A Hat in Time

A Hat in Time

Favorite game.

I just want to give kudos to Pascal Michael Stiefel for the music and the integration of music into the game.

Different parts of the forest for instance have different themes, and it changes as you move between them. You get a bouncier version if you drive the scooter, but most of all the linear levels have music that escalates as you make it further in the level, and he’s invented a new genre of music, music that makes speed running levels feel satisfying!

11 out of 10.

Also, kudos to the art design. Kudos to the level design.

Real player with 634.4 hrs in game


Read More: Best Collectathon Female Protagonist Games.


Such an incredible and cute game!

When I first started playing A Hat in Time, it kinda threw me back into the PS2 era of epic platformers and stuff - collecting things and reaching the areas as per usual. I really love all the areas and map designs, as well as all the cool characters.

The OST in this game is remarkable and it really just gives you more to the entire level design, y’know good vibes and stuff. Unless you’re like… Somewhere else, eerie place maybe? Everything about this game is so cool and good and it’s super fun to play it with friends. The DLCs are amazing, too!

Real player with 112.6 hrs in game

A Hat in Time on Steam

Yooka-Laylee

Yooka-Laylee

Yooka-Laylee notably became famous before it was even released, since it broke a crowdfunding record, and this accomplishment, due to context, was glorious on its own. This is common knowledge to many readers, but just in case, a recap: A bit over 20 years ago Rareware made a series called Banjo-Kazooie that became possibly the most beloved 3D platformers of all time. A third game was announced but due to Rare getting sold to Microsoft, delayed a while, and what people ended up getting was a fairly unrelated vehicle-building game with the Banjo license grafted on; worse still, it’s publicity and script constantly lambasted the original formula as outmoded. The game bombed, many staff left Rare, and this was already karmic, but then the rogues went on to twist the knife by forming Playtonic, launched a Kickstarter promising a new game that brought back the old BK style, and made nearly 2 million pounds in under an hour. As such a huge middle finger to those in Rare who betrayed old fans, Playtonic deserves great applause. By now, though, Kickstarter has become infamous for how making profits from appealing concepts alone allows developers to skimp on their execution, and though not without its good points, Yooka-Laylee continues that trend.

Real player with 44.4 hrs in game


Read More: Best Collectathon Kickstarter Games.


Huge, empty worlds that are gorgeous and exciting to explore for the first time, but are painfully tedious to scour for the last few collectables?

Only 5 worlds and a hub, but they’re all unnecessarily massive?

A bunch of annoying physics puzzles, racing challenges, and timers?

Hidden bonus challenges that make you want to tear your hair out?

Wait a minute, this isn’t Banjo-Kazooie. This is Super Mario Sunshine!

Seriously, Yooka-Laylee makes more sense when you look at it as a successor to Sunshine, a game that got just about as much hate as it got love. Like Sunshine, I feel that Yooka-Laylee simultaneously deserves all the love it gets, but also all the hate it gets. I haven’t felt so perfectly ambivalent over a game in a very long time. I had a lot of fun with this game, hence the thumbs-up, but I can perfectly understand why some people don’t like it. If you had a love/hate relationship with Sunshine, you can probably expect to feel exactly the same about Yooka-Laylee.

Real player with 38.5 hrs in game

Yooka-Laylee on Steam

Aesthetic Melody

Aesthetic Melody

The game is hard and challenging.. Especially the ++ parts but with the soundtrack and all it’s a e s t h e t i c.

The only issue i had was the little stuttering effect (it’s VHS and all but it’s annoying especially while dodging stuff because you literally move an extra step etc. then restart…)

With all that in mind, i recommend the game and don’t forget to be patient !

Real player with 19.3 hrs in game


Read More: Best Collectathon Difficult Games.


this game is amazing, beautiful remake of nostalgic feeling game, i cant quite put my thumb on it, buuut its amazing, 10/10 for someone like adam, he made beautiful titles, and a game that makes me ragequit every 2 minutes but i ultimately come back because its so loveable

i do not however, like the bullets. that sh*t was annoying as hell

i ragequit through all the levels and had to take a break, but this game installed so fast and i love the acheivements and community market items

10/10 would recommend to your patient family member who likes old games,

Real player with 6.2 hrs in game

Aesthetic Melody on Steam

Pumpkin Jack

Pumpkin Jack

This one doesn’t necessarily stand at the same level as other modern competitors like A Hat in Time (play it if you haven’t), but it deserves props for its sort of overwhelming, frenetic action sequences and solid color design throughout. Some areas of the game are really nice to hang out in. The music is well done too.

If I had to rate it numerically I’d say it’s around a 6.5-7.5/10. The points I’m docking it are mostly for the missed opportunities that would’ve really pushed this one over the edge. Namely, exploring more in the way of creative platforming gameplay, and less in the way of the required mini-games to advance each section (not all of which were bad, but certainly weren’t as fun the second, or sometimes third times around)

Real player with 13.3 hrs in game

A quaint, charming and relaxing game. Soundtrack is fantastic. 9/10

Real player with 13.2 hrs in game

Pumpkin Jack on Steam

Bunny’s Trail

Bunny’s Trail

A simple but very nice casual memory game, the graphics are cute and colorful and It has original and relaxing music. Recomended if you like simple games to play casually and if you like cute rabbits.

Real player with 8.8 hrs in game

Simple. Delightful. A different reviewer caused me to buy this, and he or she was right. Training visual memory for a tiny price? Yes, please.

Real player with 2.2 hrs in game

Bunny's Trail on Steam

Oh Jeez, Oh No, My Rabbits Are Gone!

Oh Jeez, Oh No, My Rabbits Are Gone!

Oh boy. Here comes my long awaited review of the first title from Studio Nevermore.

Oh Jeez, Oh No, My Rabbits are gone is a mix of Oddworld, with cute fluffy bunnies that are way bigger than normal bunnies.

These floppy eared friends are scared off one day, when the heroine dressed in purple goes off to save the rabbits, with the help of hiker girl. Be prepared, as the shadowy Anti-Rabbits are out and lookin' to spook the crap outta you. Oh, and… These puzzles will test your wit.

Some of the puzzles in this game are quite the brain bender/timing is key sorta stuff that I simply adore.

Real player with 14.6 hrs in game

Good stuff. Atmospheric and with a nice soundtrack, it’s a bit like the classic Abe’s Oddysee but on the exact other end of the cuteness spectrum. Weighs in at just the right length and is paced well, I was interested the whole way through and wound up rescuing every rabbit. It is also indie as hell in the good way. Hope for more along the same lines someday!

Real player with 12.2 hrs in game

Oh Jeez, Oh No, My Rabbits Are Gone! on Steam

TY the Tasmanian Tiger

TY the Tasmanian Tiger

TL;DR

It’s an amazing blast from-the-past from the PS2/Gamecube/Xbox era of 3D Platformers. Very charming, with solid (but easy) platforming, great music, and with some good graphical and camera improvements.

Positives:

  • A classic brought back from the dead! This game is (considered by me and others) a classic from the PS2 era!

  • It’s a solid platformer! Nice tight controls, nothing to horribly hard, and good level design!

  • Quirky characters! From Shazza, to Maurie, to even Ty himself! They all have there own personality and, sometimes they are even funny! (Especially Maurie!) Boss Cass is a legendary villain in my eyes!

Real player with 29.6 hrs in game

Ty The Tasmanian Tiger is essentially a 3D platformer in the style of classics like Super mario 64, Banjo Kazooie, Crash Bandicoot and Croc, just to name a few. The game clearly takes inspiration of those and even wears some of the design decisions on its sleeve. Ofcourse there is absolutely nothing wrong with that when its done well.

And well they did!

Let’s look at the pros and cons!

Pros:

–—–

  • Fun and varied gameplay

  • Great and fitting soundtrack for each individual level

  • Cute characters and simple story

Real player with 19.9 hrs in game

TY the Tasmanian Tiger on Steam

Hayfever

Hayfever

Good Dustforce/Celeste inspired platformer.

(+) Good level of challenge without being frustrating (for the most part).

(+) Good learning and difficulty curve.

(+) Last world is a great challenge.

(+) Interesting use of the dash reset mechanic. The player will use the dash reset to do many of the plataforming challenges, it is interesting how they recontextualize the dash reset to be a environmental hazard in certain sections.

(-) The presentention can a be a bit gross sometimes, but nothing extreme like the binding of isaac.

Real player with 10.8 hrs in game

Disclaimer: My scores/reviews are almost always based on having bought the game at close to the “lowest historical price” on steam at time of purchase.

Quick score: 5/5

Notes: Some of the level design and mechanics can feel slightly clunky at times, but overall great platformer with a ton of content. Game starts off deceptively easy but gets fairly challenging pretty quickly past the 1st world.

Music and visuals are great as well, but that should be apparent from the trailer.

One of the most underrated platformers on steam.

Real player with 8.4 hrs in game

Hayfever on Steam

Tales From Off-Peak City Vol. 1

Tales From Off-Peak City Vol. 1

Tales from Off-Peak City is the third game in Cosmo D’s series, after Off-Peak itself, and The Norwood Suite. While playing both of those games isn’t necessary to enjoy this one, it is recommended, as there will be references to the characters in the previous games. (And, y’know, Off-Peak’s free.) At its core, Tales is a walking-and-talking game, exploring the surreal locale of the corner of July Avenue and Yam Street. Make pizza, take pictures, get caught up in about three different conspiracies.

Real player with 14.0 hrs in game

Tales from off-peak city is a third installment of the series of games that take place in the Cosmo D universe. Just like in the Cosmo D’s other games it features a colorful cast of characters that oftentimes verge on nonsensicality but it nevers goes too far and so retains some relatability and feeling that you can piece together what is actually happening in the city - that it’s not an Inland empire kind of unreachable avant-garde. This, i feel, motivates the player to explore this absurd, surreal and intriguing world.

Real player with 5.3 hrs in game

Tales From Off-Peak City Vol. 1 on Steam

TY the Tasmanian Tiger 2

TY the Tasmanian Tiger 2

This game is amazing. 11/10 would play for hours then die knowing they lived a life fulfilled.

Taking off the nostaliga goggles now.

This game game out originally when I was a kid, so back then I wasn’t aware of what a good ps2 game really was. Looking back, I can say that this game, while not particularly a pioneer of the system, was very well made for the system and its time. The game takes the parts of its predecessor that worked very well (the rang variation, story, setting, characters, and physics, among many other things) and fleshs them out to a much fuller extent.

Real player with 92.9 hrs in game

Note: My review is set to change as more updates come out, please beware that the game is not 100% polished yet.

TL:DR - Buy the game if you are a fan of the series but also platformers and collectathon type games. It runs well and plenty to do for what you pay for.

  • Runs smoothly (for the most part)

  • Bigger world

  • More puzzles

  • Keyboard & Controller support

  • Racing

  • Cutscenes

  • Random slow-down

  • No check-list

  • Biting Issue

The game runs well, for a game larger than Ty 1 I expected it to run kinda slow due to it being not 100% polished but it runs very well. Only in minor areas has the game just slowed down for no real reason but has quickly fixed itself. I believe the loading gates are to thank for this and they don’t seem to drag on as much as I remember they used to do.

Real player with 43.2 hrs in game

TY the Tasmanian Tiger 2 on Steam