Lockdown VR: Kidnapped
I was having a party and we decided to give this game a try on the side. Turned out to be quite fun competing with my friends and time. The puzzles were challenging i think it was a worthwhile purchase. With VR the escape rooms comes to me and not vica versa i like it.
– Real player with 9.0 hrs in game
Read More: Best Co-op Campaign Casual Games.
This is a good game with interesting puzzles. Great for those who like multiplayer escape rooms. Could I request the developers to PLEASE add an option to turn off the timer. You guys have taken the trouble to create the environment and we like to be able to investigate it in a leisurely way.
– Real player with 5.7 hrs in game
Midget Kricket Fantasy Chat
The main focus of this program is not to be only a stand-alone game. We intend this game to work with other pen and paper role playing games to provide a more immersive role play environment. Our second goal is to provide as much open customization as possible to allow you to enjoy every experience you have with us.
Chat
This is the most important part of our game.
We have a chat system that is built to work differently with every language you choose to use. You are able to type in Common (or whichever language you speak), and have your written words translated into any language we include in this program. This feature will also allow the “GM” to set a custom actor requirement on the languages. This means you may need to have a character that knows how to speak the language of your choice before using this language, and it can also mean that when you send the message you send it out as if you are the selected character. Everything posted in chat will be based off the character you currently have selected. If you roll dice, post information about abilities or quests, or simply type a message then these all will be sent to your friends based on your selected character.
Questing
There is a special section where players can review their quests and in the spirit of RPG we even allow the “Game Master” to create, update, and delete quests on the fly.
Journal
There is a section that is easy to use where you can write notes about your adventuress, and save these notes to either your players own journal or save them to one of your controlled characters journals.
Dictionary
The dictionary we provide will be set up to be used for you to learn the language without the need of translations. We feel languages are more than just images you read. We want to offer the full experience of speaking like an Orc or an Elf. We have the dictionary set up so that each letter and each symbol not only have a name, but they have a sound. More importantly, each one has a description and a proper way to be used. So, when you type a word like “friend” into our system we search for the correct spelling of the word in the dictionary under the language of your choice, and then we post the correct word for everyone to read. We also attempt to correct spelling of the users so that when typing words that don’t exist in the language the word is still written in a similar fashion. For example, one or more of our languages never use double letters such as in the word “ball” so when using that language it will automatically remove the second “l”. We also plan to set up an auto read feature where it enables our system to read what other people post so you hear the words the way they are meant to be read.
Dice
We offer a dice rolling system in both the cases of simple randomized numbers, and actual 3d rolling dice. Our 3d dice system offer different cameras for watching from different views as we drop dice in towers, pour them from cups, or toss them from hands, each meant to get the best roll for each player. We will also offer in the future special weighted dice and many colors, materials and designs to choose from. All rolls and totals will be exported to the chat system as public or private rolls.
Character Sheets
We offer custom character sheets built not only for our game, but we plan to offer them for other games as well. Do you want to build an Orc Battle Mage but dislike the rules created within Midget Kricket Fantasy Chat? Well, we plan to offer the ability to fill out and use sheets from some of the most popular games out there.
Items
Items are the most important part of any game! We are going to build items for Midget Kricket Fantasy Chat, but why not allow you to build neat items for other games? This system will handle different items such as general items that do nothing or complex items that you can equip. With just 1 click have your 1 handed (Holy Ax of Lightning Damage) swing and miss but still call for its area splash damage of fire and acid that rain from the sky! On a small note, each item will also have a “weight” and a “currency value” that you can fill in to use for other games as desired.
Interactions
This is a complicated feature. We will have a form of trade menu, but we cannot promise it will work for every game at this time. We also plan for a store screen to allow the GM to post items in and set custom currency values for each item. This is only meant to speed up the game so that the GM does not need to find each of his custom created items and decide what to sell it for and place it in your inventory for you. The idea for each of these systems to allow players to be able to view, trade, and buy items quickly.
This is a preview of what we currently hope to offer. We do plan to offer more stuff as people join us in our adventures!
Read More: Best Co-op Campaign Casual Games.
The Forgettable Dungeon
i bought this game during the kickstarter campaign. it’s a fun game but i keep dying lol
it’s a shame linux support was dropped, but the version of Torque used doesn’t really work well with modern linux distros. it works well enough with proton but split screen is broken.
– Real player with 89.7 hrs in game
Read More: Best Co-op Campaign Action Games.
This is a great game and it’s just starting. If you’re looking for a co-op adventure this is definitely a top recommendation, though that’s not to say it can’t be enjoyed alone. Everybody I’ve introduced through the split screen function loved it and went on to buy the game for themselves. The world is varied enough that no two runs ever feel too similar, and there’s still secrets and entire dungeons I haven’t been able to figure out even after 50 hours player.
If you run into any issues, I would encourage you not to give up right away. The developer is engaging and passionate about his project, and very quick to fix any reported issues. It gives me great hope that this game will continue to thrive and only become an even more enjoyable experience.
– Real player with 82.2 hrs in game
Dungeons of the Fallen
in terms of gameplay and mechanics, to me it’s a mix of Exiled Kingdoms, Secrets of Grindea, DIn’s Curse, 9th Dawn II and Crawlers & Brawlers - albeit arguably shorter than any of these titles in terms of content.
some features:
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exp based leveling.
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multiple skill trees: pick and choose the type of character you wish to be. no class restrictions, but sort of illusion of choice as masteries (separate from skills) pigeonhole options from a viability/efficiency perspective.
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limited slots (4, not including potion slots) on the action bar encouraged wildly different builds between my wife and I based on how we envisioned our characters should play.
– Real player with 30.1 hrs in game
In general the game was quite good. Decent action gameplay and a good amount of difficulty. The bosses were pretty different and interesting.
Pros
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Difficulty, the game is quite difficult and requires some good strategy.
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There are a number of stat and gear choices which allows you to focus on different types of stats.
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Interesting varied boss fights.
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Controls were good especially after fixing the arrow aiming issue early on.
Neutral
- The game was fairly linear with a few side paths. This isn’t bad for some, but I like more open world games.
– Real player with 12.7 hrs in game