Colony Siege

Colony Siege


This game is not worth a Thumbs Up, it is worth a Maybe.  But sadly Valve does not give us that option, and somehow has come to the conclusion that rating a game is a simple Go / No Go affair.This game clearly demonstrates why there needs to be a middle ground option.


There is definitely potential here, and I am getting some minor enjoyment out of it.  I think the Defense Grid meets Supreme Commander thing is a bit of a stretch, but I can clearly see what they were referring to.  There is certainly the aspect of building your own path and shaping the battlefield that Defense Grid did so well.  And you can build a vehicle factory that allows you to build units like Supreme Commander did.  But that is where the SupCom similarities end.  Ok, yes, you can upgrade defense towers, but that wasn't unique to SupCom, it is a normal part of any Tower Defense game.

Real player with 29.1 hrs in game


Read More: Best Co-op Campaign Strategy Games.


Colony Siege did a lot of things right, but…

This is a decent TD game - but some design decisions are holding it back from being a good or even great TD game.

First the good -

1. The checkpoint system is very well done, and when you’re not prepared, you’re not back to square 1.

2. The commander flying around and participating in the battle, building & repairing things is a good change to the TD formula. You feel more vested.

3. Ability to place towers in the mini-grid like arena is done well, and I like how towers can join each other to create a barrier that allows you to maze.

Real player with 23.5 hrs in game

Colony Siege on Steam

UNITED COMMAND ®

UNITED COMMAND ®

Nice game with command and conquer vibes. Surely needs some polishing but already in early access I had some fun with the coop-campaign. The assets for the troops and the buildings look very good,the maps should be a little more detailed. Also it would be great to be able to sell units - especially when the raffinery is destroyed and you need money to buy another one.

Real player with 0.6 hrs in game


Read More: Best Co-op Campaign Strategy Games.


It has a similar feeling to c&c

Real player with 0.3 hrs in game

UNITED COMMAND ® on Steam

Command & Conquer: Red Alert 3

Command & Conquer: Red Alert 3

Best RTS on Steam!

Pros:

+Nice graphics that still look mighty fine even after all the years

+Energizing soundtrack that changes according to the battlefield situation

+Reworked and well thought-out resource system that promotes base expansion

+All the factions are all fundamentally unique and don’t have a single similiar unit

+Really good in-game voice acting

+Clear and understandable interface

+Co-op campaign!

+Action-packed battles that require both macromanagement and microcontrol!

+Gamechanging unit abilities! Not a single ability is truly useless

Real player with 598.8 hrs in game


Read More: Best Co-op Campaign Strategy Games.


Red Alert 3, for the first time in C&C history, featured a full coop campaign for all three factions. The Red Alert Spin-Off of C&C always was my favourite setting and Red Alert 3 didn’t receive the critical acclaim and fanbase it actually deserved. It played exactly like Red Alert 2, which personally is still my all time favourite C&C game right after C&C Generals.

The FMV scenes were cheezy as always and George Takeii did a brilliant job just playing himself in a samurai robe.

I have many fond memores for Red Alert and it still plays marvellous today.

Real player with 65.9 hrs in game

Command & Conquer: Red Alert 3 on Steam

A Year Of Rain

A Year Of Rain

As a Warcraft/Starcraft and Command & Conquer Kid, I was positively surprised to hear there’s someone taking a stab at a new RTS.

It’s heartwarmingly reminiscent of those games. Yeah, let me go grab my fucking Pulitzer, I bet there is a category for stating the obvious. Of course most RTS games are akin to the merciless RTS Emperor sitting on the throne made out of the bones of anyone who dares step into their domain.

Reading it was Daedalic running straight into that chainsaw, I was prepared for another mixed bag.

Real player with 31.8 hrs in game

A Year of Rain

A new, unique RTS that had potential, but due to lack of publisher faith, was crippled at launch and abandoned soon after

So… This game is pretty good. It’s pretty much like a Warcraft 3 spiritual successor. Better than WC3 Reforged in a lot of ways.

As much as I want to love this game however I can’t pretend I’m not disappointed. The game was released unfinished, and abandoned very quickly. I don’t think Daedalic had any faith in it, they released it before it was ready and didn’t even give it a chance to build momentum and customer faith. They were hoping for a big launch with their unfinished early access game, didn’t get it, and abandoned the game rather than wait. As a game dev I understand the circumstance, but you can’t expect an EA title to sell like a finished one. It does come with a beefy campaign, that can be played solo or coop. It has full on voice acting, in game cutscenes, etc. Plus skirmish mode, and of course Online mode. So the content is there, it was mostly finished even, but as expected needed work, which is the whole point of early access. Pathfinding can be pretty bad sometimes, which REALLY hurts the play experience in an RTS. Other than that however the game-play is pretty polished and AYOR really gives WC3 reforged a run for it’s money IMO. I do hate the Coop AI, because I prefer to play solo and I have always hated Coop RTS campaigns with AI allies (like Red Alert 3) but still the game has SO MUCH potential it makes me depressed. I’m just disappointed that Daedalic seemingly launched this game to try and make back as much of their money as possible without ever really planning to support it, they basically lied about it, but in an underhanded way so they could shrug off blame.

Real player with 25.7 hrs in game

A Year Of Rain on Steam

Warhammer 40,000: Dawn of War II: Retribution

Warhammer 40,000: Dawn of War II: Retribution

DAWN OF WAR II RETRIBUTION

Dawn of War II Retribution is the second expansion and third edition of the Relic Entertainment RTS Dawn of War II (2009), following its predecessor Chaos Rising (2010). It takes the setting of the 41st millenium and lets the player experience it from a tactical combat perspective, controlling resources to build a better, more refined army than your opponent in order to claim victory.

The game consists of three main elements as well as side features. These are as follows:

Real player with 1883.8 hrs in game

Honestly, this review is based almost entirely on the Last Stand, which is a multiplayer mode within the game.

The single player campaign was fun and allows you to play through with multiple races, but for me lacks the near infinite replay value of the previous DoW titles. The multiplayer I’ve never played, except Last Stand, so I cannot comment on that.

So… almost 700hrs on Steam, plus many more on GFWL before DoW2-Last Stand came to Steam… Is the Last Stand that good? By the Throne, yes!

Real player with 870.8 hrs in game

Warhammer 40,000: Dawn of War II: Retribution on Steam

Warhammer 40,000: Dawn of War II

Warhammer 40,000: Dawn of War II

Currently on sale: Don’t hesitate to buy, it’s worth it.

This game is excellent, looks good even a decade later, and plays very well. The story is good and keeps you interested and invested, the voice acting is very well done, the graphics are great, and sound effects + ambience + music all give it a wonderful mood. Good replay value. I’ve played through it several times since I got it when it was new.

In story mode, you control personalized special units that all stay with you through the entire game. You gain new abilities and find new armor, perks, special items and weapons as you go along, and the options for unit and squad customization are great and varied. You’ll be spending an enjoyable amount of time between missions distributing gear and choosing what skills to level up on your units (and will probably find great appreciation for Cyrus' squad over time).

Real player with 653.6 hrs in game

Seeing what’s happening with DoW 3 (I’d call it ‘necromancy’) I decided to write a few words about something, that often appeared in the discussions, and that’s the difference between DoW 1 and DoW 2, which - as some people say - ruins the game.

I’ve played DoW 1 a lot (non-steam versions) back when they came out, and I think they are amazing games, especially Soulstorm (all the races!), and I was quite used to their mechanics.

When I played DoW 2 for the first time, I was quite… suprised. Game mechanics took a bit of an overhaul, so I had to get used to it, but when I did it gave me a lot of fun.

Real player with 110.8 hrs in game

Warhammer 40,000: Dawn of War II on Steam

Brotherhood United

Brotherhood United

I had a lot of fun with this one. You could feel the inspiration of classic 2D sidescrollers of the past like MegaMan and Metal Slug in the over all game feel and design. I enjoyed the art style of the game, but could see how it might be a turn off for other gamers. If you’re an achievement chaser, there is a bit of replayability in this one. Otherwise, it’s pretty straightforward in regard to play through time; a few hours of your time will clear the game.

Real player with 12.1 hrs in game

Beautifully Fun Homage to classic sidescrollers.

Fans of metal slug, contra, metroid and alien hominid will love this title.

run and gun nostalgia at a steal

Real player with 2.1 hrs in game

Brotherhood United on Steam