBING, there are no gimmicks, no bamboozles. No pre-order bonuses, no DLC, no map packs, nothing. Just a rich gaming experience. The moment you start the game you get right to it. You are greeted by your first challenge. The trashcan. All alone in a stunningly generated room with next gen graphics. From here the game changing design intuitively kicks in as you are greeted with a button. “Open Loot Box” After a few moments of taking in the beautifully generated trash can, I decide to take the plunge… I press the button. Upon the pressing of the button, the trashcan draws in closer and shakes… again… and once more as it erupts like a geyser. Emerging from this amazingly lifelike trash can is what can only be described as gifts from our one and only. Gaben. My rewards for embarking on the journey of clicking the button. To my amazement, it is equally beautifully generated additions for my trashcan. Different trash bags, trashcan lids, thrown out Trump protest signs. I can truly express my individuality through my very own unique and custom trashcan.
– Real player with 329.4 hrs in game
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I Can’t Believe It’s Not Gambling is a parody of the ongoing dilemma of loot boxes within games, taking our hard earned money and rewarding us with the same item for the 50th time.
Pros:
-Joy of opening loot boxes and receiving absolute crap without the massive dent in your wallet.
-Not BF2, a simple game which does not have ridiculous DLC’s .
-It has Steam Achievements.
Cons:
-My joy for opening lootboxes has been killed now.
If you dislike playing for lootboxes, but still want to open them up then this is the game for you
– Real player with 52.8 hrs in game
Collector Thief
I need to recover what it’s mine by right!
As a participant in a strange cult, you’ll control Adami, a treasure hunter with a clear objective. Find the sacred object of worship for the Adami’s sect.
Walking through the shadows, going unnoticed and using a lot of intelligence to break through security, you’ll find challenges to find locked doors, cameras, security lasers and many other challenges that must be bypassed in order for the wonderful quest to be reached.
More committed to the cause than ever, Adami will have the help of other members who bring items and new tactics to make each theft a real success.
With over 6 unique scenarios and an engaging, fun adventure, the real theft will happen and it will be worth more than ever.
Committing crimes has never been more complex. In “Collector Thief” every step counts. Understanding the placement of guards or cameras is essential for the robbery to be a big hit and you can move forward. Here intelligence is more powerful than brute force. With minutely designed defenses, winning each of the scenarios and progressing through the story can be tricky for even the most attentive players.
Brilliant Thief Guide Part 1:
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Collect items scattered around the map as they generate money and overall score;
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Use the scenery to your advantage so as not to be seen by any guards or cameras;
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Some places have elements that can be turned off to enter without attracting attention;
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The Sect’s Shop contains items that are indispensable to the success of every robbery;
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There are hints and easter eggs in the scenarios that can help you understand the hypotheses;
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Always use the game save/load feature to keep trying the adventure at other times.
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Be quick and finish the job before dawn.
Collector Thief is a singleplayer game created for the unique purpose of entertaining players with a complete story while keeping its gameplay at high difficulty from the first minute of gameplay. It has the simple controls that make the experience enjoyable but it gets into the type of game that is easy to play but difficult to master. It is a complete experience of intelligence, good humor and creativity.
Read More: Best Collectathon Hidden Object Games.
My life as an archeologist
Every run will help you go further in the archeological treasure hunt, in this clicker roguelite blending the simple mindless entertainment of the clicker with the ever-renewing fun choices of a roguelite, where every single decision can help you reach the final boss or hasten your demise.
With 60+ types of equipment and 60+ fully animated monsters to loot them from, you will be able to mold your character as you choose by improving a wide array of stats and gaining unique abilities!
Every single boss you slay, up to 10 per run, will let you choose one artefact from a pool of three. These artefacts will help specialize your character as you wish, by giving her attacks a chance to do explosive damage, allowing you to stop time, gain a ferocious turtle buddy, or a healing fairy to help you to deal just a bit more damage before you die.
Three classes to choose from every run:
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The bulky zoologist: This heavy hitter knows the enemy’s weak point and specializes in deadly poison and survivability!
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The cunning ethnologist: This ancient technology specialist knows how to maximize her results when using long forgotten machinery and managing her own energy to do it again, and again!
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The never-alone theologist: Why attack enemies on your own when you can call on ancient spirits to do your dirty work faster while you relax?
Finally, even dying is not the end of the world! Every monster you kill during your run advances your research, and with enough coins you can even acquire some of their powers!
Safari Zone
Pretty chill game, nice soundtrack, NPC dialogue was definitely a highlight.
– Real player with 2.5 hrs in game
CorePiercer
This game is well balanced, well done, the gameplay is really cool.
The idea of drilling the basement is very nice to me. No crash or bug when I play but sometimes a little trouble stopping my train in the station lol. I love to control my machine with the mouse !!
Note: 8/10 therefore
After I played this game for 23 hours : I just can’t stop playing it .. Going deeper and deeper ! !
– Real player with 549.0 hrs in game
An interesting experiment. The player will take on the role of the driver of a huge drill. The whole point of the game is to go down as low as possible, get a certain amount of resources, return to the surface and improve your drill.
– Real player with 9.4 hrs in game
Loot Grind Simulator
Another “simulator”…let’s look at it!
Loot Grind Simulator is another idle/casual game with clicker aspects. Your goal is to complete quests you sign up for and get loot out of them and your ultimate goal is to get all achievements…and to reach the top stat of Unique quality items while completing all of your collections.
The scope of this project is very small and you don’t even see what your quests are. You click the quest contracts and they activate timers until they are marked completed, thus giving you randomized loot based on the level of the quest, the speed of the quest, and the expected quality of the item reward…which isn’t guaranteed. Personally, I just opted to choose random quests and autoclick various areas. You can randomize quest rewards, but you’re probably better off just taking what you get the first time as that’ll probably be much faster with less effort.
– Real player with 5.4 hrs in game
Overall a good experiment in game making for the developer. I hope to see more from them as they improve.
Pros:
Not a micro transaction in sight.
Clean UI interaction.
Cons:
Assets are common fodder.
Progression is boring and linear.
Personally I have no issue with the use of store assets, as when creating games alone, it’s better to be able to focus on the mechanics sides of things. That being said, the mechanics are too simple to generate extended interest. As I said in the beginning, I hope to see more from the developer in their future endeavors.
– Real player with 3.3 hrs in game
Vincula
Vincula is single player adventure game in which you will play the role of a newcomer in this world. Your goal will be to enter and face all of its mysteries. Explore the different biomes that you’ll find around The Village, meet its charismatic characters and fight against all kind of enemies. To do this, you will have a whole arsenal of unique weapons and powers and the possibility of improving your level and abilities by training with The village Shaman. Will you be able to discover the great secret that Vincula holds?
Galactic Mining Corp
Galactic Mining Corp is decent. It’s not quite good enough for me to say its a great game, but its not bad enough for me to say its awful either. It occupies that middle niche of being compelling enough to enjoy but also shows off a lot of points where it could have used some more refinement.
=The Good=
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The artwork is great. You can tell effort was put into the art direction off the game.
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If you enjoy completionist style games, this is going to have a lot for you. Hundreds of items to unlock and rank up. Lots of achievements.
– Real player with 60.1 hrs in game
Game is not terrible, though its essentually a clicker with very little actual game play. You’re just increasing numbers so you can gain even higher numbers. The mining sections while there’s interaction with power ups and such, are more a measure if your progress is “tall enough to ride” you can finish some maps earlier than intended with some intelligent play, but that’s extent to the depth of gameplay.
The game honestly goes on a little too long. They could have cut the entire 3rd galaxy and the game been just fine to me, the game starts feeling a little long in the tooth around the start of the 3rd galaxy. at least 35 of my nearly 60 hours was in the 3rd galaxy. Also whoever on the dev team decided what you go through on the planet Apollo needed to be a thing. There’s a special place in hell for you, you know what you did.
– Real player with 58.6 hrs in game
Loot Hero DX
TL;DR: A well-made but fairly pointless grinding game. Only recommended for achievement hunters so you at least get a trophy out of it.
In a traditional RPG you usually start as a low-level character with little to no equipment and the only way to become more powerful is to complete quests kill monsters.
Basically begin with a standard RPG. Take out quests and dialogues, reduce equipment to purchasable stats and reduce the combat to just damage-per-second and make it a side-scroller and you’ve got yourself Loot Hero. The gameplay consists of three parts: choosing a level, running left and right killing monsters and buying better stats at the towns in-between. There’s also a short and pretty meaningless story: a terrible dragon has appeared and you, the hero, has to go and kill it to save the land.
– Real player with 31.1 hrs in game
I really want to like this game: it has really neat pixel graphics, lots of critters to kill, keeps stats, and has achievements and trading cards. But, the reality is that the gameplay gets boring after the first three minutes. Even the added concept of releasing miners to collect gold for you after every successful run through all levels fails, because it’s just accelerating a timer event…it doesn’t add to the gameplay at all.
In the end, all you do is collect enough treasure and XP to buff your character, who kills the baddies by – literally – running into them. There is no learning tactics for combat or developing strategies by buffing your character a specific way. You just level up your stats evenly as you collect loot, enough that you don’t watch your health bar go down much at all while you’re running back and forth, grind away until you start taking damage as you continue through the levels, and then rinse and repeat. Gameplay does not change on any levels, nor do you treat any of the creatures differently…you just run through them.
– Real player with 8.2 hrs in game