The Prologue to a Dream of Home

The Prologue to a Dream of Home

One hundred years before the events of A Dream of Home, Dr. Seth Schumann’s reality simulation is nearly complete. With the birth of the Narcissus Project, Eridean scientists have discovered a means to project the soul as art. Who will finish Schumann’s unfinished masterpiece?


Read More: Best Cold War Experimental Games.


The Prologue to a Dream of Home on Steam

The Spy Who Shrunk Me

The Spy Who Shrunk Me

Last level is a great example “How to make cool game and destroy it with final level”.

Optimization sucks and even though my PC can run game correctly with (at least) stable 30 fps, there are lots of frame drops which is annoying (unless you like playing with 10 fps).

How about setting, maybe that will change something and will make the game run properly.

NOPE. Settings is imo one of the devs joke, cause it doesn’t change anything (despite the fog from tutorial seen just after start and never again). Game looks exactly the same, no matter which variant you’ve chosen.

Real player with 15.0 hrs in game


Read More: Best Cold War Female Protagonist Games.


UPDATE: After getting past a couple B.S. parts (due to bugs) I’ve changed my mind about the game.

This game isn’t ready for prime time just yet, but it’s still pretty fun.

The good:

1. The shrink ray mechanic is fun! This might be a good cheap game when it’s done and all the problems are ironed out.

2. The artwork and music are good

3. Good voice acting

4. Good humor

The bad:

1. Shrink ray projectiles sometimes will literally go THROUGH the broad side of an enemy’s chest and “miss”. This is made worse by the fact that the reload time for the shrink ray is so long. If your shot goes through an alerted agent, you’re as good as dead. You can’t afford to miss any shots, even once.

Real player with 5.9 hrs in game

The Spy Who Shrunk Me on Steam

Rogue Warrior

Rogue Warrior

IN A WORD: MAYBE

IN SHORT:

SIMILAR GAMEPLAY TO: Zombie Parking, Older FPSs

WHAT TO EXPECT: Short campaign. Dated, stiff, unexciting gameplay. Basic graphics. Functional AI enemies. Mickey Rourke voice-over. Difficulty establishing multiplayer session.

ACHIEVEMENTS: COMPLETABLE.

STATUS: COMPLETE.

WHEN TO BUY: AVOID. Unless bad & corny is your thing!

More info below….

THE LOWDOWN:

Rogue Warrior is an old-skool corridor shooter with limited cover mechanics and minor stealth elements. Your objective is to one-man Rambo; an eight mission campaign, set in the Peoples Republic of North Korea. Choose to kill by stealth but be seen and its time for gun-toting action. The campaign is single-player but it has a multi-player arena style deathmatch with a few maps.

Real player with 38.6 hrs in game


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Rogue Warrior is horrible. Beyond Mickey Rourke’s hilarious voice acting, this game is linear, poorly programmed, and very shallow. Now, that’s not to say that it’s not at least an enjoyable experience, but you need to know what you’re getting into before you buy it, for hopefully a price below $10.

I beat the game in under 3 hours, and that was with me being killed many times in certain levels. The enemies are extremely repetetive, and pose no challenge unless they gang up on you. Dick (protagonist) moves around like a tank. The “stealth” aspect of this game is laughably broken. You can run up to every enemy, making as much noise as you want and kill them with a prompt that appears on the screen. The sound broke for me towards the end, which ruined the ending cutscenes. Grenades rarely ever work in this game, they’re pitiful. The grenade launcher is also a piece of garbage and may kill you more often than save you. Weapon selection is extremely limited. The levels design is boring and, again, very linear.

Real player with 19.4 hrs in game

Rogue Warrior on Steam