Dungeon Defenders II
I tried. I really, really tried.
Ever since I bought this game in 2014, I continued to throw my time and genuine effort at it, hoping to get at the very least a decent sequel to DD1. I even ignored the very clear warning sign that was the release of DD Eternity (DD1 was abandoned to hackers, then repacked and…sold again under a new name, wham, bam, profit). Today, with the game about ready to leave yet another developement stage, instead of having hope and tons of fun playing the game, I am disgusted and bitterly dissapointed.
– Real player with 1862.6 hrs in game
Read More: Best Co-op Campaign Singleplayer Games.
Don’t bother with Dungeon Defenders 2 or Trendy Entertainment. Their incessant greed has instilled levels of disgust in me that I scarcely could previously fathom.
For a bit of background, allow me to preface this by telling you that I hold no nostalgia for the original Dungeon Defenders. This is a combination of their lack of security leading to rampant hackers and my disdain for the original character styles. I played this game a bit when it first came out, and dropped in now and again to see how it was doing. My tenure here became permanent with the Terraria crossover content, and I’ve remained fairly steady to the game since. I’ve done some Mastery, climbed up Onslaught, and dabbled in Ancient Power Resets. I’ve seen a lot of what there is to see, and let me tell you, originally, the allure was the cartoony, bright graphics and enjoyable combat. However, beneath this veneer of vibrant paint lies a decrepit, hollow experience designed to consume your wallet.
– Real player with 1216.2 hrs in game
Jagged Alliance 3
Grand Chien, a nation of rich natural resources and deep political divides, is thrown into chaos when the elected president goes missing and a paramilitary force known as “The Legion” seizes control of the countryside. Now, the President’s family has pulled together all their resources, including an arrangement with the powerful Adonis corporation, to hire a group of skilled mercenaries tasked with finding the President and bringing order back to the country.
In Jagged Alliance 3, select from a huge cast of mercenaries all with their own unique personalities, quirks, and backstories. Then go out and explore Grand Chien as you meet new people, earn money, grow your team, and ultimately make your own decisions that will decide the country’s fate.
FEATURES
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Engage in rich, tactical turn-based combat
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Recruit from a large cast of unique mercenaries, including many familiar fan favorites
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Loot, salvage, and customize an arsenal of weaponry and equipment
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Choose from a wide array of special perks to customize your mercs as they level up
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Decide the fate of Grand Chien in an open RPG structure
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Control territory, train the locals, command multiple parties, and defend against enemy forces in an alive, active world
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Experience the campaign with friends in online co-op mode
Read More: Best Co-op Campaign Strategy Games.
Orbital Strike VR
Incoming Jump Signatures!
Taking inspiration from classic space combat games, our aim is to bring amazing capital ship fleet battles to VR. With one small change. If you want to experience the element, you have to get out of the cockpit!
As a pilot for the Starfall mercenary fleet you will fight through a co-op / single-player campaign, build fire support ships, and direct fleet assets to destroy the enemy.
Launch Alert Fighters!
The universe of Orbital Strike is fractured. After a disastrous first contact, humanity has developed a set of protocols to ensure their survival. Factions operate out of Carriers, fighting and capturing star systems for the small pool of resources left available. The factions ensure that the protocols are upheld. Just in case.
When an old threat returns, can you unite the fleet and save humanity once again?
Solo / Co-op Storyline Campaign
Fight through the Starfall Campaign, designed from the ground up for single-player and drop-in online multiplayer. Enemies and encounters scale to the number of players to provide a more challenging experience.
Zero-G Combat
Fleet pilots don’t sit in the cockpit. Armed with hand-jets and an array of handheld weapons you must fly through enemy formations and open a path for your fleet.
Command Lethal Capital Ships
As a pilot, you are the center of strength for your fleet. Call in and direct formidable capital ship weaponry against hardened targets and structures. Mix and match chassis and component types to counter the enemy’s tactics.
Deploy Tactical Structures
The battlespace isn’t static. Use your hard-fought for resources to build structures and stations across the system to enable fleet upgrades or lock down an area with devastating defensive platforms.
Thank you for your support!
Orbital Strike VR is Sandglass Game’s second VR title. As a 2-person team, we are releasing Orbital Strike VR as a shorter, more polished title. Bring a couple friends for the most fun and challenging experience, however all missions are designed for single-player gameplay as well.
Read More: Best Co-op Campaign Cinematic Games.
Ready or Not
Ready or Not is an intense, tactical, first-person shooter that depicts a modern-day world in which SWAT police units are called to defuse hostile and confronting situations.
Realism First
VOID interactive has consulted with police teams globally to create rules of engagement and a scoring system that are both challenging and realistic. In order to push the bar further with realism, Ready or Not models ballistic penetration, ricochet, kevlar and plate dynamics, as well as projectile expansion and momentum.
Robust and natural controls
Explore a deep and involved weapon handling and player maneuvering system, geared towards providing officers with an unprecedented level of control over their situational effectiveness. Ready or Not utilizes a simple and organic control scheme which won’t have players fumbling around, forgetting dozens of key bindings.
Planning system
Organize an approach and strategize through floor plans and mission briefs, then execute the mission in real time. Officers can decide to deploy with items such as ballistic shields, door rams, tactical ladders, and much more. Swat units can also choose to enlist personnel to assist with the situation, including sniper teams and negotiators.
Command your team
Team leaders will command a smartly designed team of AI officers in single player.
Diverse modes
Bring order to chaos online with friends through a tactical cooperative experience, lead a crack team of AI-driven swat members in a solo, story-rich campaign, or battle a rogue organization in a fierce and competitive multiplayer environment.
Intelligent customization
With access to over 60 unique items, players are given the tools to tackle any situation. The right combination of weapon optics, muzzle modifications, magazine types and foregrip variations gives an officer the edge in combat. Alternatively, load up with plates and heavy armor to prevent a quick end, at the expense of agility. Officers can also personalize their unit with team-specific patches and uniforms.
Descent: Legends of the Dark
The App is being supported well. Game play is fun and innovative. It still feels like Descent. I like the streamlined changes to the fatigue system. I like the combat system better now that there isn’t a 16% chance of whiffing. You might do very little damage, but something always happens on an attack roll. The multi level terrain adds a neat visual affect and has a descent affect on game play.
– Real player with 133.4 hrs in game
FFGs best app based board game yet! Enemies drop loot, you can harvest crafting materials, save your game between rounds, visit a town where you can craft items, have town triggered events, and more. Each mission had specific points of interest and and interactions that were unique depending on which characters you brought with you. I’m also really impressed with the quest variety. They’ve really outdone themselves. 33 hours in, and still having a blast.
Super excited to continue my adventure, and I hope to see this board game/app supported for a long time to come!
– Real player with 69.7 hrs in game
Geneshift
Because this game is still considered early access (Although it’s a solid game), I’m going to preface this by saying that I’ve been following the development of this game for a little over 6 years and the progress that has happened in the past few years has been enormous, the sole developer tries his best to be active in the community and actually listens to the players. As a matter of fact, the Zombie Survival gamemode and Stealth gamemodes were actually suggested by normal players on the forums, and the developer worked his hardest to get those gamemodes into the game. He put his heart and soul into this fantastic indie game and wont be abandoning it anytime soon.
– Real player with 170.6 hrs in game
EDIT (June 2021):
The game has changed so much that everything I’ve said below is no longer true, and I’m not sure what the game’s vision is. It was originally going to be focused on big gang wars and RPG skillbuilding, then it focused on arena shooter combat, then it focused on zombies, then it got 3D models and became a Battle Royale, then it added civilians and recently started becoming more roguelite-ish.
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I played back in July 2009 when it was called Subvein/Mutant Factions, and I’m a forum moderator.
– Real player with 156.0 hrs in game
Warhammer 40,000: Dawn of War II
Currently on sale: Don’t hesitate to buy, it’s worth it.
This game is excellent, looks good even a decade later, and plays very well. The story is good and keeps you interested and invested, the voice acting is very well done, the graphics are great, and sound effects + ambience + music all give it a wonderful mood. Good replay value. I’ve played through it several times since I got it when it was new.
In story mode, you control personalized special units that all stay with you through the entire game. You gain new abilities and find new armor, perks, special items and weapons as you go along, and the options for unit and squad customization are great and varied. You’ll be spending an enjoyable amount of time between missions distributing gear and choosing what skills to level up on your units (and will probably find great appreciation for Cyrus' squad over time).
– Real player with 653.6 hrs in game
Seeing what’s happening with DoW 3 (I’d call it ‘necromancy’) I decided to write a few words about something, that often appeared in the discussions, and that’s the difference between DoW 1 and DoW 2, which - as some people say - ruins the game.
I’ve played DoW 1 a lot (non-steam versions) back when they came out, and I think they are amazing games, especially Soulstorm (all the races!), and I was quite used to their mechanics.
When I played DoW 2 for the first time, I was quite… suprised. Game mechanics took a bit of an overhaul, so I had to get used to it, but when I did it gave me a lot of fun.
– Real player with 110.8 hrs in game
Decoherence
As a studio, we have worked on Decoherence for over five years! It’s a real pleasure for us to be able to share our game with you. We feel the game is ready for both the casual and the competitive player. We hope you enjoy playing alongside Tadashi, Sabrina, Sam and α.Dron.Ai.
Welcome to the family! Get better and earn your place.
– Real player with 30.6 hrs in game
I have 0.8 hours on record as of this review, though I did play the demo a little bit too.
This is a review for the multiplayer. The game just came out, so I don’t know how easy it will be to get matches down the road - but this game is really fun multiplayer.
There’s tons of customization in your bot and pilot loadout, and multiplayer matches are these epic mind games. You might have a shield bot guarding your other bots and have them all huddle behind it, or go with long range attacks, etc. It’s a real mind game and the meta will probably change a lot.
– Real player with 2.1 hrs in game
There Will Be Ink
Cool isometric twin-stick shooter with a fun theme/premise and surprisingly deep gameplay (cover mechanics, stamina, dodge-roll, wind affects bullets, etc.). Current Beta and Alpha campaigns offer a good mix of challenge and fun. I’ve only played solo and two player coop so far but enjoyed both. There are a few levels that I died a lot on but with some unit upgrades and a change of tactics I was(/we were) able to pass them after a few more attempts. Having a T-Rex with an uzi definitely helped on one occasion. Will be checking back to see what other content and customization is added before this title leaves early access!
– Real player with 39.6 hrs in game
It’s a lot of fun for the time it lasts, definitely worth the price.
– Real player with 16.8 hrs in game
Warhammer 40,000: Dawn of War II: Retribution
DAWN OF WAR II RETRIBUTION
Dawn of War II Retribution is the second expansion and third edition of the Relic Entertainment RTS Dawn of War II (2009), following its predecessor Chaos Rising (2010). It takes the setting of the 41st millenium and lets the player experience it from a tactical combat perspective, controlling resources to build a better, more refined army than your opponent in order to claim victory.
The game consists of three main elements as well as side features. These are as follows:
– Real player with 1883.8 hrs in game
Honestly, this review is based almost entirely on the Last Stand, which is a multiplayer mode within the game.
The single player campaign was fun and allows you to play through with multiple races, but for me lacks the near infinite replay value of the previous DoW titles. The multiplayer I’ve never played, except Last Stand, so I cannot comment on that.
So… almost 700hrs on Steam, plus many more on GFWL before DoW2-Last Stand came to Steam… Is the Last Stand that good? By the Throne, yes!
– Real player with 870.8 hrs in game