Silicomrades

Silicomrades

Grab your local friend or via Steam Remote Play, build your robots with unique abilities, and prepare yourself for shoot-up with evil robotic armies. All that while receiving (more or less) severe, enraging (or just funny) defects in 10+ original episodes, all packed with stunning hand-drawn visuals. Fall apart but do not fall back!

TWO ROBOT BUDDIES

Crawlbot and Jetbot are different in terms of playstyle and customization options, but they complement each other. Despite being from low-quality materials and prone to malfunctions.

BUILD THEM UP…

Assemble your very own robots from various bonus parts, choose more faulty parts to build a more powerful but more unstable robot. Get additional moving directions, bigger magazine or active reload ability.

…AND WATCH THEM FALL APART

All bonuses need to be balanced out with faulty parts in a unique “High risk - High reward” customization. Once your robot is damaged enough, it will start to malfunction. Be prepared for various defects such as friendly fire, nonstop movement, or reloading a random number of bullets.

VARIABLE HAND-DRAWN ENEMIES AND ENVIRONMENTS

Play through 7+ episodes, each consisting of three missions designed to be played in one sitting forming a short story. In every one of them, meet different enemies and experience variable beautiful environments, all created and animated by hand.

COMEDIC TOTALITY

We have chosen the most boring theme on the planet Earth, added robots, turned it upside down, and took it to an absurd extreme, thus forming the brand new genre of comedic totality. Your enemies are vicious, tireless, and armed with suitcases. They stop at nothing to reach their sinister goal. Except for the lunch break, there is no way they are going to miss that.

SEE YOU ON OUR DISCORD CHANNEL!

JOIN THE RESISTANCE NOW, BECOME A SILICOMRADE, AND HELP SAVE INNOCENT LOW-COST ROBOTS!


Read More: Best Co-op Shoot 'Em Up Games.


Silicomrades on Steam

Feather

Feather

As Robin Sharma said - ‘The very nature of being a human is we are built to progress, we are built to want. Our brain craves novelty and we are most alive when we are progressing towards our mighty mission.’ The modern society embraces this same idea and it applies to every known medium, including video games. You all are familiar with this - achievements, quests, invisible pointers, to, well, point us to do something to keep occupied. Q is, how the one can play & enjoy the game with ‘no enemies, no combat, no threats’ and basically, without any goal? The answer is - you get away from the familiar.

Real player with 423.7 hrs in game


Read More: Best Co-op Flight Games.


Feather is not particularly entertaining. It’s not traditionally fun, or thought-provoking, or complex. You’ve seen most of it within an hour. There’s not much to do and you don’t walk away thinking about it, or eagerly awaiting the next time you can play it.

And it’s worth every cent.

Feather may not be my favourite game in my library, but it is undoubtedly one of the most important. I have plenty of games that are relaxing, and yet, whenever I’m feeling sad, or stressed, or anxious, or whenever I’m so bored that absolutely nothing seems appealing, or so deep in depression I don’t feel much, or even just when I want a break- I always turn to Feather.

Real player with 9.6 hrs in game

Feather on Steam