Qbio

Qbio


[url] Please see my curator page for more games that are well worth your time[/url]

This review was written when there were only 5 achievements. There have been added new ones, but they are easy, so the completion time should be the same.

Approximate amount of time to 100%: 20-25h

Estimated achievement difficulty: 1/10

Minimum number of playthroughs needed: 1

Has it been in a bundle: No

Real player with 28.4 hrs in game


Read More: Best Collectathon Farming Sim Games.


Relaxing game that might remind some of you of an idle/clicker game. Still, it feels different because you will neither reach high numbers nor unlock a lot of things.

Even though, at the moment (13th of January, 2021), there is not a lot of content (20-25 hours needed to get all of the achievements, grinding required), it was enjoyable all along, mainly thanks to the cute aspect (music and graphics).

Do not hesitate to give it a try !

Real player with 22.0 hrs in game

Qbio on Steam

Travellers Rest

Travellers Rest

Hello!

I would like to say that this game is very fun to play. It’s still being developed but this game is very addictive. It actually helps calm me down.

The soundtracks, the vibes of the game are good. You can go at your own pace, do what you want with your Tavern and it’s very fun to play with friends!

I would 100% recommend this game to everyone!

Real player with 104.7 hrs in game


Read More: Best Collectathon Pixel Graphics Games.


Very fun little management game. I normally do not purchase Early Access games given that they tend to be pretty rough, but as this one stands (11/13/2021) I’ve put almost thirty hours into it without much hitch or problem. Highly recommend, love the art.

Real player with 45.5 hrs in game

Travellers Rest on Steam

Doku’s Noodle Empire

Doku’s Noodle Empire

You are an aspiring chef tasked with finding a secret recipe in a distant fishing village. Go fishing, cook food, discover recipes, meet friends, and more in this isometric, pixel art adventure!

Features

  • Become a master at fishing. Gather quality cooking ingredients by fishing in a variety of locations.

  • Cook meals and discover new recipes. Learn to cook delicious recipes in an interactive minigame. Discover new recipes throughout your adventures.

  • Meet new friends and experience their stories. As you venture out into the village and the surrounding areas, use the power of cooking to create friendships and explore unique quests and storylines.

  • Decorate and customize. Upgrade your character and home with unique cosmetic items.

  • Includes an original soundtrack.


Read More: Best Collectathon Fishing Games.


Doku's Noodle Empire on Steam

Craftlands Workshoppe

Craftlands Workshoppe

Been playing this off and on since early access started and I’m gobsmacked by the negative reviews by people with very few hours played.

There is a TON of content, yes it’s a bit grindy to start with until you understand the mechanics with workers but there really is a lot of game here for the price.

Orig review below:

This is a delightful shop management game full of interesting mechanics and strong progress goals pushing you to become A Master Of All Crafts.

At present in EA I haven’t encountered any game breaking bugs and it feels like its 75% towards being an excellent time sink.

Real player with 94.6 hrs in game

First Impressions - It’s fun but rough around the edges.

Craftlands Workshoppe dabbles in a bit of everything from gathering, crafting, consumables, trade, management, a semi-automated worker system, etc. There are a fair number of systems and game mechanics but, many feel hollow or half-finished at this stage in development. With that said, the current state of the game does show promise.

-Gripes-

Not a whole lot is explained well and pacing really needs work to make progression flow better. Most of the crafting is progress bar/timer based while smithing features a horribly annoying minigame, which I found odd and out of place. I also think workers are overwhelming and introduced too early in the game, although, they are a time-saver as you progress and earn more cash. The big issue early on being they cost too much upfront to hire and in continual upkeep considering the starting profits. Lastly, gathering and crafting in general require an obscene amount of clicking which could be streamlined to prevent pointless time waste.

Real player with 41.0 hrs in game

Craftlands Workshoppe on Steam

Looking for Aliens

Looking for Aliens

Funny game, like a “Hidden Folks” but only with aliens.

Real player with 2.4 hrs in game

Colorized Hidden Folks. Fun

Real player with 0.4 hrs in game

Looking for Aliens on Steam

Tokaido

Tokaido

I love the board game, it is one of my favorite board games, and this is actually a pretty good implementation of the board game. Unfortunately this digital version is as buggy as can be for multiplayer, and seems to have gotten worse over time. I would not recommend you purchase this game if you want to play against any actual people. I am generally pretty understanding of little bugs and things, but this game has not seen any attention in years and these issues definitely existed then as well.

Real player with 24.4 hrs in game

Do not buy this! I have yet to be able to play a game online because no matter who tries to set up the room to play (me, or any of my friends who I convinced to get this game), the room will either (a) not be created, or (b) be created, but not allow anyone to join the game, sometimes going into a near infinite look of “Are you sure you want to join this room?” dialogs.

When a room is created, it looks like it is corrupt. My user name is KDLadage; the room name when I create the room is “’s RoomKDLadage” – this would be nothing more than amusing were it not for the fact that none of my friends can join the room.

Real player with 19.3 hrs in game

Tokaido on Steam

Bunny’s Maze

Bunny’s Maze

An interesting game, with simple gameplay that sometimes complicates, but requires little effort to find a solution.

With 3 different environments and each one with mechanics, this ends up breaking the monotony.

Low price with a few hours of fun, I like that!

Real player with 2.9 hrs in game

The levels are poorly designed. The game is based around switches that alternate blocks. And the problem is that a lot of switch press sequences are forced. That is, you either have acces to only one next switch, or the other switches are very obviously pointless at current step. So most of the levels you spend more time holding down arrow keys than thinking.

Some of the levels (especially in ice world) are broken - you can ignore some of the switches and parts of the level.

There is no restart button too. But you’ll rarely need it.

Real player with 2.4 hrs in game

Bunny's Maze on Steam

The Lightbringer

The Lightbringer

Playing status: 100% achievements

Grindy Achievement(s): Yes (~1 achievement).

Optional Achievement(s): Yes (~41 achievements).

Difficult Achievement(s): No.

Intro

The Lightbringer is an action-adventure, precision platformer game where you can explore an area in the level to find collectibles and reach the exit. Each level allows you to explore a vast world filled with secrets.

Pros:

  • 15 levels + 4 boss fights

  • Unique boss fights

  • A lot of hidden collectibles require you to look carefully

Real player with 13.2 hrs in game

TLDR : 8/10 Great Classic Adventure experience that is fun to play!

Youtube 5 Minute review

The Lightbringer is a great experience that reminds me of classics like Spyro and Crash, as well as Legend of Zelda.

The levels, puzzles, and collectibles are more reminiscent of Spyro and Crash, where you can explore, discover, and collect at your own pace, just to get that full clear stamp of achievement. The baddies on the other hand nod more toward Legend of Zelda, needing you to understand a bit about how they work to navigate them. Boss fights are arena style big bads, and need some quick thinking to understand movesets, and identify ways to damage the enemy.

Real player with 9.2 hrs in game

The Lightbringer on Steam

Monster Harvest

Monster Harvest

Should I recommend this game yes or no? I played about 50 hours of it.

But this game feels very early access. It is fine for the price.

Don’t expect too much though.

Here are my pros/cons.

Pros:

-Monster farming/fighting is integrated in the gameplay loop, unlike Stardew Valley where it feels more like an afterthought/removed from the actual gameplay.

-The world is more phantasy like. You don’t have your typical normal farmlife but instead you farm eyes and skulls. Especially the Dark season is very Halloween. Yes there are only 3 seasons: Dry, wet, and dark.

Real player with 46.7 hrs in game

Hello,

I am quite conflicted about this game.

I really like the concept of Monster Harvest. It’s different from the usual. It’s like a mix between moonlighter (for the dungon part) but with planimals for fighters (a bit like pokemon) and harvest moon, stardew velley, peaceful days, etc… for the farming / townfolks part.

And that is a good idea. But there are a lot of itching little things.

Let’s start with the + :

Three seasons which are different from the usual is nice, 21 days instead of 28 or 30… Well, why not.

Real player with 28.4 hrs in game

Monster Harvest on Steam

RagDoll MadDoll

RagDoll MadDoll

The game is fun for about 5 min. Good mechanics. The game can be better if they added different body types and a work shop. Just my 2 cents.

Real player with 1.6 hrs in game

RagDoll MadDoll on Steam