Orbital Strike VR

Orbital Strike VR

Incoming Jump Signatures!

Taking inspiration from classic space combat games, our aim is to bring amazing capital ship fleet battles to VR. With one small change. If you want to experience the element, you have to get out of the cockpit!

As a pilot for the Starfall mercenary fleet you will fight through a co-op / single-player campaign, build fire support ships, and direct fleet assets to destroy the enemy.

Launch Alert Fighters!

The universe of Orbital Strike is fractured. After a disastrous first contact, humanity has developed a set of protocols to ensure their survival. Factions operate out of Carriers, fighting and capturing star systems for the small pool of resources left available. The factions ensure that the protocols are upheld. Just in case.

When an old threat returns, can you unite the fleet and save humanity once again?

Solo / Co-op Storyline Campaign

Fight through the Starfall Campaign, designed from the ground up for single-player and drop-in online multiplayer. Enemies and encounters scale to the number of players to provide a more challenging experience.

Zero-G Combat

Fleet pilots don’t sit in the cockpit. Armed with hand-jets and an array of handheld weapons you must fly through enemy formations and open a path for your fleet.

Command Lethal Capital Ships

As a pilot, you are the center of strength for your fleet. Call in and direct formidable capital ship weaponry against hardened targets and structures. Mix and match chassis and component types to counter the enemy’s tactics.

Deploy Tactical Structures

The battlespace isn’t static. Use your hard-fought for resources to build structures and stations across the system to enable fleet upgrades or lock down an area with devastating defensive platforms.

Thank you for your support!

Orbital Strike VR is Sandglass Game’s second VR title. As a 2-person team, we are releasing Orbital Strike VR as a shorter, more polished title. Bring a couple friends for the most fun and challenging experience, however all missions are designed for single-player gameplay as well.


Read More: Best Co-op Campaign Atmospheric Games.


Orbital Strike VR on Steam

UNITED COMMAND ®

UNITED COMMAND ®

Nice game with command and conquer vibes. Surely needs some polishing but already in early access I had some fun with the coop-campaign. The assets for the troops and the buildings look very good,the maps should be a little more detailed. Also it would be great to be able to sell units - especially when the raffinery is destroyed and you need money to buy another one.

Real player with 0.6 hrs in game


Read More: Best Co-op Campaign Strategy Games.


It has a similar feeling to c&c

Real player with 0.3 hrs in game

UNITED COMMAND ® on Steam

Haunt Chaser

Haunt Chaser

Short story: BUY THIS GAME!

Longer story:

The game is still in early access at review point, but I wouldn’t have guessed it if I didn’t know it in advance. What I’m saying is that it’s very well made. Not to forget that it’s a small group of developers making such a great game! The game is ideal as a multiplayer game, as there is 4vs1 (chasers vs entity). So if you are like me and love multiplayer games and keep looking for them - this is definitely a game you should give a try.

It does take some time to navigate around and figure out where you’re going and what you are suppose to do, but after a few rounds you should start getting a hang of it and see some possible tactics to use. The first time you open the game you also get a “how to play” telling you about the different abilities as chaser and entity. I suggest reading these, as they’re a huge help in the beginning. I can’t wait to see how the game expands, as it have so much potential both with customising, extra maps and new tasks.

Real player with 27.1 hrs in game


Read More: Best Co-op Campaign Action Games.


I’m a big fan of Phasmo and have an interest in most co-op horror games (I watched several of them instead of playing tbh) and I have to say I was impressed by Haunt Chaser.

So what is Haunt Chaser?

There is an entity, a player with special powers.

There are puzzles on the map that the 4-person player team needs to solve and get pieces of a doll.

Once they solve 4, they need to burn the doll.

They do the whole thing one more time and the heart of the entity is revealed and the entity can be killed.

Real player with 8.1 hrs in game

Haunt Chaser on Steam

RUNE II: Decapitation Edition

RUNE II: Decapitation Edition

Overall playtime: 100+ on Epic Store version

Little Backstory:

Studio 369, after really dark practices by the original dev-team Human Heads Studios, took this broken game into their hands and are polishing it to the bits. Is it perfect? Hell no, it’s still broken in places, takes long time to glue everything together, demands patience from us. Is it fun? Yes it is, especially in co-op, multiplayer. Are they finished developing it? No, they are not, far from it. It just got into the second phase, the post-release one, with much more content to come and an ongoing polishing, and I cannot wait to see what this game will become when it gets 99% finished. It’s still a long way, yes, but we are halfway there, I’m sure about it.

Real player with 40.1 hrs in game

Before I begin let me state that while I do not currently recommend the game (2021-02-20) this decision is due solely to numerous game-breaking bugs. This game has a LOT of potential, but too many things prevent it from living up to said potential. I feel that a player who would normally enjoy the game would likely be raging right after his two hour return window was up the bugs drove him crazy.

First, combat is bad. Not overall. Combat is bad due to bugs. My biggest issue is when you use a power-attack or skill to knock an NPC down. Half of the time (more frequently if it is an elite NPC) the NPC falls down and then his state resets to standing. If this is an elite NPC not only is the NPC teleported to the standing position, but it is also already in a power-attack which cannot be dodged. This can kill you if you are low on life when instead you should have a chance to attack the NPC while it is getting up.

Real player with 23.6 hrs in game

RUNE II: Decapitation Edition on Steam

Super Marble Brothers

Super Marble Brothers

Good online co-op, a bit short.

Real player with 0.7 hrs in game

No cap, this game is the worst marble game I have ever played in my 23 years of living on this planet. Like, bruh, you can’t even control your balls in the air like come on brehg. I can make better levels on a TI-84.

Real player with 0.6 hrs in game

Super Marble Brothers on Steam

Marvel’s Avengers

Marvel’s Avengers

There is A LOT I want to say on this game, to just go ahead with the TLDR in the beginning: Yes, I recommend it, yes it is not the best “Marvel” IP based game but it is a good game for what it is and what it is trying to do. For a more detailed, honest and fair review that isn’t being a sheep because “Its cool to hate on this game xdddd” please refer below to the positives, the negatives and the more. I have over 400+ hours on this game and I plan on adding more so I’d like to say I’m a veteran and so do my friends as I see their reviews here too.

Real player with 448.2 hrs in game

I don’t know what everyone else was expecting, but I enjoyed everything I got.

The SP campaign told an interesting story that kept me wanting to play to see what happened next.

The combat system is very entertaining. It can be picked up quickly for it’s simple components, but, for anyone who really wants to master it, it actually has a lot of depth to it.

Each character added has been free and added another short narrative to the game world along with a new hero to play.

Each hero feels unique to play in combat despite being familiar enough to move from one to the other with relative ease. Even after adding Kate Bishop and Hawkeye, two archers, back to back, each character feels wholly unique and nothing like the other.

Real player with 373.5 hrs in game

Marvel's Avengers on Steam

The Station: Escape Room

The Station: Escape Room

I don’t even know where to start, so let’s go with more technical stuff. Controls are bearable, definitely not enjoyable, but bearable. Glitches here and there, as a lot of people noted, the fastest way to escape is to fall through something, because falling into starry sky is more fun than this. You also can’t save your progress so you have to replay it all over again, but don’t worry, most of the time you spend will be on running the infinite corridors and not solving puzzles.

The worst part is that your partner won’t see things the way you do. And if you get to the last puzzle you won’t be able to finish it properly because of that since even if you do complete it, your partner doesn’t and vice versa. Oh well, the ending consists of “The End.” so either of you won’t be missing much.

Real player with 2.9 hrs in game

Puzzles weren’t awful but the game is terrible. Multiplayer doesn’t work, and some of the functionality is too difficult for use. Don’t buy this game. Sorry.

Real player with 2.2 hrs in game

The Station: Escape Room on Steam

You VS Drugs

You VS Drugs

YOU TAKE ON THE ROLE OF REAL-LIFE AGENTS WHO EXIST IN YOUR BRAIN, WHERE YOUR OWN WIT CAN RISE TO REVERT A WORLDWIDE DEVASTATION. THE ENEMY CAN ENSLAVE ANYONE, ANYWHERE. BY EMBARKING ON AN ADVENTURE THAT WILL DEFY YOUR IMAGINATION, YOU WILL DISCOVER HOW DRUG ADDICTION THREATENS HUMANITY. BY WATCHING REAL NEUROLOGICAL EVENTS, YOU WILL BE EMPOWERED TO BETTER PROTECT YOURSELF, AND THE PEOPLE YOU LOVE —IF YOU HAVE WHAT IT TAKES!

Inspiration & theme: “In 1960, only 4 million Americans had ever tried drugs” (2.2% of people). “By creating the Bureau of Narcotics & Dangerous Drugs in 1968, the U.S. set the basis of an official national/international war on drugs” (Drug Enforcement Administration Museum).

50 years later, the National Survey on Drug Use & Health (2019) showed that 164.8 million Americans aged 12 or older (60.1% of people) were past month substance users. Even worse, “children are already abusing drugs at age 12 or 13 (…), including tobacco, alcohol, inhalants, marijuana, prescription drugs such as sleeping pills & anti-anxiety medicines” (National Institute on Drug Abuse -NIDA-, 2020). And now, the United Nations’ 2021 World Drug Report states that “pandemic effects ramp up drug risk, as youth underestimate cannabis dangers”. So, what now? NIDA (2020) states that “Increased understanding of the basics of addiction will empower people to make informed choices in their own lives”. But if science took +100 years to unravel how drugs change the brain and produce addiction, how can regular kids & adults learn such complex topics to foresee the hidden dangers of trying drugs?

‘You VS Drugs’ is the first brain-based video game saga in the world designed to prevent drug addiction by empowering people with real knowledge, so they can make better choices in their own lives!

Design & gameplay: It’s a chibi cartoon-style 3D graphic design of characters & settings which give players a sense of action and fun at first glance. Friends & foes, level challenges, sounds, structures & objects are designed for players —that can play alone/with a partner— to explore, have fun, get surprised, fight, and make decisions that test the knowledge players acquire while watching how their brain works, and how drugs mess up with people’s lives. All relevant situations are inspired in real events of the working brain.

Game mechanics (and link to the learning experience):

• Incorrect responses to Path questions lead to situations that diminish energy levels.

• Correct responses to Path questions earn players points. Enough points allow the discovery of a special feature in the camp’s hospital.

• Your choices sometimes affect other AI teammates’ energy levels.

• To complete the first half of a level you need to take care of your fellow(s).

• Once a level is completed, the subsequent level is unlocked.

• Before a new level starts, weapon improvements or new skills can be learned at the camp’s gym.

You VS Drugs on Steam