Shadowbane
First of all, this game is absolutely worth playing if you are into oldschool PvP MMOs. No other game allows such in-depth character customization. Sandbox elements are present but are not annoying to the end of being “chop trees to gather lumber”. “Sandbox” here is actually building cities and demolishing your enemies' cities in sieges, hiring AI mercenaries to craft items which is another good part of this game, crafting isn’t about gathering 10 dragon scales and 1 mummy dust by repetitively killing monsters, it’s more about having mercenaries of right races placed in your forges and having resources from right zones in general, even city building (if you happen to own / manage one) is as simple as placing the building on the city grid and waiting several hours for it to go up in one click.
– Real player with 1573.7 hrs in game
Read More: Best Co-op Campaign Wargame Games.
Overall an exceptionally poor experience.
So why do I have so many hours you ask? 1) nostalgia and 2) I played with friends, but neither of those points are positives to the game in particular. And also do not be mistaken, for an RPG 80% of this playtime was sitting afk while leeching experience from macro-bots which is what everyone uses.
So this game is mislabeled as a PVP title. It isn’t. It’s actually a zerg v zerg title and those battles are decided by sheer numbers. If it was a pvp game, you’d have skills which synergize with each other to allow for good and creative builds. Builds which later you can learn to play and get better as you get more accustomed to playing your toon. Not the case here. At first glance you have SO many races, professions and disciplines to combine that the options eem endless…until you realize that every profession has no more than 2 ways to build it if you want to be in any way viable. Yes, you CAN be a minotaur that uses unarmed fighting, except due to weapon skill restrictions (built into the races) and stat caps you’ll never be more than 20% of the strength of a proper polearm minotaur.
– Real player with 1121.8 hrs in game
Morkredd
Hey everyone and this is my review about the game!
I want to thank a friend of mine named “Magitek Roboshark” for the free key to this game.
Thank you so much ^w^.
This is a puzzle game.
Interface/Menu/Settings
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There are many different resolution sizes available.
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You can only play the game in fullscreen.
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There is no Advanced graphics available.
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There is no color blind mode available.
– Real player with 14.1 hrs in game
Read More: Best Co-op Campaign Physics Games.
I really wish that Steam would have a neutral rating possibility, because after finishing it in coop and single player and getting all the achievements, I’m pretty torn about it. Would I recommend it? To myself in hindsight, no, to other players with different expectations, maybe, but under heavy caveats. But let me elaborate.
Morkredd is a meanwhile pretty standard Unity coop physics-puzzler with light&shadow-mechanics. You can pretty much get a good impression of the gameplay in the trailers, stay in the light and avoid the shadows of the environment as well as of your coop partner while moving a large ball of light through the levels. Visuals are at most times pretty bleak but serve their purpose, with a handful of some short more interesting sequences strewn in (about once per level). Sounds are few. Most of the game isn’t really hard in coop, puzzles are obvious, skill- or time-based sequences aren’t too demanding. You’ll probably die a lot anyway (some sequences, especially at the end can get annoying), but there are a lot of checkpoints. Single player is also doable, but only if you’re used to controlling the left and right analog stick simultaneously (one stick controls one character) which can get confusing in-between (there’s a button to switch characters’ sides on the fly, but it doesn’t really help when characters have to pass above and below each other). Like all reviews say, the game definitely is very short, should take 2-3 hours at a maximum (depends on how often you die).
– Real player with 12.8 hrs in game
Baldur’s Gate 3
Recommended only if you are willing to accept that it is not complete and is still yet a while away from being done. Very similar to Larian’s previous two games but with just enough tweaks to make it feel fresh and closer to DnD ruleset. Some say it may as well have been called DOS3. While true, it’s also not a bad thing. Those games IMO are responsible for the resurgence of the old-school CRPG genre. Personally, this is my dream game. Huge fan of the originals and huge fans of the DOS games. Actually had the out-loud thought back in 2014…“what if Baldur’s Gate made a comeback and these Larian dudes were the ones to do it?” Wish granted. People will nitpick and complain, but I’m beyond impressed with what I’ve seen so far. The RTWP argument has been done to death and if you want to cry about it, go play Pillars of Eternity. It’s so close a copy to the old Infinity engine games that it honestly got stale and lost its nostalgia shine real fast. I would have been disappointed if a new game bearing the BG name turned out to be the same stuff I played to death 20 something years ago. The scope of what Larian is going for here is extremely ambitious and I’m 110% rooting for them to pull it off. With all of the possible dialogue options and minor little attentions to detail, its like a real tabletop in that everyone who plays will be working through the same “module” but everyone is going to experience that story differently depending on the player or groups decisions. Obviously, proper tabletop DnD cant be played solo, but just like the original Baldurs Gate games, this is/will be the best possible way for a solo player without and IRL group to play with to experience its universe.
– Real player with 198.7 hrs in game
Read More: Best Co-op Campaign Story Rich Games.
This is a pretty amazing game the best DnD based game I have ever played it is very good. There is still a lot of development needed would not recommend this game if you do not have a high performance PC with an SSD they definitely still need to do some work on the performance. When the game leaves early access it will be well worth it I can assure you. For right now once you get bored of the waiting for new content check out what the modding community has done there has been some really great player content.
– Real player with 114.3 hrs in game
Usurper: Soulbound
Usurper: Soulbound
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When you start the game, the training section welcomes you and the training easily teaches you everything you need to know.
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The graphic designs of the game belong to a full RPG world. The dark and jagged designs of the dungeons make you feel like you are on a real battlefield.
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One of my favorite features of the game is that there are parry, block and Dodge mechanics in the game. It literally immerses you in the action. These are indispensable features for the rpg world.
– Real player with 7.1 hrs in game
After playing for around 5 hours (multiple playthroughs) I’ve gathered some thoughts.
It’s an okayish game right now. It needs more content and a good amount of polish but I’ve encountered no bugs that made it impossible to play. Also I’m giving a positive review because I like the concept and I hope, that there is more to come (more enemies, different locations, and I am especially looking at you Roguelike-mode!)
I hope to come back to this game and find a solid and polished game but for now, here are some things that I would change or improve a little bit and some bugs I’ve encountered.
– Real player with 5.5 hrs in game
Morkredd Prøve (Demo)
Dark and shadowy style like Limbo/Inside. Slow paced puzzle game for two with splitscreen co-op makes it a good title to play with someone who is not a hardcore gamer. :) The free demo is reasonably long, if you want to get a taste of the game first.
– Real player with 3.2 hrs in game
What’s not to love about 2 friends screaming about their nightlight.
– Real player with 1.2 hrs in game
Tales Of Chandar
In the dangerous lands of Chandar the evil mage Haaraf have kidnapped the Princess. Mharak, the King of Chandar selected his best fighters and mages to get her back. The small, but tough group have managed to free her. But this is not the end, only the beginning: your goal is to get her home alive!
Gameplay
Tales Of Chandar is a mix of Turn-Based Strategy & RPG, where you’ll fight dozens of various enemies. Gain experience, level up your heroes, unlock their special skills and find out which of these are suitable for your playstyle.
Interact with strangers for side quests and unlock new characters who’ll join your party and help you on your journey.
But enemies and monsters are not the only one to fight with: you’ll have to pay attention to your heroes' thirst and hunger level, which will drop constantly as you’re wandering the lands. Place down traps to get food, and fill your bucket with water when it rains, or when you’ll find a lake.
You’re not satisfied with your currently selected heroes? Just find some wood, make a campfire and you can switch your party members.
Look out for treasure chests scattered throughout the world, and open them for valuable rewards.
Key features:
-More than 10 heroes to choose from
-More than 60 enemies to fight with
-5 chapters with bosses and mini-bosses
-Turned-based battle system
-RPG system with upgradeable attributes, unlockable special skills, and useful collectable items
-Stylish 2D graphics
-Up to 4 players local (hot-seat) co-op gameplay experience
The Incredible Adventures of Van Helsing III
Firstly, this is an EARLY review, written on the very first day of release.
[And then updated excessively week after, with some 70h of gameplay]
And to say this first, game is not FULLY completed - you can play story and scenarios up to level30. More features (Neverending Story, levels up to 60, probably a few completely new features). If this bothers you, wait a while, instead posting negative review.
Rather than continuing leveling from VH2 - (characters can be imported, but they don’t keep levels and items, they DO keep glory points and are given Epic item at start), the game offers whooping SIX classes, some redesigned builds from earlier games, but some rather unique to the whole genre, as is strength-based-stealth class I play.
– Real player with 157.9 hrs in game
I’ve now beaten the game with the Constructor and Elementatlist classes and I’m still going. I’ve tried out the Bounty Hunter and Phlogistoneer. I expect I’ll finish the game with the Phlogistoneer next, it and the Constructor are my favorites so far. The Bounty Hunter is a fun unique diversion, but feels ill handled for spawning mobs that a few enemies can throw at you - probably better to play in multiplayer. The Elementalist became quite enjoyable as soon as I added Frost wall to my skillset.
– Real player with 44.5 hrs in game
The Incredible Adventures of Van Helsing: Final Cut
I’d suggest to start the game as an elementalist for zooming adventures & farming fate points & use it as your crafting character(% reduced enchanting costs items) and then make a phlogistoner as your second character for farming gold & get you going through the hardest difficulty levels to earn that juicy 200 fate daily limit & then have fun doing whatever the heck you’d like to do, because you are probably going to be rich as hell that way.
Pros:
- Main story is great to follow.
– Real player with 566.0 hrs in game
This is my, perhaps, final review of this game - I followed it from the very start, until this unification to one, complete and even better game.
A short description:
It’s an aRPG, in the full meaning of what aRPG is, and what it should be like. It resembles, reasonably closely, to Diablo 2. It offers a classic hack’n’slash experience, levelling, item hunt and character progression. In addition to this, rather uncommon to the genre, story is excellent, and game could even be played as an adventure. Ridiculously funny and witty, game follows a number of cliches - protagonist is a Monster Hunter, which (ever accompanied by his sharp-witted and even sharper-tongued ghost companion Katarina), comes to a fictional land of Borgovia, to rid it of a great evil - a group of scientist who took over the land after his father defeated ruling Vampire Princes. But the story just starts to unroll…
– Real player with 552.8 hrs in game