The Prologue to a Dream of Home
One hundred years before the events of A Dream of Home, Dr. Seth Schumann’s reality simulation is nearly complete. With the birth of the Narcissus Project, Eridean scientists have discovered a means to project the soul as art. Who will finish Schumann’s unfinished masterpiece?
Read More: Best Cold War Dark Comedy Games.
Radio Commander
Overview
Set during the Vietnam War, Radio Commander is a realtime strategy game in which the player assumes the role of a company commander known by the radio handle of Papa Bear who has to accomplish military objectives by ordering two platoons via radio. Alpha Platoon is lead by a proud Texan named Kovacs and Bravo Platoon is lead by a black officer named Coleman with some prior combat experience. Unlike any other military strategy game, Radio Commander expects the player to keep track of platoons and enemy units by marking them on a map and radioing (frequently if desired) to the platoons to pinpoint their coordinates on the map in addition to locations of enemy units in which the platoons may be engaged in battle with.
– Real player with 32.8 hrs in game
Read More: Best Cold War Singleplayer Games.
After roughly 20 hours and earning all the achievements, I feel it’s time to put my look on this game into perspective.
The game is fun if you’re into pseudo-realistic military strategy games, in saying that it’s probably not for everyone, but it is fun.
Imagine a Vietnam era Tom Clancy’s Endwar, with a twist, you can’t see your units.
The three difficulty settings in the game are Story, Commander, and Veteran. The first 2 are fairly easy with the amount of micro and enemy difficulty, and the third kicks it up a notch, which is a very good thing for a game like this. It increases the difficulty to the point where you can’t just skip through radio communications all willy nilly. The combat your troops will get into is much more difficult for them to win on this difficulty mode, and you’re more likely to suffer casualties. Your troops can get lost if you keep them in a sticky situation too long before they pull out of combat. You have to keep your choppers and vehicles fueled up, or risk them crashing and losing the valuable crew they have, and the valuable asset they provide.
– Real player with 20.7 hrs in game
The Corridor: On Behalf Of The Dead
I truly enjoyed playing this game. The atmosphere was what kept me going to explore and discover more of what was going on here. If you liked playing Observer and Soma this game is right along those lines but with it’s own twist. It’s got a nice flavor of creepiness without resorting to jump scares to make you feel uneasy. . The ending is with a ‘to be continued’ tag and I do hope that there will be more game play to follow. Achievements are available which if you try to complete them will aid you in solving more of the mystery.
– Real player with 61.0 hrs in game
Read More: Best Cold War Survival Games.
The Corridor: On Behalf Of The Dead is a story based Sci-Fi / Horror game that focuses mostly on setting a strong unsettling atmosphere while adding sci-fi elements around it.
You spend most of the game walking around exploring memories and piecing together the story. The cohesion system really works well and adds a nice survival mechanic.
Audio is relay nice too and adds a disturbing layer to the experience.
8/10
– Real player with 47.4 hrs in game
The Dark World: KARMA
For some reason, you’ve returned here. Everything has become strange. Your name, your appearance, your voice, and all your memories.
Through the help of an old man, you connected with your past memories by way of a strange tape, and embarked on a journey to find your memories.
In this dark world, experience strange encounters and wade through fragmented memories. As an investigation officer, uncover the truth and find the source of all the happenings.
Gameplay
The player plays the game in first person.
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Horrifying and mysterious experience: Darkness, monsters, and unusual sounds. The bizarre environment changes randomly; turn on your volume, and always be alert of your surroundings.
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Fragmented memories: You have to pay attention to the time and space of your location. Observe and spot key personnel and events. It will help you find your way out.
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Dive: Dive into other people’s minds and experience a familiar but foreign world. You have to find the truth and solve the puzzles surrounding your memories.
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Gather, investigate and solve puzzles: Different events will occur during your investigation. In this game, you have to make inferences carefully. Obtain hints and report back to your corporation.
Features
The Shrouded City
After the Leviathan Corp took over, nothing has changed for good.
A large aircraft hovers above the city, overseeing them.
This dark forbidden zone is your home.
Solve Safety Case
As a Roam investigation officer, you’re required to move at night and complete the tasks given by the corporation stealthily.
Find the key evidence to solve the problem.
Your identity is intimidating, use it to gain entry.
Strange Hallucinations
Dive into other people’s minds. Investigate and uncover the truth.
Filled with unknowns; experience the dark side.
Final Answer
You should understand that you did not return here by coincidence. The source of all these happenings is the final answer you seek to solve.
Fulfill your duty, or…
Liquidators
Never in my whole life have I been more terrified within the realms of a video game.
I believe a large portion of that comes from my intense phobia of nuclear power plants, but there’s also a huge variety of aspects this game nails in terms of horror. As someone experienced with music composition and production, the first thing I want to point out is the absolutely stellar sound design. Low, abstract drones bounce off of each wall, and you know it’s coming from… somewhere. But you don’t know where.
– Real player with 18.4 hrs in game
It’s a short but tense 3D exploration and interaction game, it happens in several rooms inside a nuclear plant. The story is based on an important fragment of the actual event Chernobyl Disaster.
- Graphics
Old story in 1986, then not the modern HD style. If you don’t accept pixel things, go to Settings- Video- Filter Strength, turn it Low or None.
- Music
Radiation detector sound and background noise in plant. No intentional extra sfx.
- Gameplay
1. There might be some bugs under fixing, but it doesn’t influence the experience if you like this kind of game. The developers are active in the pinned discussion so just ask.
– Real player with 6.5 hrs in game