Sacred 3
Giving Sacred 3 a negative review is like beating a dead horse. With a bloody Mjölnir. And extreme prejudice. Everybody hated this game. Literally, everybody. But since it was years since the initial release of the game and all of us had more than enough time to calm down a bit, I think it’s a good time to look back for a bit and think. Was Sacred 3 really that bad? Let’s find out.
The original Sacred was a blast. Not only it was one of the most ambitious games in the genre (up to this day nobody ever tried to create such a huge ARPG, as long as we’re not talking “online only” stuff), it was also one of those rare cases when ambitions didn’t lead to the failure. It was a huge game taking place in open world environment. And it was good. Sure, the balance was all over the place but the game wasn’t about balance. It was about pure ARPG fun in a scale that never been shown before. Well, technically it was but you know what I mean. We’re talking Diablo here, not The Faery Tale Adventure. Not only the world in Sacred was huge, it also looked beautiful, had a nice handmade feeling and there were tons of quests to complete. Naturally, as the result, it ended up being a big hit. Press loved it, players loved it, there were novels, merchandise and so on.
– Real player with 75.5 hrs in game
Read More: Best Co-op Local Co-Op Games.
Let’s get one thing straight.
To Sacred 1 fans, this game is a total disaster and an affront to old fans like myself.
To everyone else, this is an amazing CASUAL game where you sit on the couch and you play on the controller with your buddies.
This game can’t be considered a true-to-Sacred game. You will be severely disappointed if you expect awesome loot sets, lots of cities and landscapes to explore, dragons to slay, and quests to undertake. It’s NOT that kind of game. Sacred 3 is not Sacred 1 or 2. Not even remotely close.
– Real player with 15.5 hrs in game
Frisbros
Frisbros is a 2D top-down match of ultimate frisbee played in a labyrinth of monsters, traps, and mazes. Control both bros or team up with a friend to throw your way to the target while fighting off ghouls hellbent on intercepting your disc.
Features:
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Single Player: Play as both bros at once
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Local Coop: Play with a friend to reach the end of the level and outplay the ghouls
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Unique mechanic for every hole.
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Toss frisbees that can destroy enemies and solve puzzles
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Frisbee-based combat arenas challenge you to use teamwork to vanquish your enemies as quickly as possible
Read More: Best Co-op Experimental Games.
Over My Dead Body (For You)
Great concept and full of charm. Love how new twists on the mechanics are constantly being introduced into the game. Looking forward to see it develops.
– Real player with 11.1 hrs in game
Read More: Best Co-op Local Co-Op Games.
Great game, I was smiling the whole way through! Lots of challenges and secrets - I beat the main levels at 32% :)
– Real player with 7.9 hrs in game
Another road
This game is pretty fun for the price! But only if you have someone to play with… I happened to come across a stranger and he kept threatening to say the word over text to speech and my mum was listening to my pc and she got really angry and she took my pc away for an hour but other than that the game was fun! I’d give another road I one half carrot out of I one half uneasy face..
– Real player with 2.0 hrs in game
i ran into this really cool dude with a top hat and a moustache, the only way to communicate was text to speech, i’m pretty sure he was russian. anyway, i really wanted to say this word, but he also was forcing me to say it, so i don’t know if it was truly me who wanted to say it or if he was peer pressuring me. i think i fell in love with dwayne the rock johnson during this, something about the character models…. what?? did i just say that out loud???. yeah ah hehe uh woops, anyway….. 5/5
– Real player with 2.0 hrs in game
Sharp
very cool puzzle game and it runs super smoothly
– Real player with 8.8 hrs in game
A nice puzzle game.
Requires some dexterity and a bit of die and retry.
Overall a pleasant experience and it is free.
What do you want more?
– Real player with 4.7 hrs in game
We Were Here Too
Great game!! The sequel to We Were Here, We Were Here Too is another series of escape rooms within the same castle (there are HINTS of a story). This one felt slightly less intuitive than We Were Here, although my friend and I didn’t really get hung up on any of the puzzles. When we did it was either because we did a bad job at describing something or because we didn’t communicate a detail that we didn’t realize was important and/or different for each player. There were timers on a lot of the puzzles that honestly were just sort of annoying. They were clearly there to increase the difficulty, but they didn’t. It often just resulted in us having to re-do puzzles we knew how to do, but ran out of time on. Or screwed up, because we were rushing. The maze puzzle in particular – there’s really no room for error.
– Real player with 7.3 hrs in game
The first game was a great time, Unfortunately We Were Here Too is a buggy MESS.
-Both me and my friend were unable to ever resume games we started and were forced to start the whole game over and finish it in one sitting
- The cube puzzle is just broken, sometimes after interacting with it, it doesn’t enlarge the cube for you to examine it OR you just immediately pick it up OR your guy just throws it on the ground. Steam has better item manipulation in their TRADING CARDS than this game does when you need to look at a bloody cube!!
– Real player with 7.1 hrs in game
Fallen City Brawl
Brawl through the city in hard-hitting pixel art style inspired by arcade classics!
As a brutal battle for control of Fallen City’s criminal underworld rages, four strangers join forces to survive and reclaim the streets! With a ferocious wolf at their sides, these unlikely allies will face impossible odds. Along the way, motivations and past lives will collide, further testing their loyalty as well as their fighting skills. Only by binding together can they reach the final showdown that will decide who lives and who falls.
Inspired by arcade beat ’em ups of the late ’80s and early ’90s, Fallen City Brawl is a story of ambition and revenge told through intense side-scrolling pixel art action. Huge sprites and animated backgrounds breathe life into the dying city streets, while fighting mechanics offer uncommon depth with destructive combos, counters, air-throws, grappling, parries, special moves and “RIOT” supers! Animated cutscenes and a powerful soundtrack by famed composer Daniel Lindholm set the tone for urban mayhem, playable solo or with friends in local co-op!
Features:
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Fight through 8 stages of arcade-inspired action!
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Choose between 4 playable characters.
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Execute combos and specials with deep hand-to-hand combat mechanics.
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Pick up weapons like pipes, bats, knives, firearms, oil drums, chainsaws and more!
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Clear the screen with special attacks by upgradeable mercenary backup.
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Battle it out solo or with friends in local co-op.
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Command a wolf companion or unleash him and watch the carnage!
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Get in the mood for mayhem with a soundtrack by Daniel Lindholm.
First Class Escape: The Train of Thought
I’d really like to recommend this, but that Chapter 4… it sapped the fun :( and made it almost impossible to finish the game. Great setting and ideas up to then, if sometimes let down by the execution. The co-op hosting was seamless, controls were fine, and how nice to find notes not littered with errors. I loved working out the guests, but searching a bookcase three times for that one you can interact with? Dull and frustrating. Collectables are a fun addition… sometimes they were more clever and satisfying to retrieve than solving the puzzles!
– Real player with 5.8 hrs in game
Just finished playing this game in single player mode. Overall the game was enjoyable…graphics are nicely done and the puzzles for the most part were not overly difficult. I see some people giving the game negative reviews because some of the puzzles on Level 4 were challenging…if you take your time and examine how each machine works, you can eventually solve them without the need for a walkthrough.
Having said that, this is a new game and some refinement is needed. Having to drag things with the mouse (opening drawers, turning dials, etc.) is tedious and annoying….there has to be a better way to do this. There’s also apparently no way to customize the keyboard controls and no info that I could find on which keys do what. It’s also almost impossible to read some of the notes when you pick them up…the text is tiny and I could find no way to magnify it. Playing on a large screen TV sitting maybe 5 feet away, I had to get up and stand 6" away from the text to read it.
– Real player with 5.7 hrs in game
Bunny Factory
Puzzle pastime game, same style as the previous one: “Kick it Bunny”, here too the protagonists are these cute little mischievous bunnies who sometimes even kick themselves.
The graphics are cute in cartoon style, and the third-person visibility, so you always see where you are moving, there’s no danger of getting stuck with your avatar.
PLOT
We are in a large factory that produces robots, but unfortunately everything is stopped, nothing works, to reactivate production it is necessary to do an initial configuration of all the control modules scattered in the various locations of the factory.
– Real player with 3.0 hrs in game
3D puzzle + 100 levels + online co-op = Pick up and drop boxes in work area to highlight all the squares. Each box has different highlight directions. Unlock rooms to complete areas.
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– Real player with 1.5 hrs in game
Mark & Lara: Partners In Justice
=== [ 🎯 Difficulty: ] ===
🟥 No Difficulty
🟨 Easy
🟩 Standard
🟥 Big Learning Curve
🟥 Hard
🟥 Impossible
=== [ 👪 Audience: ] ===
🟩 Everyone
🟩 Kids
🟩 Teens
🟩 Adults
🟩 Mature
=== [ 👀 Graphics: ] ===
🟥 What Is This?
🟥 Bad
🟥 Acceptable
🟥 Good
🟩 Great
🟥 Stylistic
🟥 Beautiful
🟥 Masterpiece
=== [ SOUND/MUSIC ] ===
🟥 Bad
🟥 Nothing Special
🟥 Good
🟥 Great
🟩 Beautiful
🟥 I´m Gonna Cry
=== [ 🌏 Story] ===
🟥 This Game Has No Story
🟥 Nothing Special
🟥 It´s Alright
🟥 Well Written
– Real player with 6.8 hrs in game
Bought this game tonight and immediately played though it. My friend and I are huge fans of the “We were here” games and have struggled to find similar ones after playing though the first two. We tried “Tic Tok” and a few coop platformer but nothing could really match up to “We were here”. Until now at least.
“Mark & Lara” is an amazing coop game. You don’t need the internet, just the game and you are set for about 2,5 hours of fun. That’s about how much time it took us to play though it once and we will again soon in order to experience the story out of both character’s perspectives. So for 4 bucks you have ~5 hours of playtime, which is solid imo. The story itself is amazing and really pulled us in. It really feels like investigating and we really enjoyed it. The game consists of talking to one of the two suspects, “official” documents and documentations of conversations. You have to really concentrate and look for the details and compare what the two suspects say in order to find the solution. Teamwork is necessary. The story was surprising in quite a few points and it was refreshing to not have a standart “why I killed him” plot but something more complex. We developed a good amount of theories of what could have happened and none of them turned out to be the correct one in the end.
– Real player with 3.3 hrs in game