Retro Wars
Overview
Take on an entire army in this 80s inspired retro top down vertical scrolling shooter.
Be a one man war machine or take a friend into battle for some fun 2 player local co-op.
Rescue POWs before they are executed
You will be heavily out numbered….
You will be heavily out gunned….
Advance through the levels tactically so you are not over whelmed!
Cautiously make your way to the enemy base on each of the 8 increasingly challenging levels and use whatever cover you find to evade enemy fire.
Use grenades to escape if you are pinned down by the enemy troops or trapped by an enemy tank patrol.
Features
Single player and two player couch co-op action
8 campaign levels to blast your way through
4 difficulty modes which can be set independently for each player
Rescue POWs before they are executed in front of you
Parachute munition drops to be collected
Throw grenades at enemies to take out multiple troops at once
Destroy enemy vehicles for bonus points
Customizable joystick sensitivity
Use level objects as tactical cover
Retro 8 directional movement to take you back to the 80s
Read More: Best Co-op Campaign Local Co-Op Games.
Dungeon Defenders II
I tried. I really, really tried.
Ever since I bought this game in 2014, I continued to throw my time and genuine effort at it, hoping to get at the very least a decent sequel to DD1. I even ignored the very clear warning sign that was the release of DD Eternity (DD1 was abandoned to hackers, then repacked and…sold again under a new name, wham, bam, profit). Today, with the game about ready to leave yet another developement stage, instead of having hope and tons of fun playing the game, I am disgusted and bitterly dissapointed.
– Real player with 1862.6 hrs in game
Read More: Best Co-op Campaign Tactical Games.
Don’t bother with Dungeon Defenders 2 or Trendy Entertainment. Their incessant greed has instilled levels of disgust in me that I scarcely could previously fathom.
For a bit of background, allow me to preface this by telling you that I hold no nostalgia for the original Dungeon Defenders. This is a combination of their lack of security leading to rampant hackers and my disdain for the original character styles. I played this game a bit when it first came out, and dropped in now and again to see how it was doing. My tenure here became permanent with the Terraria crossover content, and I’ve remained fairly steady to the game since. I’ve done some Mastery, climbed up Onslaught, and dabbled in Ancient Power Resets. I’ve seen a lot of what there is to see, and let me tell you, originally, the allure was the cartoony, bright graphics and enjoyable combat. However, beneath this veneer of vibrant paint lies a decrepit, hollow experience designed to consume your wallet.
– Real player with 1216.2 hrs in game
POSTAL Redux
After waiting for this game to come out since the moment it was announced, I’d say that my opinions about POSTAL Redux are a bit mixed. I like this game, but I wanted to love it. Here are the pros and cons.
Pros:
*Better gameplay than the original, it plays like an actual 3/4 isometric shooter, no-more tank controls.
*Rampage mode is awesome, especially that alternate ending!
*The new remastered OST is amazing, I just wish that all of them were remastered and not just most. Also amazing are the tracks for Rampage mode
– Real player with 29.0 hrs in game
Read More: Best Co-op Campaign Gore Games.
4.2.1
A remake of Postal in UE4, supposedly remade from scratch that may be a little too faithful to the original. Along with the good comes some of the same issues the classic had.
Redux comes with multiplayer deathmatch/co-op, the classic campaign along with their expansion levels, and the new single player mode, Rampage, where an actual scoring system comes to play.
The controls in Redux are far more superior to the classic tank controls, but the game’s nice enough to add tank controls anyway if you so wish to play it that way. You can now run and shoot with better precision and it plays more like an actual twin stick shooter with full controller compatibility. The game is much lower in difficulty compared to the classic thanks to the ability to properly run & gun.
– Real player with 28.9 hrs in game
Asterix & Obelix XXL 3 - The Crystal Menhir
It’s a very good and fun game for coop for two kids or a parent and a kid. Even though the coop experience is diminished by poorly thought way of handling camera when the two heroes are far apart .
So:
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- great graphics,
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- great sound ,
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- great level design , alternating between quests, puzzles , fights
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- good dialogues ,
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- good story,
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- dogmatix is adorable and fierce!! ,
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- fun fights with many options
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- Fakeusnewus , Econimicrasious and other funny characters
– Real player with 203.4 hrs in game
I have been a huge fan of Asterix since my childhood. Played XXL 1 many many times and 2 sporadically and loved them very much.
This game is a disgrace to Asterix (XXL). The developers didn’t attempt to make a 3D game like the other two games have been and made some random “mobile top down” game for the quick cash grab. The menu interface is even ripped off straight out of the XXL 2 remaster. No effort put into it in any way.
The game looks nice, going for the collectibles is very fun and bringing back a specific Roman from the very first Asterix comic (and animated movie) is a great touch. I think that is about all covering the positives of this game.
– Real player with 26.2 hrs in game
Okinawa Rush
Yeah, sure, whatever.
Patch 1.3 Please, pick it up on patch 3.1, however right now it’s a great game to gift to someone you wanna piss off;)
1. When building your dojo Items will disappear, only to never again reappear. This will also happen outside of the dojo building BS like when running thru level’s.
2. Requesting special items from the vendor, forget about it those get stuck somewhere between Okinawa & the North Pole.
3. Sometimes you jump thru walls like about 9&3/4 of the time, which would be great if this was a Harry Potter game, however not trying to get to Hogwarts here.
– Real player with 61.5 hrs in game
If you like Metal Slug & Martial Arts this game is a ton of fun, beautiful and varied levels, awesome music, cheesy voice acting and impactful combat that lets you do piledrivers on samurai into announcer tables and giant swings on ogres, as well as use your accumulated score to buy alternate colors from the shop, decorations for your dojo shelf and stat boosting amulets.
Tons of difficulty range for both accessibility (it uses a traditional belt system, going from white belt to black belt, then 1-8th dan, then Grandmaster and one special difficulty beyond that) and replayability through the higher difficulties that add more and more enemies. as well as 3 endings for all 3 characters, two brothers who are quite similar but have different key moves, and one girl who has a cool kung fu moveset that’s entirely different from the other two (you can do wing chun chain punch in this game).
– Real player with 15.8 hrs in game
Airlock Arena
Become the ultimate cargo smuggler
Welcome to the thrilling and dangerous occupation of galactic cargo smuggling. In Airlock Arena, you are responsible for procuring, protecting, transporting, and ultimately delivering precious cargo to the far reaches of space. Avoid the Authorities, look for opportunities, and ultimately make a profit while bringing much needed supplies to colonies cut off by the ravages of galactic civil war. The chance to make a fortune is real, but the odds of dying are even higher. This is no game for the weak.
Game Features
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Highly strategic 2-D action “rogue-like-like” gameplay on spaceships and planets for endless hours of replayability.
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Simulated vacuum physics! Smugglers quickly learn that air can be their best friend or their worst enemy.
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Randomly generated destructible/repairable ships. Each playthrough requires different strategies to accommodate different ship layouts.
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Tons of random event combinations to challenge your skills and decision-making abilities while under pressure.
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Work together to restart broken ship systems such as engines, blast doors, and artificial gravity generators, when they inevitably fail.
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Single player and Cooperative contracts both locally and online, so you can play together on the couch, or across the net. Die alone, or die alongside your friends in a universe full of unknown terrors.
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Unique items, including the blaster, repair gun, grapple beam, and jet pack to help deal with the dangers of space in whatever way you see fit.
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Financial decision making. Do you use those credits to help make the mission more forgiving, or hold on to them to go for a high score?
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Unexpected cargo. Space is full of all kinds of trash and treasures. Sometimes the best cargo is what you find along the way! Take a perilous spacewalk and see if you can’t reel some of it in!
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Biomatter absorbing respawn platforms. Get the lifeless corpse of one of your friends back to a respawn platform, and see them spring back to life, ready to die once more!
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Increasingly difficult contracts to keep even skilled players on their toes. You’ll be yelling at Airlock Arena for hours to come.
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Competitive deathmatch and capture the cargo modes to test your mastery of the game mechanics against your friends.
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A super-secret ending that only the most observant players will find! Don’t tell anyone… it’s a secret!
Bunker Defense
Tower defence at its best.
Ranks along side Defense Grid 2 as the best out there.
very challenging and great diversity
More levels a definite requirement..
– Real player with 186.1 hrs in game
Well, as a self-professed TD game addict, with lots of games to compare it to, this game stands out as one of the best overall Tower Defense games I’ve played. It’s a hidden gem that offers tons of varied action, ops for challenge (lots of replay ability), appealing story line, immersion and just plain fun. And, unlike many TD games I’ve played, even after the learning curve I have not felt bored with any level because they are all so varied and different.
The graphics are truly outstanding with a wide variety of enemies, weapons and maps (albeit IMO per the Early Access version, there needs to be some tweaking on gamma (adjusting within the game graphics, ie. shadow, worked great for me). The only other criticism (and this is being very picky) would maybe if they tweaked the zooming and angle controls for better visibility (I wanted to really check out some of those strange and awesome enemies)
– Real player with 167.5 hrs in game
Kitaria Fables
[url] Please see my curator page for more games that are well worth your time[/url]
Approximate amount of time to 100%: 30h
Estimated achievement difficulty: 2/10
Minimum number of playthroughs needed: 1
Is there a good guide available: I wrote a guide about all kinds of game info which you can find here and an achievement guide that you can find here
– Real player with 33.7 hrs in game
Overview
This game does the bare minimum of everything it claims to have. Some things in the games ‘About’ are rather disingenuous to this as well; this is the inspiration in creating an extensive and spoiler-free review. The combat, farming, quests, dialog and environments are the same exact cliches as every other game of this type. Everything felt uninspired and dry. All in all this had a feeling of being an early access game where all major mechanics were present but had yet to be fleshed out. Many games fall into this category, and a lot of them make up for it by being charming or unique in some niche- this game does not.
– Real player with 31.8 hrs in game
Trigonarium
This is EXCELLENT. I bought it on sale, and would happily pay full price.
I loved Geometry Wars, Waves and countless other 2-stick shooters (also old enough to have loved Asteroids…), but this feels fresh. It’s perfectly polished, and the addition of constant mid-game changes to the arena shape gives you something new to run away from, learn, and sometimes use to your advantage.
No unfair deaths, no easy/lazy ways to grind through levels, no smart bombs, and in challenge mode just one life.
– Real player with 13.2 hrs in game
Trigonarium is a very solid twin-stick shooter that has never received the recognition and love it well deserves. If you find the Geometry Wars games to be too fast for you, but you enjoy the mechanics of Super Stardust HD, then this is the game you want to have a go at. Unlike many other titles in the same price bracket, this one appears to have been tested thoroughly: I don’t recall experiencing any bugs whatsoever.
This title is critically underrated and at only three euros it’s an absolute steal. I urge everyone to give it a whirl!
– Real player with 11.4 hrs in game
In It Together
In It Together is a puzzle platformer inspired by classic platforming games that makes you complete puzzles with a lot of different mechanics and with varying difficulty. The game has a lot of content with 50 stages in single player, and 50 more stages in co-op. In addition to this there is a Battle mode, which is really fun to play with friends. The Battle mode has 15 more stages, and several different ways to play, so there is a ton of replayability. If you like platforming games with a bit of challenge this is definitely a game i would recommend picking up. If you want to test out the game before purchasing it i would highly recommend downloading the demo as it lets you get a sense of how the game is played.
– Real player with 41.4 hrs in game
So I decided to check this game out as it was made by a YouTuber I used to watch when I was younger, it was cheap and it didn’t seem to get much attention. I’m glad I did because this is a legitimately great puzzle platformer game. Your objective is to go into a small level to collect briefcases and gold bars by picking up and throwing objects that will help you get to your objectives. For example throwing plants to break glass. Sounds pretty simple but each level introduces cool new mechanics and things to pick up that expand on the formula in clever ways, but the level design doesn’t waste any time in getting you to grips with them without ever getting overwhelming, so you’re constantly getting those “aha!” moments you want in a puzzle game without being bored by tutorials or being stuck in the same section for too long. I’m only on World 3 of I believe 5 but I don’t see the game getting any worse (I like it enough to review the game now). The levels themselves are fairly short so it’s a great game to pick up for a bit and put down but it also can be pretty addicting to go for another level right after finishing one. The game also has a pretty cool sense of style with its character designs and white outlines over a dark environment.
– Real player with 5.1 hrs in game