lightblue
This game is super underrated. If you like spooky games this will definitely have you on your toes the whole time. Hanging out in the house is actually super scary. It is more of a challenge type game with randomized stuff in it. I really enjoyed the game however I can also see why people are frustrated with it. If you are frustrated easily this game might not be for you because you have to figure out how to fight the ghost because of the lack of a proper tutorial and when you die you have to start all over. It is beatable and once you figured out how you will also realize that its not as hard as you think.
– Real player with 5.3 hrs in game
Read More: Best Collectathon Horror Games.
Well done graphics, challenging game as there are few tips at first which makes it worth discovering. If you like horror games, buy it.
– Real player with 1.6 hrs in game
The Trud
What the heck is a Trud? Some sort of baddie I imagine. The cutscenes are in the realm of so-bad-it’s-good, But the game that follows is a good enough spooky puzzle and slow walking simulator.
– Real player with 7.9 hrs in game
Read More: Best Collectathon Horror Games.
Update: the dev has updated the game since my previous review and it’s much better. Now the movement is smoother and faster and the game flows better. I enjoyed my second playthrough. Below is my old review from long ago.
Cons:
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It is absurdly overpriced.
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99.9% of the things you do in the game are walking. And the walking is buggy as hell. They might fix it later, but at release it’s pretty bad. If you turn while walking it feels like you bump into invisible walls all the time or maybe the character is tripping over her own feet because the game stops you from moving forward for about 0.1sec. Feels very wonky and at some point teaches you to never look around and just look forward to avoid the glitchy walking.
– Real player with 3.5 hrs in game
Nox Terrorem: Lost Souls
A slender game in 2021? Really? Anyways, it’s hideous. A set of paths which all look the same and you have no idea where to go. Slender just kills you randomly at a distance. A buggy and boring mess.
Jake Manure.
– Real player with 0.6 hrs in game
Read More: Best Collectathon Horror Games.
for me, nothing worked, if I used left mouse it went to desktop. I couldn’t pick up any documents so never got past the house. running made me feel sick and the overall experience was horrible. no menu for controls so not only could you not adjust the mouse sensitivity (which was far too high for me) but there’s no way to know what keys do what. refunded it. and for CDN $ 9.19 it’s just not worth it
– Real player with 0.3 hrs in game
Monster Crown
The Good:
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Deceptively huge variety of monsters to encounter and breed.
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High level of customization allows you to personalize your team to your heart’s content.
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Extremely receptive developer.
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Plenty of hidden secrets to improve replayability and give extra things to do.
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Charming retro GBC aesthetic that varies just enough from other titles on the market to be unique.
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Relatively active community dedicated to exploring and finding secrets.
The Bad:
- More bugs than could possibly be listed.
– Real player with 107.1 hrs in game
*Note that this review is for version 1.0.24
Playing status: 100% achievement
Grindy Achievement(s): No.
Optional Achievement(s): Yes (~7 achievements).
Difficult Achievement(s): No.
Intro
Monster Crown is a monster-taming RPG with breeding at its core. It offers an open-world area, allowing you to visit the towns in any order that you want to find as many monsters as possible for your breeding purposes.
Pros:
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2 endings
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Extensive breeding mechanic to breed the monster that you want
– Real player with 38.5 hrs in game
Tranquil Cove
Amazing game! Still early in development, but very promising! Extremely well done for a two man team! Definitely made me jump out of my skin. Looking forward to see how the developer continues polishing and refining the game over time. I’m super exited for a story mode!
– Real player with 1.8 hrs in game
This game is terrifying! One of the scariest games I have every played in VR! At about 30 min into the game, I have beaten the first classic mode on the Normal difficulty, and almost on Hard, but I’m not sure if I am brave enough to ever take on the Nightmare mode xD
Edit - I have beaten it on hard now and had a friend play it, who thought that playing it may have been the scariest experience of their life XD
– Real player with 1.5 hrs in game
Lunch Lady
Ok, where to start :D
First of all, I’m a very very very scary person.
But shortly after release I found this game for a few Euro and asked my friends if they would play this game.
Well, I haven’t thought about to receive so many positive answers.
So in the end, I created my own death ._.
LOL, no not really, but I mean, I played it now for 24 hours in total, went through a lot of updates and sometimes I just wanted to delete the game, but in the end, it is one of the most played games this year.
– Real player with 25.1 hrs in game
Great game.
Played with a person named “anime” and I can’t find this user.
– Real player with 14.6 hrs in game
Shine Within
-Yes, this game is free, and no, i think it would have been better to keep this in an early access state.-
Some factors remind me of games like Undertale, some ‘jokes’ of Toby Fox’s style of writing in general.
Having said that, this game misses opportunities to build up irony where it seemingly wants to, which results in boring gameplay fairly quickly. Unfortunately i had a game breaking bug ontop, unable to get the last piece of a mandatory objective, hence i could not advance in the game and had to start over right at the beginning.
– Real player with 1.7 hrs in game
For a free game, it isn’t bad. I can tell there was a strong inspiration from Undertale. There isn’t any combat here and the puzzles are all very mild. There is a story hidden here, but it is told in a vague enough fashion that I never really felt sucked into the world. Especially since the “memories” start coming quickly towards the end, breaking the flow of action time and time again.
That being said, I can see a lot of passion behind this game and it is definitely worth a try…especially for free!
– Real player with 1.1 hrs in game
A Rat’s life: the Cat Conspiracy
Fast First-person Rat Gameplay
Get on your four legs to sprint and travel through a unique world. Use pipes to reach hidden area and find cheese.
Featured in this adventure:
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Story rich arcs set in a unique world
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Different stealth challenges
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Skilled-based drills
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frantic cat pursuits
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Trashball against AI (a popular sport among rats)
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Rat races
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Exploration and cheese chasing
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Great cinematics and soundtrack
Story Rich Arcs
Rats live in societies inside walls. Big corporate control the access to the outside world where cheese, the main currency and food can be found by cheese hunters. In order to find out what happened to your missing siblings, you will have to be employed as a cheese hunter to sneak your way to the outside world, far from home. Through this adventure the narrative deals with social themes related to inequality and conspiracies.
Hide from horrifying cats
The outside world is filled with traps and scary looking cats. Use your speed and small size to sneak your way through this mysterious world without getting caught.
More details to come, make sure to wishlist and follow to stay tuned.
Abandoned
Needs some work, but still a very nice game. Am happy to spend a few dollars even if it’s a work in progress. Didn’t think I would be as scared as I was.
– Real player with 0.3 hrs in game
in the game, the only way to exit is alt + f4… the Esc button is really useless…
– Real player with 0.2 hrs in game
Beyond the Invisible: Darkness Came
You’ve been called to check a SOS signal from the town of Gateville and when you arrive on site, you’re attacked by a shadow. What’s happening? Why do you feel like the world is at stake?
Beyond the Invisible: Darkness Came is a casual adventure game, with puzzles and hidden objects scenes… oh, sorry, only four HO scenes (and one in the bonus chapter). In other words, the game is more about solving some puzzles and finding objects, combine them and use them to advance.
I must say that the game has a good way to tell the story (cutscenes are good), that the voice acting is good and that the rest is correct. I love the HUD and the “diary/notes” feature is different from the usual book. But these points can’t help me to get over the fact that….well, actions are ridiculous. Since when a crane toy can help to retrieve a cat carrier that is meters above on the ice cream shop? Also, how come the big umbrella can’t help to open the trunk of the car but an heavy pipe can? And why a wire can’t open a locked toolbox but an hairpin is? Without forgetting the key with a clock tag that is opening a crate in the garage…. without any clue than your brain remembering the locked box. Oh and the making music with pans during the third HO scene which doesn’t open the trapdoor to get the sieve despite doing the right sequence. Took me I don’t know how many tries before understanding that I had to go slower! Seriously?
– Real player with 13.3 hrs in game
While at first I was kind of happy regarding the parti pris regarding the comics like of the introduction, I quickly was disappointed by the game, its logic and the issues regarding the way you have to click to aim properly at what you want.
The Hidden Object scenes are a complete annoyance because of that. You need to click two or three times to the same items for it to be accounted and not having a message regarding spiderwebs on the very first HOG and this problem persist all along the game.
– Real player with 7.8 hrs in game