Espiocracy
Disclaimer: Trailer & screenshots are early work in progress
GRAND ESPIONAGE STRATEGY
Choose one of 102 countries and guide character-driven national intelligence agency through rough seas of the Cold War. From Soviet KGB and American CIA, up to Israeli Mossad and British MI6, expect different approaches to grand strategy gameplay.
INNOVATIVE MECHANICS
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Espionage finally made as it should be
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Precise modelling of views & ideologies
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Direct links between causes and effects
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System of geopolitically active actors
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Emergent multipolar simulation
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Operation plans, campaigns, and opportunities
MEANINGFUL DECISIONS
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Prioritize grand scale and leave micro to your operatives
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Establish contacts, threaten, exploit, and trade
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Manipulate public opinion, support and establish political factions
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Launch coups and proxy wars, falsify casus belli
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Hunt spies and terrorists, protect internal stability
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Form alliances, prepare all-out attacks, break rules
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Advise country leader on critical decisions such as military interventions
DANGEROUS TIDES OF HISTORY
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Nuclear race: first atom bombs, thermonuclear revolution, mutually assured destruction
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Huge progress in technology, simulated in the game with Kuhn’s paradigm shifts
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After-war poverty, civil wars, controversial past
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Configurable balance between alternate history and determinism
Read More: Best Cold War Management Games.
I.G.I. Origins
Go deep into the origins of the Institute for Global Intelligence, re-imagining a pioneer of the tactical first-person shooter genre, the prequel to 2000’s Project I.G.I.
You are Michael King, codenamed Regent, an ex-SAS soldier, recruited by MI6 for covert, global missions to target an enemy with a world war in their sights. Armed with a sophisticated arsenal to divert, outsmart or wipe-out your adversaries, decide your approach; ghost-like espionage or heavy firefights. Twisted actions raise questions over the true enemy and harden your resolve against a shifting, hostile world.
Read More: Best Cold War Action Games.
The Dark World: KARMA
For some reason, you’ve returned here. Everything has become strange. Your name, your appearance, your voice, and all your memories.
Through the help of an old man, you connected with your past memories by way of a strange tape, and embarked on a journey to find your memories.
In this dark world, experience strange encounters and wade through fragmented memories. As an investigation officer, uncover the truth and find the source of all the happenings.
Gameplay
The player plays the game in first person.
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Horrifying and mysterious experience: Darkness, monsters, and unusual sounds. The bizarre environment changes randomly; turn on your volume, and always be alert of your surroundings.
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Fragmented memories: You have to pay attention to the time and space of your location. Observe and spot key personnel and events. It will help you find your way out.
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Dive: Dive into other people’s minds and experience a familiar but foreign world. You have to find the truth and solve the puzzles surrounding your memories.
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Gather, investigate and solve puzzles: Different events will occur during your investigation. In this game, you have to make inferences carefully. Obtain hints and report back to your corporation.
Features
The Shrouded City
After the Leviathan Corp took over, nothing has changed for good.
A large aircraft hovers above the city, overseeing them.
This dark forbidden zone is your home.
Solve Safety Case
As a Roam investigation officer, you’re required to move at night and complete the tasks given by the corporation stealthily.
Find the key evidence to solve the problem.
Your identity is intimidating, use it to gain entry.
Strange Hallucinations
Dive into other people’s minds. Investigate and uncover the truth.
Filled with unknowns; experience the dark side.
Final Answer
You should understand that you did not return here by coincidence. The source of all these happenings is the final answer you seek to solve.
Fulfill your duty, or…
Read More: Best Cold War Atmospheric Games.
Commander ‘85 Prologue
First of all, it is a very good game graphically, Secondly the story is a bit or even quite fitting, Thirdly if you like hacker type games (or if you like computer related games you can give it a chance)
Finally, it is a bit confusing game, but I think it is playable, there is already a 1 hour game time.
Thank you for reading my review, if you like it, you may like it.
– Real player with 10.8 hrs in game
Judging from the prologue / demo, this looks quite promising. It leans heavily on nostalgia, which is the game’s strong selling point: There are lots of references to the 80s and 90s (books, board games, a Sony Walkman, VHS tapes, Kodak cameras, Nintendo’s Game & Watch “Parachute” game - which was actually my very first G&W game!), etc.
Then, of course, there’s the home-micro itself, clearly drawing inspiration (visually) from the Amiga 600, while its name is an obvious reference to the Commodore 64. The main scenario takes a cue from War Games, and aside from the pseudo-hacking stuff, you can even run some programs & play games on it (also harking back to classics like Breakout, Frogger, Donkey Kong, Capcom’s 1942, etc.).
– Real player with 1.4 hrs in game