Jagged Alliance 3
Grand Chien, a nation of rich natural resources and deep political divides, is thrown into chaos when the elected president goes missing and a paramilitary force known as “The Legion” seizes control of the countryside. Now, the President’s family has pulled together all their resources, including an arrangement with the powerful Adonis corporation, to hire a group of skilled mercenaries tasked with finding the President and bringing order back to the country.
In Jagged Alliance 3, select from a huge cast of mercenaries all with their own unique personalities, quirks, and backstories. Then go out and explore Grand Chien as you meet new people, earn money, grow your team, and ultimately make your own decisions that will decide the country’s fate.
FEATURES
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Engage in rich, tactical turn-based combat
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Recruit from a large cast of unique mercenaries, including many familiar fan favorites
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Loot, salvage, and customize an arsenal of weaponry and equipment
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Choose from a wide array of special perks to customize your mercs as they level up
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Decide the fate of Grand Chien in an open RPG structure
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Control territory, train the locals, command multiple parties, and defend against enemy forces in an alive, active world
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Experience the campaign with friends in online co-op mode
Read More: Best Co-op Campaign Strategy Games.
My Very Own Light
Fun world and the puzzle are nice to solve. Lots of variation in the environment through the level makes the game interesting all along the available levels.
– Real player with 30.9 hrs in game
Read More: Best Co-op Campaign Metroidvania Games.
Dominus - Multiplayer Sim Turn Based Strategy
Dominus: collect technologies, troops, and heroes with unique abilities as you build up a powerful tribal civilization and out-think your opponents in 4 player simultaneous-turn-based battles.
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Simple and quick to learn, even if you have no experience in turn-based games
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Set in a lush fantasy world of floating islands, savage tribes and raw elemental magic
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You are the warlord of a tribe bent on survival, expansion and ultimate domination
Revolutionary Simultaneous-turns system:
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All players plan their actions at the same time
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Then watch the results unfold in a cinematic action scene
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Skillful play is about predicting enemy moves and actions
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This leads to a lot of suspense, crazy bluffing and mind games!
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Also makes combat highly skill-based and tactical, without being overly complex
We’re currently in beta, keep track of us on Discord and be the first to find out the exciting features we have planned- taking this insanely fun core gameplay and transforming it into a huge multiplayer world of clans, empires and adventure!
We’re racing to deliver the game on steam as quickly as we can, don’t forget to add us to your wishlist to stay updated!
Read More: Best Co-op Campaign Strategy Games.
Fantasy Grounds Unity
The Skinny:
Easily one of the best programs on my computer and just keeps improving itself. More detailed below.
The Thick of thing:
I began looking for an online resource to start playing Pathfinder remotely, as I only knew a handful of people who played and they lived all over the place. I started with Roll20 and stayed there for a year. During my tenor there I had to keep restarting things on every new game I made. I could not use the same assets without bringing them in again to the new map, and eventually started paying subscription to gain abilities to automate and utilize the feature that made life easier. Content creators were great (independent artists and such) but I began to realize the subscription model was going to make me pay more than any other game I owned. So I started looking at ‘competitors’ which I learned there were many.
– Real player with 794.0 hrs in game
Fantasy Grounds Unity (FGU) is a special case. It has a lot of downsides; however, FGU is the only product that provides flexibility, official support, automation, and most importantly regional currency support.
On the bright side; FGU runs on the local machine. The GM can use whatever maps and props he likes. It is also possible to make modules and share them. I can make an entire adventure including images and tokens and just send the file to a fellow GM or move characters between campaigns. I can run 50000 different campaigns and the best of it, once I purchased FGU, it is mine to keep. The official support is also great. You just buy the system once and it is yours. Most of the settings are updated with new features. If you are following a rather popular system, there are tons of adventures and if you are a DIY person you can make your adventures. The FGU also comes with 11 RPG systems and starter info for the most popular syste. Unofficial support is also plenty, there are a lot of unofficial RPG system files out there. You can also port or make your own system. With FGU, the sky is the limit.
– Real player with 549.5 hrs in game
Crash The Core
A wonderful little rogue lite and deck building game. The UI is fairly basic but the mechanics are great which is bigger deal to me than shiny UI. I like the monster art and it in just the few days I’ve been playing the publisher has updated it, and fixed some things/issues. I believe it is a tiny or even one person maker of the game. So given the great mechanics and publisher seems to be wanting to make improvements, IMO it is by far worth the price! I always want to support small/indie developers, and this game so far been great fun!
– Real player with 19.6 hrs in game
It’s nothing revolutionary, but it definitely has its heart in the right place. I had a good time playing, and especially enjoyed it considering the price. If you’re a fan of roguelike deckbuilders, this’ll familiar but fun. The Summon and Item system makes for some interesting synergies. Just be wary of some annoying bugs and balance issues, which may or may not get patched out by the time writing this. Again, nothing phenomenal but pretty alright considering it’s their first game.
– Real player with 9.0 hrs in game
Tales Of Chandar
In the dangerous lands of Chandar the evil mage Haaraf have kidnapped the Princess. Mharak, the King of Chandar selected his best fighters and mages to get her back. The small, but tough group have managed to free her. But this is not the end, only the beginning: your goal is to get her home alive!
Gameplay
Tales Of Chandar is a mix of Turn-Based Strategy & RPG, where you’ll fight dozens of various enemies. Gain experience, level up your heroes, unlock their special skills and find out which of these are suitable for your playstyle.
Interact with strangers for side quests and unlock new characters who’ll join your party and help you on your journey.
But enemies and monsters are not the only one to fight with: you’ll have to pay attention to your heroes' thirst and hunger level, which will drop constantly as you’re wandering the lands. Place down traps to get food, and fill your bucket with water when it rains, or when you’ll find a lake.
You’re not satisfied with your currently selected heroes? Just find some wood, make a campfire and you can switch your party members.
Look out for treasure chests scattered throughout the world, and open them for valuable rewards.
Key features:
-More than 10 heroes to choose from
-More than 60 enemies to fight with
-5 chapters with bosses and mini-bosses
-Turned-based battle system
-RPG system with upgradeable attributes, unlockable special skills, and useful collectable items
-Stylish 2D graphics
-Up to 4 players local (hot-seat) co-op gameplay experience
Dudes on a Map: Virtual Grid Paper
I can’t say enough about how great this tool is for helping with running my game! It’s simple to pick up and start playing with, without having to study tutorial videos. Easily import your own maps in jpeg form, and you’re on your way to having a great time with friends. There are some ‘fancy’ features, like having 2 different types of fog (one standard and one for secret areas you don’t want to accidentally reveal), marking up areas of effect, initiative tracker, add in your own monster/NPC tokens, and a dice roller (with the option of using symbol dice for different game systems). While these are great, you don’t need to use them if you don’t want to. I tired of trying to learn how to use other systems, and my experience of using dudes has convinced me that I don’t need to while still having a great time with my friends.
– Real player with 241.7 hrs in game
Been playing since the earliest Alpha releases. Also, for respectful reasons of this review, I did not get it for free but I am close to the creator so, anyone reading this, perhaps you’ll feel that there’s bias BUT, I will happily preface it at the top here first.
Dudes On A Map, for me, can be described as the easiest non-tech proficient program for playing RPG’s online with your friends. While some may say “Scoff, there’s not nearly as many tools and all these bells and all those whistles.” I would reply to them “Good, I don’t want all that and, to be honest, I don’t want to take a small 101 course just to get my games running.”
– Real player with 125.0 hrs in game