Luna’s Fishing Garden
Luna’s Fishing Gardenis a short, cosy fishing and building game. Players take on the role of Cassie and catch fish, trade items and create a dream garden by cleaning up, planting flora, and bringing animals to the curious archipelago.
The game sees Cassie complete quests for the various animal characters that she meets, whether it is cleaning the islands for Luna the fox or collecting specific fish for Jellybean the seal. As various tasks are completed Cassie is able to clear more of the storm’s residual fog and explore further, encountering more characters along the way. Fishing is obviously a major part of the game and can be set to either relaxing or challenging mode. There is also a definite idler aspect to the game as most farming items have a timer dictating how often they can be harvested such as the tamarillo tree which has a 95-second turnaround.
– Real player with 7.4 hrs in game
Read More: Best Collectathon Fishing Games.
Really fun and relaxing game. The premise is simple but entertaining - catch fish and plant flora to harvest and sell for money which you can then use to plant more decorations around the colourful, pixel islands of the game. As somebody who really enjoys the fishing mechanics in Stardew Valley, this game easily had my attention for hours. If you find that method of fishing too difficult, there is an option to switch to an easier method, so the game remains fun and relaxing for people of all preferences.
– Real player with 4.8 hrs in game
Coin Treasures
A really novel idle idea!
I have already put some hours into it and am looking forward to seeing how the game goes.
The developers are very nice and this game definitely needs to be seen by the eyes more idler junkies!
The game can seem too easy at times then the next moment Thor’s hammer takes away all your stuff!
You can sit there and spend all your coins and try to maneuver the items the best you can, but when you come back
it’s always going to look like a crazy mess haha. It will start slow of course, but gradually you can drop more coins faster
– Real player with 198.5 hrs in game
Read More: Best Collectathon Management Games.
This is a neat more visual take on relatively simple incremental mechanics… and it kinda works.
TLDR: The game has some issues, but I find myself still playing it after 5hours+, and still enjoying it.
Don’t expect this to be an incremental with tens of new mechanics to unlock over 100+ hours, it is a much more condensed experience. And if you enjoy more visually appealing incrementals, then it’s definitely worth a try - although the current price might be a tad high compared to other games in the genre based on content alone, I found it more than worth it - and especially if the dev sorts out some of the below issues it’ll definitely be justified.
– Real player with 13.4 hrs in game
Plantera 2: Golden Acorn
The round blue Mellows return to tend to the garden once more and grow the big magical oak tree that have been rumored to have placed its seed there. Build up your garden around the tree to attract Mellows, round blue creatures that will help you pick up things and harvest your plants.
Tend to the oak tree and grow it to the sky to harvest its Golden Acorns.
Adorn your garden with decorations and watch as your garden grow more lush than ever before with new plants, bushes and trees and get populated by new animals, both in the sea, on the ground and in the sky.
If you want you can pluck trees and harvest plants yourself, or let your Mellows do the work for you while you watch or build and invest in new plants. The Mellows will even continue to work and tend to the garden while you are not playing the game!
As you play you will unlock new items and as you continue to expand and improve your garden your magic oak tree will grow even bigger with it, soon reaching its crown to the sky and beyond!
Read More: Best Collectathon Agriculture Games.
Plantera
This is a cute, psuedo-clicker that is extremely simple compared to many of the other titles in the Clicker genre. Everything goes together very nicely. The only problem is that it’s mostly a quest to complete the achievements, and then there isn’t much to do. The garden gets maxed out. The upside is that it doesn’t require micro-transactions (I’m looking at you, Clicker Heroes, Adventure Capitalist, etc) to “complete” the game.
The idea is to build a garden with 3 layers of plants (trees in back, bushes in the middle, and vegetables in the front) to harvest, as well as animals to get “produce” from, such as wool, milk, eggs, and random stuff the pigs dig up. There are various critters that will try to interrupt the farming. Wolves and foxes will scare the animals, rabbits will steal vegetables, and birds will fly away with one produce item. Obviously this has minimal impact on the overall output, and they don’t really add much except something else to look at.
– Real player with 86.6 hrs in game
Published by: VaragtP
Developed by: VaragtP
Genre: Casual, Indie, Simulation, Family-friendly
Release Date: 29 Jan, 2016
Create, expand and watch your garden grown in this super addictive and totally adorable casual clicker game.
Introduction
Plantera is a simple and highly addictive clicker game, where the basic objective is to build and expand your own garden. As your garden grows, you collect more coins which allow you to further boost your garden (and coin collecting efficiency). Boosters can be bought with the coins, which allow higher value of produce, collecting coins when the game isn’t running for larger periods (I can currently leave my game for 12 hours, and come back to a large sum of coins waiting for me!), and guard dogs and scarecrows to scare away the critters trying to steal your produce! Though I’m not generally a fan of clicker games, I have really enjoyed Plantera thus far.
– Real player with 73.2 hrs in game
Lumpy
Love the art style of this game, 10/10 sound engineering, It really fits the vibe. Speerun.com coming soon, promise you that. Would 100,000/10 recommend.
– Real player with 0.8 hrs in game
i think this game has some real potential, i did find some bits confusing and after the first win I wasn’t sure what to do next. I do think this is a good game, just expand on the idea more.
– Real player with 0.6 hrs in game
Cookie Clicker
“Ultimately, the cookie economy is not designed to help people. It just makes cookies. Like a virus or a tumor. Its nature is to exploit everything around it for its own expansion. Grandmas, banks, temples, every part of life is perverted to serve the purpose of the economy. Nothing is too sacred to be sacrificed on its altar. And for what? What’s the point of a massive, global economy, if it fails to protect the elderly and the vulnerable? Even those with the most cookies don’t really benefit from the system. Past a certain level of wealth, you can never spend that many cookies. And it’s not like the game ever ends. You cannot “win” Cookie Clicker. You just keep making cookies until you stop or you die. You just hoarding cookies for its own sake. It’s not really about the cookies, it’s about the accumulation. Getting more. You could be collecting any meaningless number: points.. subscribers… small, green pieces of paper… past a certain point you just making a number go up.
– Real player with 2202.0 hrs in game
Cookie Clicker is a bizarre game and one that makes me wish that Steam had something better than a binary Yes/No review system, as this game can probably work well for some people but horribly for others. I have tried to keep this review as short as possible, but with enough depth to let you know whether this game could be for you.
The idea that idle games can form some sort of critique of modern games (especially with RPG elements increasingly commonplace) is well-worn and incredibly applicable to Cookie Clicker, and whilst some idle games have started charging for in-game purchases, Cookie Clicker is admirably devoid of them. The real question for someone approaching this is whether what Cookie Clicker does is subversive enough to warrant putting time into it at all.
– Real player with 836.1 hrs in game
Dallen Clicker Ultimate
this game is so good. absolutely incredible. the music is nostalgic, so peaceful and nice. really puts you in a good mood. the dallens are very stylish and will give you a good laugh. dallen is pleasing to look at, so it’s not a pain to play. i will 100% play this game for the rest of my life.
– Real player with 11.5 hrs in game
Dallen Clicker Ultimate is one of, if not the most inspiring, beautiful, heart-wrenching, fun, and overall incredible game I’ve ever had the pleasure of playing. Everything from the OST, the art and graphics, and the story are all truly a masterpiece. Through the course of this game I was taken through an incredible story of bravery, heartbreak, and friendship. Never has a game taken me through so many emotions so beautifully and flawlessly. The gameplay was exquisite. Its fun, and it lies right in that happy medium between a fast and slow-paced game. Not to mention the characters - beautifully and creatively designed, all with unique personalities. I wish I could experience the wonder that is Dallen Clicker Ultimate all over again for the first time and be able to relive those incredible experiences I had through each moment of this game. 10/10 - definitely my new favorite game of all time.
– Real player with 3.3 hrs in game
Incremental Cubes
At this time I feel like you should probably not get this game.
Quick notes:
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The game is free, but you should be warned that the game is still buggy and the balance is out of whack.
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Also not very obvious in the video or description is that while the game is free, there is an in-game store where you can purchase stuff like temporary speed boosts, extra slots, and permanent upgrades to the game speed. You aren’t explicitly forced to buy anything and there is a daily bonus that can give you a bit of the in-game currency, but it’s random and even with the best luck (always getting the 3% chance reward) it would take 10 days to get anything really worthwhile.
– Real player with 272.9 hrs in game
Most recent update destroyed the game. In discord the Developer said;
“[v 1.0.7 “Hot Fix”]
Offline bonuses and helper updates
Adjusted to reset the original maximum value on prestige.”
These “helper updates” have caused people to no longer progress in the game at a reasonable rate. Game is now in a dire need of rebalancing. game is currently UNPLAYABLE as of November 22nd 2021. I will not be playing anymore. I will consider my $10 that I paid for the “starter pack” a “cost” of trying out this game. I do NOT recommend to anyone who likes Idle or Incremental games.
– Real player with 212.9 hrs in game
Loot Hero DX
TL;DR: A well-made but fairly pointless grinding game. Only recommended for achievement hunters so you at least get a trophy out of it.
In a traditional RPG you usually start as a low-level character with little to no equipment and the only way to become more powerful is to complete quests kill monsters.
Basically begin with a standard RPG. Take out quests and dialogues, reduce equipment to purchasable stats and reduce the combat to just damage-per-second and make it a side-scroller and you’ve got yourself Loot Hero. The gameplay consists of three parts: choosing a level, running left and right killing monsters and buying better stats at the towns in-between. There’s also a short and pretty meaningless story: a terrible dragon has appeared and you, the hero, has to go and kill it to save the land.
– Real player with 31.1 hrs in game
I really want to like this game: it has really neat pixel graphics, lots of critters to kill, keeps stats, and has achievements and trading cards. But, the reality is that the gameplay gets boring after the first three minutes. Even the added concept of releasing miners to collect gold for you after every successful run through all levels fails, because it’s just accelerating a timer event…it doesn’t add to the gameplay at all.
In the end, all you do is collect enough treasure and XP to buff your character, who kills the baddies by – literally – running into them. There is no learning tactics for combat or developing strategies by buffing your character a specific way. You just level up your stats evenly as you collect loot, enough that you don’t watch your health bar go down much at all while you’re running back and forth, grind away until you start taking damage as you continue through the levels, and then rinse and repeat. Gameplay does not change on any levels, nor do you treat any of the creatures differently…you just run through them.
– Real player with 8.2 hrs in game
Your Chronicle
Even though it has its flaws, this is one of the best idle games I have played!
The story is great, and I like how even small choices change things. Its filled with cliches, and is probably written by someone who doesnt have english as their first language, but still makes it all a bit more entertaining!
There is some bottlenecks and obstacles, but getting over them is very rewarding, even if it takes some patience. You will probably have to be ready to grind at least the first hour/hours of the game because of them.
– Real player with 1087.9 hrs in game
It’s kind of nice to not get instant gratification, but also I feel like this game is way more just incremental than it is truly idle.
There are a bunch of parts where you just won’t ever really meaningfully progress unless you’re actively playing, and no real way to make a “build” or “playstyle” that will do much to avoid that.
The “habits” system is the only thing I’ve seen so far that I’d call true idle, and even then the diminishing returns set in hard and fast, and many habits are ironically only practical to train past a certain point once you’ve actively played enough to make the idling faster.
– Real player with 985.2 hrs in game