Days Of Purgatory

Days Of Purgatory

I love killing zombies and this game satisfies that need XD

Real player with 399.5 hrs in game


Read More: Best Co-op Campaign Gore Games.


Blood, Gore, Violence!! Lots of upgrades, lots of room to grow, all while being very challenging. Highly recommended!

Real player with 100.2 hrs in game

Days Of Purgatory on Steam

Wizard Hunter 2348

Wizard Hunter 2348

Oh, my Emperor, this is a masterpiece

Real player with 8.3 hrs in game


Read More: Best Co-op Campaign Action Games.


Nice!

Real player with 3.0 hrs in game

Wizard Hunter 2348 on Steam

Skirmish

Skirmish

SINGLE-HANDEDLY DEFEAT YOUR FRIENDS

With a single button, you control multiple characters and all their actions. Yet it can be learned within seconds. This makes it the ideal party game to play on a big screen.

WHOSE BLOOD IS THAT?

Hack, smash and blast through rows of enemies! Missing a leg? It’s but a flesh wound!

Chop until you drop!

MASTERY

Time your spins, rolls and attacks right to chop off limbs and be victorious!

OLD SCHOOL COUCH GAMING

Play through the co-op campaign to unlock new characters, arenas and factions; duel it out with 2-4 players in the arena mode or play a knock out tournament with unlimited participants!

EXPLORE, DISCOVER, ENCOUNTER

Travel across mountains and forests, swamps and settlements. Meet the locals - and wipe them out!

Some of them will join you on your conquest against evil.


Read More: Best Co-op Campaign Action Games.


Skirmish on Steam

Congo

Congo

Having had a single and multiplayer experience, I’d have to say that Innocent Devils have managed to create a game that definitely requires team work, communication and organisation! Single player is like playing Permadeath, so it is ill advised, although MIGHT suggest room for some AI? Even one…

The enemies arrive in heavier hordes the further you progress, which means that the tension builds constantly, allowing you no room to relax, or feel comfortable even with your friends and 2 hands full of weaponry!

Real player with 6.6 hrs in game

Congo:




It is pitch black and you are stranded in the middle of the Congolese jungle. You keep hearing noises coming from the bush and the foliage is cracking everywhere you look around. All you have going for you is a torch in one hand and a machete in the other hand!



Congo is an action/survival game where you can play by yourself, but it’s primary aim to play on a co-op basis with up to 3 of your mates. You will be able to play in two type of mods; defence or objective. The defence mod currently has 8 different locations and the aim is to make sure you do not lose your radio transmitter and to stay alive as long as you can. For the objective mod, well I guess you can figure this one out. Whatever you prefer to play, you will have to explore the jungle to find additional weapons, gizmos and tools either in crates or on the ground. You will always start with your machete but crates will get you access to revolvers, machines and submachine guns, shotgun, carabines and of course a limited amount of ammunition. Just a little tip for you, make sure you collect as many knives as you can. You will be pinned down to the ground by one of these demons and the only way to kill them went they are on top of you is to use a knife. Gps, flares (which scare the demons), fuel can, cutters and revive syringes (you can’t revive yourself, so this is only if you play as a party) are pretty much your gizmos and tools.


*– [Real player with 5.6 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*






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![Midget Kricket Fantasy Chat](https://cdn.cloudflare.steamstatic.com/steam/apps/1385370/header.jpg "")


## Midget Kricket Fantasy Chat


The main focus of this program is not to be only a stand-alone game. We intend this game to work with other pen and paper role playing games to provide a more immersive role play environment. Our second goal is to provide as much open customization as possible to allow you to enjoy every experience you have with us.



Chat

This is the most important part of our game.

We have a chat system that is built to work differently with every language you choose to use. You are able to type in Common (or whichever language you speak), and have your written words translated into any language we include in this program. This feature will also allow the "GM" to set a custom actor requirement on the languages. This means you may need to have a character that knows how to speak the language of your choice before using this language, and it can also mean that when you send the message you send it out as if you are the selected character. Everything posted in chat will be based off the character you currently have selected. If you roll dice, post information about abilities or quests, or simply type a message then these all will be sent to your friends based on your selected character.



![](https://cdn.akamai.steamstatic.com/steam/apps/1385370/extras/Chat_message.jpg?t=1614204584)



Questing

There is a special section where players can review their quests and in the spirit of RPG we even allow the "Game Master" to create, update, and delete quests on the fly.



![](https://cdn.akamai.steamstatic.com/steam/apps/1385370/extras/Quest_log.jpg?t=1614204584)



Journal

There is a section that is easy to use where you can write notes about your adventuress, and save these notes to either your players own journal or save them to one of your controlled characters journals.



![](https://cdn.akamai.steamstatic.com/steam/apps/1385370/extras/Journal.jpg?t=1614204584)



Dictionary

The dictionary we provide will be set up to be used for you to learn the language without the need of translations. We feel languages are more than just images you read. We want to offer the full experience of speaking like an Orc or an Elf. We have the dictionary set up so that each letter and each symbol not only have a name, but they have a sound. More importantly, each one has a description and a proper way to be used. So, when you type a word like "friend" into our system we search for the correct spelling of the word in the dictionary under the language of your choice, and then we post the correct word for everyone to read. We also attempt to correct spelling of the users so that when typing words that don’t exist in the language the word is still written in a similar fashion. For example, one or more of our languages never use double letters such as in the word "ball" so when using that language it will automatically remove the second "l". We also plan to set up an auto read feature where it enables our system to read what other people post so you hear the words the way they are meant to be read.



![](https://cdn.akamai.steamstatic.com/steam/apps/1385370/extras/Dictionary.jpg?t=1614204584)



Dice

We offer a dice rolling system in both the cases of simple randomized numbers, and actual 3d rolling dice. Our 3d dice system offer different cameras for watching from different views as we drop dice in towers, pour them from cups, or toss them from hands, each meant to get the best roll for each player. We will also offer in the future special weighted dice and many colors, materials and designs to choose from. All rolls and totals will be exported to the chat system as public or private rolls.



![](https://cdn.akamai.steamstatic.com/steam/apps/1385370/extras/steamdice.jpg?t=1614204584)



Character Sheets

We offer custom character sheets built not only for our game, but we plan to offer them for other games as well. Do you want to build an Orc Battle Mage but dislike the rules created within Midget Kricket Fantasy Chat? Well, we plan to offer the ability to fill out and use sheets from some of the most popular games out there.



Items

Items are the most important part of any game! We are going to build items for Midget Kricket Fantasy Chat, but why not allow you to build neat items for other games? This system will handle different items such as general items that do nothing or complex items that you can equip. With just 1 click have your 1 handed (Holy Ax of Lightning Damage) swing and miss but still call for its area splash damage of fire and acid that rain from the sky! On a small note, each item will also have a "weight" and a "currency value" that you can fill in to use for other games as desired.



![](https://cdn.akamai.steamstatic.com/steam/apps/1385370/extras/Item.jpg?t=1614204584)



Interactions

This is a complicated feature. We will have a form of trade menu, but we cannot promise it will work for every game at this time. We also plan for a store screen to allow the GM to post items in and set custom currency values for each item. This is only meant to speed up the game so that the GM does not need to find each of his custom created items and decide what to sell it for and place it in your inventory for you. The idea for each of these systems to allow players to be able to view, trade, and buy items quickly.



This is a preview of what we currently hope to offer. We do plan to offer more stuff as people join us in our adventures!


















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