Sea Power : Naval Combat in the Missile Age
After hostilities have broken out in Central Europe, the race is on as a pressured US Navy escort force battle off Soviet bomber and submarine attacks on a perilous quest to reinforce NATO defenders in Europe. Meanwhile, in the Persian Gulf, the conflict between Iran and Iraq risks escalating into a larger confrontation between superpowers as both sides indiscriminately attack neutral merchant shipping. And in the Norwegian Sea, an outnumbered Soviet surface force challenges the might of a massive US Navy amphibious force bound for occupied Norway…
Brought to you by the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in a modern naval conflict. Whether it’s gunning it out with Boghammars in a surface duel, fighting off aerial attackers armed with long-range missiles, or hunting for enemy submarines with aircraft and surface ships, advanced weaponry and sensors are at your disposal. Can you successfully hide your forces while detecting and tracking theirs? It is up to you to play an advanced game of cat and mouse on the high seas, to seize the initiative and attack with the advantage of surprise on your side. And at all times, you have to observe rules of engagement and take care not to cause an unnecessary incident that could lead to escalation. After all, you cannot really be sure just who that radar contact at 30.000 feet is, can you?
Features List
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Cold war era between the ’60s and ’80s
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Theatres including North Atlantic, Persian Gulf, Gulf of Tonkin and Mediterranean Area
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Dynamic campaign - theatre scale
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Historical and fictional single scenarios
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Dynamic time of day and weather per engagement
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Dynamic soundtrack
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Realtime combat
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Advanced flight and ship physics
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Scalable realism such as weapons malfunctions, advanced sensor modeling
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Pausable real-time, time compression
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Full user scenario editor and quick mission builder
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Advanced in-game tutorial
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Save games everywhere/every time
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Detailed and accurate 3D graphics
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Over 50 original ships and more than 30 original aircraft
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Land facilities and real-world terrain
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Post-battle replay
Read More: Best Cold War Real Time Tactics Games.
Death Trader: Cold War
This game was great! It was super fun and im suprised its not more laggy and gltchy than it is, i was sceptical buying it but im glad i did, lots of fun, you need to fix a few bugs but i loved it otherwise and suggest you buy it! One thing I would like to see is things like being able to change the time you start like 1960, 62', 65, etc. I would also like to see more weapons from more country’s, I would like a variety in this game.
– Real player with 31.1 hrs in game
Read More: Best Cold War Indie Games.
Oct 28
The game has a few kinks but the dev(s?) have been quick to patch. It is worthwhile, especially on sale. I’ve not been able to get more than 2 years into the 30 that the game has due to bugs but I’ve gotten a lot of fun out of it.
Nov 8
I can now play 15 out of the 30 years of the game before it crashes or becomes unplayable. The majority of the early bugs are gone, the gameplay is more user friendly with a better ui/tooltip, was a fun game before but it’s even better now. The devs may have released it prematurely, even as early access, but it’s been rapidly improved.
– Real player with 18.7 hrs in game
Wargame: Airland Battle
This game has gotten some raw reviews lately by people whome have put very little time into this game. Others have voiced legitimate points over the games campiagn mode. This mode is very lacking but shows just a glimpse of what a campaign can really be if they move in a different direction (i.e. Total War). The maps are set up pretty good with great detail in vegetation and the size of the air space your planes fly in is amazing. Model detail for the vehicles and air power are great while the infrantry is mediocre whitch leaves alot to be desired. The difference between models of air craft is neglegable with no difference in aero-nautical and external hardware. They swap out the skins and say it is a different vehicle despite the fact they look the same.
– Real player with 195.8 hrs in game
Read More: Best Cold War Real Time Tactics Games.
Before reeding, please accepte that i have bad Englsih :)
90 hourse online and 300 offline game time.
Short: This game are taking the RTS in a new lvl and twist. Cause the game have made it massive and “smal” in the same time. I feel the developer have made it realistic and smoth. And I feel like i have the countroll over whats happening while playing.
Long: I go after 6 thing i going to rank. GIGS-CO
Gameplay:
I find it realy great. It is many thing that bring it easy to play, but in same time funny to countrol. One eks: can give many comands; move fast, move, attack, spread, regroup, split. This is very importan when it comes to winning or losing. (You can say witch direction thay gonne stay at if you are holding in left mouse butten).
– Real player with 133.3 hrs in game
Escalation: Aggressors
Really nice game with a lot of potential and devs actively listening to feedback on discord server. It’s good and it’s cheap, definitely recommended for Cold War-era military fans.
– Real player with 11.3 hrs in game
I picked this game up when it first came out and I don’t regret it. For five dollars you get a fun little 2-D strategy side scroller. The developer plans to add more factions and units from the EU. The gameplay works by you having your capital ship/sub and protecting it while trying to survive the round or destroy the enemies capital ship/sub. You will get spending cash to spend on either prepicked units or units you pick from the available list. Then when the match starts you get cash for every second and choose what units to spend it on to accomplish your goal. You might need to use a mix of units or space out deploying them to win. In summary for five dollars you get a side scrolling RTS that is fun,addictive but not to time consuming and will challenge you a little bit.
– Real player with 7.6 hrs in game
Wargame: European Escalation
This is the sort of game I have been waiting for a long time; an ultra-realistic RTS game simulating the tactics of a hypothetical Cold War showdown. As a professional soldier I know the history on the development of all the vehicles I used in combat, but we always wondered how they would do fighting in the role for which they were designed (hint: Bradleys, Abrams and Apaches weren’t meant to fight third world insurgents). All of the Wargame battles require a combined arms fight with knowledge on how to use terrain and maximize the strengths and weaknesses of one’s equipment. This game is an incredible achievement in my mind. When a red horde slams into your position, and you realize that you do not have enough TOW’s to stem the tide, it puts the Fulda Gap into perspective.
– Real player with 232.5 hrs in game
I really hate that I have to call this game terrible, but sadly I do. For me, it is almost unplayably bad, and I wish I had never wasted my money on it.
The gameplay mechanics are good; it is sometimes difficult to micromanage the orientation of platoons to keep them facing the enemy, and my recon helicopters have an annoying tendency to land whenever they’re not actively moving, while I may want them to stay airborne to keep enemy units visible; the inability to set stances, and the rather awkward method of turning off individual weapons on individual units to keep control of who fires what, can be annoying, but I can generally get my units to do what I want. The graphics are fantastic, making each unit distinct and identifiable. The music fits the scene nicely, and the single player campaign storyline is nicely plausible.
– Real player with 83.3 hrs in game
Shadow Council: The Puppeteers
First of all: I do this Review especially for the developers, since I hope they will read this and respond, like they did with other Reviews.
The game has a pretty cool idea and really nice concept, however there are some slight issues or rather.. inconveniences?
For example there is a common lack of transparancy, you really should get much more information about who supports you, how much money do you get, what will exactly happen if youdo this or that - a good idea to achieve this would be the implentation of things like “military support-23% conservatives support 75% socialist support 1%”.
– Real player with 8.4 hrs in game
Honestly the game has died, for $15 this is very unfilled and doesn’t have content. The game is basically a wait along that pits you against a country (or more fittingly it’s many different provinces which I will admit have a good tid bit of backstory) fighting to get the people to uprise against their government. The game is a shell, a husk waiting to be filled by content like (not story) mechanics, game speeds, a pause option, and other valid criticisms made by the buyers of this.
And if the developer answers this, I have seen you comment and try to communicate with the community but honestly I have not seen many updates actually be fulfilled and action being done. Please, if you want to improve your game then stop using the good ol' politician’s response of promising and waiting for it all to blow right over.
– Real player with 5.3 hrs in game
The Cold War Era 2
Bored while waiting? Please support our developing by playing The Cold War Era! - https://store.steampowered.com/bundle/10404/The_Cold_War_Era_Bundle/
About the game
There can only be one victory, and it all depends on your skill. Who will win? Us or them? Fight your war on earth, in the sky, and in the offices of the Kremlin and the White House for the promotion of your ideology. The prestige of a power depends only on the best qualities of your character - arrogance, deceit, cunning, guile, the ability to take risks and the thirst for power over the world! Do you deserve to be inscribed in the history of the twentieth century? Will your name be in the history books of the Cold War victory?
Main features :
Total war of ideology
Every citizen on the planet supports some kind of ideology. We must force the people of the world to support our ideology by force of arms, political influence, or prestige of our country. It is the only correct one and brings prosperity to the world. Through propaganda, politics, and diplomacy, we will help them think correctly. Those who continue to dissent will be destroyed by the power of our modern weapons, the best and most effective in the world!
Military unit constructor
Under your command are the best design centers of our power and production. Each military unit has different systems. Improve weapons, engines, armor, radars, countermeasures, stealth, and much more, so that the enemy does not have a chance to win on the battlefield. Improve various military systems and build your own units from these systems. Create your own unique unit that will make the world admire its excellence, and make your enemies shake to their core!
Economy and social development
The world should envy and admire our economic muscle and the level of social development for our happiest citizens on the planet. But to do this, we need to work and completely clear our country of corruption, inflation, and reduce the influence of radical groups. Use the ministers and their influence in the parliament to develop our country in the only right direction.
Political development
The adoption of laws in parliament determines the development of our country for decades to come. Every law can have irreparable consequences. Therefore, the parliament always has a heated discussion of different political ideas and trends for its laws. If the laws are too reformist then a coalition of opposition will gather in Parliament to pass such strong laws. Under your leadership ministers can influence parliament to pass laws that will allow our country to continue to be the most attractive country in the world. Our embassies abroad will do everything possible to influence the parliaments of other states and force them to join our ideological alliance!
Additional game features :
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3D map of the world with more than 70 regions on the planet. Each region is individual and has a huge number of indicators - its GDP, army and Navy, leader, Parliament, radical groups, and more.
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a large number of Embassy missions to help regions or Vice versa, change their regimes through military intervention or revolution.
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real historical global consequences that will irreparably happen, and only depends on the experience of Ministers if they happen in our favor or against us.
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in the budget, we have the opportunity to develop the national or private economy. At the expense of the national economy, we can build much cheaper, but the private economy has its own annual growth without government intervention. The national (planned) economy is growing solely at the expense of public administration.
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participation in proxy wars, where you can transfer your units to certain state regimes or Vice versa, to radical groups during a civil war, or to a revolution. You can initiate your own interventions and if there are military bases in the region, then openly provide your military assistance for the sake of dominating the regions.
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the war is divided into military phases, in which you need to overcome certain phases to start a fight in the next. Winning in battle is possible only from the military qualities of units and their number on the battlefield. The unit Builder allows you to build your own military units, the qualities of which need to be developed to win battles and pass military phases.
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Players control game elements such as their political influence, national and private economy, embassy missions, prestige, national monetary fund (savings), political parties, leaders, ministers, parliament and elections, laws, unit designer and systems for all types and branches of the military, corruption, inflation, science, social development for all regions, intervention and revolution, radicals, military morals, military bases and Maritime zones, elections, historical events and much more
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For players who would like to focus only on a specific gameplay, the game allows you to enable AI mode, in which the game will independently take care of different parts of the game’s micromanagement for the player. AI
auto mode is available in economy, diplomacy, military management, and unit Builder.
Bored while waiting? Please support our developing by playing The Cold War Era! - https://store.steampowered.com/bundle/10404/The_Cold_War_Era_Bundle/
First Strike: Classic
I love the game, but it has some issues that bother me. I’d love to see them fixed in an update at some point.
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Sometimes I start the game and there is some kind of bug that doesn’t allow me to click on anything and expand or build nukes/cruise missiles. I end up backing out of the game and starting a new one, then it just starts working and lets me click things.
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I can have a single warhead headed towards my country, but when I send up a missile to take it out, the missile instead goes after missiles heading to/from allies or enemy countries. This means that sometimes I have to send up three or four warheads just to finally hit ONE warhead that is actually about to hit my country. A lot of times I can’t launch that many in time to stop it from hitting mine. This is frustrating. Surely this could be changed so that missiles only target incoming warheads for OUR country only and not outgoing from some other ally/enemy country that aren’t even headed for my country.
– Real player with 170.8 hrs in game
For the past 3 years I have been playing the mobile version waiting for this PC port.
The game has its flaws , but generally I am not disappointed.
-Pros:
+Nice arcade graphic
+Nice set of soundtracks
+Not too hard to master
+Decent replayability
+You get to nuke the world…enough said
-Pros compared to the mobile version:
+It does look much better
+12 unique superweapons , a significant upgrade from the mobile’s 6
+I felt more control of the game
+Savegame
+Diplomacy
-Cons:
+Few bugs here and there
– Real player with 19.8 hrs in game
Wargame: Red Dragon
Awesome..Im a Total War Junkie, and this feeds my addiction perfectly!!!
– Real player with 1609.9 hrs in game
One of the few games that can make me throw my mouse at Mach 2, but still come back for more. Worth every penny.
– Real player with 420.7 hrs in game
S.W.I.N.E. HD Remaster
Campaign is a bit unfair cuz of the pre-set defenses of the enemy: ton of artillery and strong defense lines + random encounters where I have to fight more units than I have for the whole mission, this makes me buy repair trailers, and the repairing is so slow, and there’s the ammo problem too… missions are usually 45+mins where the actual action is like 30% the rest are the traveling and the restoring of units. The movement is really terrible, units collide, not to mention on narrow bridges going across is nearly impossible especially with more units. The cinematics' graphic stayed the same bad quality despite of the HD Remaster.
– Real player with 77.2 hrs in game
Your units gain xp, and can lvl up 2 times. That gives them additional armor and damage. They transfer to another mission. That’s main strenght and also main issue with this game.
Every time you finish map you obtain 1000 $ - you can buy new units and/or upgrades.
If you loose unit in battle… best solution is to reload save or restart map. Otherwise you might not make it with not enough units on the later game.
You use the same currency to buy ammo, fuel and repair kit. Also every time you call for bombing - it also cost 50 $.
– Real player with 27.6 hrs in game