Effie

Effie

This is again more of a neutral rating than a definite positive one. But let me get more into the details to explain.

Effie is a typical Unreal 3D-platformer made by a small team, and this shows, in both good and bad ways. On the positive side you can definitely see the dedication and work that was put into the environments of some levels (like the Vineyard or Windmills City), the platforming sequences are decent, too, and the many runes to collect give some good incentive to explore. Difficulty stays in a casual to easy range, yet doesn’t get too boring. Music was quite fitting as well, not too much variation, but also alright on the whole. So I have to admit I had fun regarding those aspects all in all. I didn’t mind the sometimes a bit clunky movements, or the narration style (a voiced narrator tells the game like a story to his grandchild). But the design and technical flaws sadly always pulled my experience down in between.

Real player with 10.8 hrs in game


Read More: Best Collectathon Colorful Games.


TL;DR at the end.

When you start the game, right off the bat, first thing I noticed is how unpolished the game is, the animations for opening chests for example seem half-assed, the combat basically consists of just mashing heavy attack and later on when you unlock the boomerang move (which for some reason is even stronger than the heavy attack while also being a huge AoE) and you spam that instead you have to watch that animation in slow-motion EVERY. SINGLE. TIME.

On the narrative side, the story is very basic but that’s not why I’m here for, and the voice acting is pretty lame and you’d keep hearing the same voice lines over and over again for example every time you open a blue chest you get one of two voice lines, and you open quite a lot of them.

Real player with 8.0 hrs in game

Effie on Steam

Loot Grind Simulator

Loot Grind Simulator

Another “simulator”…let’s look at it!

Loot Grind Simulator is another idle/casual game with clicker aspects. Your goal is to complete quests you sign up for and get loot out of them and your ultimate goal is to get all achievements…and to reach the top stat of Unique quality items while completing all of your collections.

The scope of this project is very small and you don’t even see what your quests are. You click the quest contracts and they activate timers until they are marked completed, thus giving you randomized loot based on the level of the quest, the speed of the quest, and the expected quality of the item reward…which isn’t guaranteed. Personally, I just opted to choose random quests and autoclick various areas. You can randomize quest rewards, but you’re probably better off just taking what you get the first time as that’ll probably be much faster with less effort.

Real player with 5.4 hrs in game


Read More: Best Collectathon Crafting Games.


Overall a good experiment in game making for the developer. I hope to see more from them as they improve.

Pros:

Not a micro transaction in sight.

Clean UI interaction.

Cons:

Assets are common fodder.

Progression is boring and linear.

Personally I have no issue with the use of store assets, as when creating games alone, it’s better to be able to focus on the mechanics sides of things. That being said, the mechanics are too simple to generate extended interest. As I said in the beginning, I hope to see more from the developer in their future endeavors.

Real player with 3.3 hrs in game

Loot Grind Simulator on Steam

Mission IDLE

Mission IDLE

I cannot recomend this game purely because it must be either focused or all other windows must be minimized.

This is an idle game you cannot idle and it feels super bad.

Worse- it doesnt mention any of this.

I might have around 24hours on record but this being the case, at least 10 of those hours was the game actually sitting there, doing nothing…………….. LOL

——–Update————-

I contacted the developer about this and it seems there was a bug in the afk code that was causing this issue.

Real player with 175.1 hrs in game


Read More: Best Collectathon Cartoony Games.


This is a simple, grindy, idle game and this dev’s 3rd game. I like it. It isn’t complicated, but it’s very easy to get all the achievements in under 4 hours. You could keep playing to make your numbers bigger, which I was fine to try, but there’s a major bug that prevents this.

Even though the game is only 6 months old at this point, no one plays the game anymore so the dev isn’t going to work on it anymore. Understandable, but there are some huge problems with the game in it’s current state.

Real player with 8.3 hrs in game

Mission IDLE on Steam

Monster Crown

Monster Crown

The Good:

  • Deceptively huge variety of monsters to encounter and breed.

  • High level of customization allows you to personalize your team to your heart’s content.

  • Extremely receptive developer.

  • Plenty of hidden secrets to improve replayability and give extra things to do.

  • Charming retro GBC aesthetic that varies just enough from other titles on the market to be unique.

  • Relatively active community dedicated to exploring and finding secrets.

The Bad:

  • More bugs than could possibly be listed.

Real player with 107.1 hrs in game

*Note that this review is for version 1.0.24

Playing status: 100% achievement

Grindy Achievement(s): No.

Optional Achievement(s): Yes (~7 achievements).

Difficult Achievement(s): No.

Intro

Monster Crown is a monster-taming RPG with breeding at its core. It offers an open-world area, allowing you to visit the towns in any order that you want to find as many monsters as possible for your breeding purposes.

Pros:

  • 2 endings

  • Extensive breeding mechanic to breed the monster that you want

Real player with 38.5 hrs in game

Monster Crown on Steam

Slime 64

Slime 64

Slime 64 is a 3D Collectathon Platformer inspired by the 64-bit era!

Play as four uniquely strong elemental Slimes in any order you’d like as they meet each other on their journey and combine their powers to save the world from the diabolical Wurl Tzun and his ever-expanding enterprise. The Geo Keys and Golden Bells will unlock new worlds to explore as you amass your strength in numbers (and your pile of goodies).

Meet the Slimes!

Fly through the air with Winona, zip through water at high speed with Marsh, dash and jump farther and higher with Ash, and build up insane speed rolling around as Tuff. These four slimes hail from all around the world, but through their adventures will meet and fuse, allowing their powers to be used at the same time!

Choose a Visual Style

Some people prefer jaggy edges and scanlines, others prefer crystal clear sight. Play the game with Nostalgia Goggles set to On, HD Remaster, or Blinding!

Adaptive Soundtrack

Catchy tunes inspired by the style and tone of yesteryear combined with some smart programming help capture that classic exploration feel.

All sorts of challenges!

Do you like platforming? How about puzzle solving? Speedrunning? As fans of all of the above, we’re pushing Slime 64 to be the best it can be, and to offer something for everyone.

–—

Slime 64 on Steam

PROJECT : KNIGHT™

PROJECT : KNIGHT™

An absolute gem!

This is such a cute little game with some awesome pros.

  • Cute graphics

  • Interesting concept / story

  • Mix of 3D and pixel graphics

  • Lots of coins to collect

  • Simple RPG elements

  • Challenging battles

  • Might for too challenging

  • Camera can be slightly annoying

Honestly this game is super fun to play, definitely recommend this one.

If the charm alone doesn’t warm your heart, then the challenging combat and light-hearted RPG features will catch you.

Real player with 1.6 hrs in game

PROJECT : KNIGHT™ on Steam

Hidden Histories: The Principality

Hidden Histories: The Principality

Over sixty hidden object scenes to master - Themed images in each scene. Based on a fictional Principality in the Pyrenees. In each scene the player must find items from a list that are hidden within the scene’s main picture. Six hints available per scene with no cooldown period.

Hidden Histories: The Principality on Steam

Misc. A Tiny Tale

Misc. A Tiny Tale

Misc. A Tiny Tale is a celebration of classic style 3D Platformers. Experience a heartfelt adventure with Buddy and Bagboy, two tiny robots made from miscellaneous items. Hop through each chapter meeting a quirky cast of characters - all while collecting cogs and items to help bots around you.

KEY FEATURES:

  • Classic style 3D Platforming fun.

  • Stunning colorful visuals built from the ground up.

  • Find and collect cogs to open up new chapters.

  • Discover and help a wide cast of unique characters across your journey.

  • Jump into underground platforming challenges to test your skills.

  • Explore the world in adorable costumes found in each chapter.

  • Spend your collected nuts at the “CanDo!” stores across each chapter.

Misc. A Tiny Tale on Steam

Tableau Vivant

Tableau Vivant

A different kind of spot the difference game. Twenty One scenes, thematically different. The player compares images before and after a dramatic event and finds the objects added to the ‘after’ image. To make the scene more complicated, generally everything in the image that could move will have moved.

Tableau Vivant on Steam

Teabat! - Episode One

Teabat! - Episode One

SHOW NO FEAR!

Teabat! is a stylish retro 2D adventure with fast, tight controls, and a large interconnected map full of secrets and beautifully constructed set-pieces!

Inspired by handheld 8-bit hardware, Teabat! features an advanced palette engine for player customization and plenty of vibrant lighting and color effects.

Features

  • Alter the world’s view through unique lenses and additional color palettes.

  • Race against the clock, or compete against your own time in Time Trial mode.

  • Test your combo skills, and rack up points for a high-score in Arcade Mode.

  • Online Multiplayer with up to 250 players!

  • Ghost dog!!!

Teabat! - Episode One on Steam