Crash The Core
A wonderful little rogue lite and deck building game. The UI is fairly basic but the mechanics are great which is bigger deal to me than shiny UI. I like the monster art and it in just the few days I’ve been playing the publisher has updated it, and fixed some things/issues. I believe it is a tiny or even one person maker of the game. So given the great mechanics and publisher seems to be wanting to make improvements, IMO it is by far worth the price! I always want to support small/indie developers, and this game so far been great fun!
– Real player with 19.6 hrs in game
Read More: Best Co-op Campaign Roguelike Games.
It’s nothing revolutionary, but it definitely has its heart in the right place. I had a good time playing, and especially enjoyed it considering the price. If you’re a fan of roguelike deckbuilders, this’ll familiar but fun. The Summon and Item system makes for some interesting synergies. Just be wary of some annoying bugs and balance issues, which may or may not get patched out by the time writing this. Again, nothing phenomenal but pretty alright considering it’s their first game.
– Real player with 9.0 hrs in game
LetterBound
LetterBound is a cooperative spelling adventure that can be played locally with up to four friends. The game features a full length campaign, a competitive battle mode, a host of unlockable content, and an educational mode for parents and teachers to practice spelling with their children. The game world is inspired by 1920’s newspaper printing factories but will take players on a larger journey through a world that features trains, skyscrapers, zeppelins, hover cars and more. Due to release in the first half of 2021, LetterBound harnesses the spirit of beloved word games and marries it to the fast paced gameplay of modern day couch co-ops. It’s the perfect mix for those who love playing word games with loved ones on their couch. Whether you’re a word maestro or trying to improve your vocabulary, LetterBound will surely bring a smile to your face!
Read More: Best Co-op Campaign Story Rich Games.
Dresden Files Cooperative Card Game
Dresden Files Cooperative Card Game is set in the Dresden Files universe, with characters and plot mechanics from the books becoming cards that work for or against you. Each book is its own set of obstacles, advantages, foes and cases that become the board that Dresden and his allies try to overcome.
If you are the kind of player that runs away from a challenge because of a bloody nose, Dresden Files is not for you. You will lose in the beginning, a lot. I know I did. To win takes elements of both skill and luck, like any other game with cards and dice. However, it seems the more I play, the luckier I get … hmm, that could be the skill factor of being able to recognize the better plays to make and better risks to take.
– Real player with 371.4 hrs in game
Read More: Best Co-op Campaign Strategy Games.
This is very much a Marmite game, you’ll either love it or hate it with equal measure. For me its a winner, a game I can turn on anytime I have a few minutes to kill and don’t want to be bogged down in something more involved. and if you’ve played this game in its real world form you’ll appreciate all the Automation this digital rendition brings.
Pros: Its nicely put together and contains all the characters a Harry Dresden fan could wish for the mechanics of the card battles are easy to learn but difficult to really master which makes each victory one to be savored.
– Real player with 192.8 hrs in game
Midget Kricket Fantasy Chat
The main focus of this program is not to be only a stand-alone game. We intend this game to work with other pen and paper role playing games to provide a more immersive role play environment. Our second goal is to provide as much open customization as possible to allow you to enjoy every experience you have with us.
Chat
This is the most important part of our game.
We have a chat system that is built to work differently with every language you choose to use. You are able to type in Common (or whichever language you speak), and have your written words translated into any language we include in this program. This feature will also allow the “GM” to set a custom actor requirement on the languages. This means you may need to have a character that knows how to speak the language of your choice before using this language, and it can also mean that when you send the message you send it out as if you are the selected character. Everything posted in chat will be based off the character you currently have selected. If you roll dice, post information about abilities or quests, or simply type a message then these all will be sent to your friends based on your selected character.
Questing
There is a special section where players can review their quests and in the spirit of RPG we even allow the “Game Master” to create, update, and delete quests on the fly.
Journal
There is a section that is easy to use where you can write notes about your adventuress, and save these notes to either your players own journal or save them to one of your controlled characters journals.
Dictionary
The dictionary we provide will be set up to be used for you to learn the language without the need of translations. We feel languages are more than just images you read. We want to offer the full experience of speaking like an Orc or an Elf. We have the dictionary set up so that each letter and each symbol not only have a name, but they have a sound. More importantly, each one has a description and a proper way to be used. So, when you type a word like “friend” into our system we search for the correct spelling of the word in the dictionary under the language of your choice, and then we post the correct word for everyone to read. We also attempt to correct spelling of the users so that when typing words that don’t exist in the language the word is still written in a similar fashion. For example, one or more of our languages never use double letters such as in the word “ball” so when using that language it will automatically remove the second “l”. We also plan to set up an auto read feature where it enables our system to read what other people post so you hear the words the way they are meant to be read.
Dice
We offer a dice rolling system in both the cases of simple randomized numbers, and actual 3d rolling dice. Our 3d dice system offer different cameras for watching from different views as we drop dice in towers, pour them from cups, or toss them from hands, each meant to get the best roll for each player. We will also offer in the future special weighted dice and many colors, materials and designs to choose from. All rolls and totals will be exported to the chat system as public or private rolls.
Character Sheets
We offer custom character sheets built not only for our game, but we plan to offer them for other games as well. Do you want to build an Orc Battle Mage but dislike the rules created within Midget Kricket Fantasy Chat? Well, we plan to offer the ability to fill out and use sheets from some of the most popular games out there.
Items
Items are the most important part of any game! We are going to build items for Midget Kricket Fantasy Chat, but why not allow you to build neat items for other games? This system will handle different items such as general items that do nothing or complex items that you can equip. With just 1 click have your 1 handed (Holy Ax of Lightning Damage) swing and miss but still call for its area splash damage of fire and acid that rain from the sky! On a small note, each item will also have a “weight” and a “currency value” that you can fill in to use for other games as desired.
Interactions
This is a complicated feature. We will have a form of trade menu, but we cannot promise it will work for every game at this time. We also plan for a store screen to allow the GM to post items in and set custom currency values for each item. This is only meant to speed up the game so that the GM does not need to find each of his custom created items and decide what to sell it for and place it in your inventory for you. The idea for each of these systems to allow players to be able to view, trade, and buy items quickly.
This is a preview of what we currently hope to offer. We do plan to offer more stuff as people join us in our adventures!
Charterstone: Digital Edition
Pretty darn nice implementation of the board game. I have played the campaign once in real life :) I have finished one campaign with this program against 5 AI opponents. My second campaign got really wonky screwing up rules and end of game choices. I think I might have hit some less major bugs in my first campaign, but I don’t know if I just wasn’t paying enough attention or wasn’t clear on various rules.
Sooo, It is good and it is fun. The developers are already patching the game that was obviously released a bit too soon. But they ARE patching.
– Real player with 94.0 hrs in game
Halfway in the campaign. and while somethings are nice it is a mediocre worker placement game as you are building the worker placement yourself…
this happens by what is available to you and since you can’t choose specific buildings it is a hit or miss.
SO my main issue is that there isn’t a way to build your own custom map. Or at least i can’t find it. That would have been fun tinkering with it and see if you can outdo some of the maps allready in there. Can’t believe the bottom one was approved. that was just no fun. have to test the others.
– Real player with 49.5 hrs in game