Retro Wars
Overview
Take on an entire army in this 80s inspired retro top down vertical scrolling shooter.
Be a one man war machine or take a friend into battle for some fun 2 player local co-op.
Rescue POWs before they are executed
You will be heavily out numbered….
You will be heavily out gunned….
Advance through the levels tactically so you are not over whelmed!
Cautiously make your way to the enemy base on each of the 8 increasingly challenging levels and use whatever cover you find to evade enemy fire.
Use grenades to escape if you are pinned down by the enemy troops or trapped by an enemy tank patrol.
Features
Single player and two player couch co-op action
8 campaign levels to blast your way through
4 difficulty modes which can be set independently for each player
Rescue POWs before they are executed in front of you
Parachute munition drops to be collected
Throw grenades at enemies to take out multiple troops at once
Destroy enemy vehicles for bonus points
Customizable joystick sensitivity
Use level objects as tactical cover
Retro 8 directional movement to take you back to the 80s
Read More: Best Co-op Campaign Local Co-Op Games.
Days Of Purgatory
I love killing zombies and this game satisfies that need XD
– Real player with 399.5 hrs in game
Read More: Best Co-op Campaign Demons Games.
Blood, Gore, Violence!! Lots of upgrades, lots of room to grow, all while being very challenging. Highly recommended!
– Real player with 100.2 hrs in game
Battlestage
the sick thing about this game, THEY SEEM TO THINK IT IS FINISHED!!! It is not in Early Access ZERO updates F force F rez what ever your dev team are calling your selves YOU SHOULD ASHAMED!!
– Real player with 1.1 hrs in game
Read More: Best Co-op Campaign Action Games.
multiplayer dose not work, dose not fit discription, half a game absolute bull…. this shouldnt even be free to play. refund dislike pitifull.
– Real player with 1.0 hrs in game
Bunker Defense
Tower defence at its best.
Ranks along side Defense Grid 2 as the best out there.
very challenging and great diversity
More levels a definite requirement..
– Real player with 186.1 hrs in game
Well, as a self-professed TD game addict, with lots of games to compare it to, this game stands out as one of the best overall Tower Defense games I’ve played. It’s a hidden gem that offers tons of varied action, ops for challenge (lots of replay ability), appealing story line, immersion and just plain fun. And, unlike many TD games I’ve played, even after the learning curve I have not felt bored with any level because they are all so varied and different.
The graphics are truly outstanding with a wide variety of enemies, weapons and maps (albeit IMO per the Early Access version, there needs to be some tweaking on gamma (adjusting within the game graphics, ie. shadow, worked great for me). The only other criticism (and this is being very picky) would maybe if they tweaked the zooming and angle controls for better visibility (I wanted to really check out some of those strange and awesome enemies)
– Real player with 167.5 hrs in game
Command & Conquer: Red Alert 3
Best RTS on Steam!
Pros:
+Nice graphics that still look mighty fine even after all the years
+Energizing soundtrack that changes according to the battlefield situation
+Reworked and well thought-out resource system that promotes base expansion
+All the factions are all fundamentally unique and don’t have a single similiar unit
+Really good in-game voice acting
+Clear and understandable interface
+Co-op campaign!
+Action-packed battles that require both macromanagement and microcontrol!
+Gamechanging unit abilities! Not a single ability is truly useless
– Real player with 598.8 hrs in game
Red Alert 3, for the first time in C&C history, featured a full coop campaign for all three factions. The Red Alert Spin-Off of C&C always was my favourite setting and Red Alert 3 didn’t receive the critical acclaim and fanbase it actually deserved. It played exactly like Red Alert 2, which personally is still my all time favourite C&C game right after C&C Generals.
The FMV scenes were cheezy as always and George Takeii did a brilliant job just playing himself in a samurai robe.
I have many fond memores for Red Alert and it still plays marvellous today.
– Real player with 65.9 hrs in game
IDLE GOG: Endless War
“IDLE GOG” is an exploration game that will take you to the other side of the magical world. When the spell was cast, Heroes rose and slaughtered all the demons. Enter the fantasy world and turn into a world savior! Complete the stages and conquer the valley of darkness to gain super power.
◇ All Heroes united and explored the Abyss - Heroes rose and destined to win. When strangers come, the lost world will open!
◇ A group of low level heroes summons Super Hero - Keep training and become an Advance Hero, summon Elite Hero. Lead the mightiest team to the temple!
A Year Of Rain
As a Warcraft/Starcraft and Command & Conquer Kid, I was positively surprised to hear there’s someone taking a stab at a new RTS.
It’s heartwarmingly reminiscent of those games. Yeah, let me go grab my fucking Pulitzer, I bet there is a category for stating the obvious. Of course most RTS games are akin to the merciless RTS Emperor sitting on the throne made out of the bones of anyone who dares step into their domain.
Reading it was Daedalic running straight into that chainsaw, I was prepared for another mixed bag.
– Real player with 31.8 hrs in game
A Year of Rain
A new, unique RTS that had potential, but due to lack of publisher faith, was crippled at launch and abandoned soon after
So… This game is pretty good. It’s pretty much like a Warcraft 3 spiritual successor. Better than WC3 Reforged in a lot of ways.
As much as I want to love this game however I can’t pretend I’m not disappointed. The game was released unfinished, and abandoned very quickly. I don’t think Daedalic had any faith in it, they released it before it was ready and didn’t even give it a chance to build momentum and customer faith. They were hoping for a big launch with their unfinished early access game, didn’t get it, and abandoned the game rather than wait. As a game dev I understand the circumstance, but you can’t expect an EA title to sell like a finished one. It does come with a beefy campaign, that can be played solo or coop. It has full on voice acting, in game cutscenes, etc. Plus skirmish mode, and of course Online mode. So the content is there, it was mostly finished even, but as expected needed work, which is the whole point of early access. Pathfinding can be pretty bad sometimes, which REALLY hurts the play experience in an RTS. Other than that however the game-play is pretty polished and AYOR really gives WC3 reforged a run for it’s money IMO. I do hate the Coop AI, because I prefer to play solo and I have always hated Coop RTS campaigns with AI allies (like Red Alert 3) but still the game has SO MUCH potential it makes me depressed. I’m just disappointed that Daedalic seemingly launched this game to try and make back as much of their money as possible without ever really planning to support it, they basically lied about it, but in an underhanded way so they could shrug off blame.
– Real player with 25.7 hrs in game
From the Depths
coffee tastes like purple
– Real player with 4364.8 hrs in game
There is a lot of thing that I would like to say, so I’ll try to keep it brief.
Here are some question from new players who I’ve heard a lot:
Is the Learning Curve steep?
Yes. It not just a learning curve, but a learning cliff, on fire and covered in bears. It would take quite some time to get used to the mechanics of the game.
The tutorials only teach the absolute basics (e.g. its (proprietary) build mode controls and AI programming). For new players, Only finish the first section of it and go experiments with the designer yourself. Expect some ragey moments at this stage as it will bombard you with an insane amount of content (even with over 1000+ hours, I’m still considered quite new by FtD’s community standards). Fortunately, the FtD community have very experienced people who are ready to help you if any problem arises (as long as you don’t say the game as a whole sucks), so I advise you join the Official FtD Discord server as most activities happen there.
– Real player with 1167.7 hrs in game
Infinity Kingdom
This game is heavy pay to win. There’s no limit of how much you can spend and the power difference is unbeatable. As a free to play player you can reach most milestones and with a bit of spending you can get everything in the game just slower than whales. You can eventually transfer server find a better environment with non-toxic whales. So as a long term game is great, but at the beginning the whales will bully the server.
Players in the same alliance as the whales receive an insane amount of resources, gems and vip points. Unbalancing the server even more.
– Real player with 772.3 hrs in game
Decent game, but some dragons and heroes can be obtained only by purchasing bundles with real money.
It means that’s not free-to-play, but buy-to-play, and, above all, i’m forced to downvote because some of them are pay-to-win. “Charles the Great” appears in a bundle for the ridiculous price of 99 bucks, and he’s totally overpowered.
Besides this, you receive a decent amount of speed up and other boosts for free.
For free you can also roll units and have a chance to find legendaries or “fragments” to summon legendaries. Every day you earn two crystals to roll (one from daily quests and one for free).
– Real player with 367.4 hrs in game
AirShock
Every other Steam review is a negative one. I was all set to vote this game down too after playing a few games in Single Game Mode. Not the way to do it as I found out. Play a few rounds in Confrontation Mode. Even if you loose you will earn a ton of money for upgrades in Single Game Mode.
It still has issues. In Confrontation Mode there were items to purchase that I couldn’t really see. The ones on the far right. There’s also an annoying sound glitch right as the game starts, but I haven’t experienced it elsewhere in the game.
– Real player with 2.8 hrs in game
Abysmal shooter.
– Real player with 0.3 hrs in game