Pixel Galaxy
This game is ridiculously fun and bursting with creativity. I’ve never even played a bullet hell game before this one and I love it! The local co-op is also really fun to play and it lets you laugh at your ridiculous deaths with your friends! It’s got a bit of a difficulty spike but there are many modes to play and I still think it’s fun even when I do suck at it. It’s a great game whether you’re playing casually or seriously. The soundtrack is amazing, the graphics are sleek and colorful, and the gameplay is interesting, simple to learn, and challenging without being too frustrating. The ton of achievements also add a lot of humor and replay value to this game.
– Real player with 35.6 hrs in game
Read More: Best Co-op Shoot 'Em Up Games.
Tags: Shootemup & Bullet Hell
Additional Tags: Delete Local Content & Remove from Library
TLDR: One-screen endless wave survival bullet hell in which you collect pixels and evade others. Hard to tell which is which aas they are not consistently color coded. Game balance is iffy.
The problem with Pixel Galaxy is that it only does one thing and it does not do that one thing all that well. Collecting power ups makes your ship larger and thus easier to hit since your hitbox grows so large and the pixel patterns can be too tight together to avoid.
– Real player with 18.0 hrs in game
Infernal Radiation
This game is really something else.The gameplay is conceptually different from anything i’ve ever seen,it is a form of rhytmic bullet hell where you get to attack and defend and must choose wisely everytime before you make a move.The enemy variety is pretty wide and the game also benefits from an intriguing story that doesn’t take itself too seriously.
The current length of the game is somewhere between 3-4 hours and it has a lot of replayability value.I enjoyed it greatly and the price is fairly cheap.
– Real player with 12.4 hrs in game
Read More: Best Co-op Local Co-Op Games.
At the time of review I have 5.7 hours on record. This is a difficult rhythm game with RPG elements, where the character progresses between demon encounters and, in order to defeat each demon, has to learn the rhythm of the attacks.
There are NPCs which offer opportunities to level up and purchase items to improve the character’s attributes. Items involving slowing the demon’s attacks are quite useful!
The graphics are effective in reflecting the demon-infested island and the darkness wrought upon it. I particularly like the comic-style text boxes which impart much of the story. The NPC and demon encounters are well-scripted and humorous.
– Real player with 8.0 hrs in game
Aces of the Luftwaffe - Squadron
Not z good Shmup.
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Long loading times
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The action is hindered by text overlay at times
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The zoom in zoom out effect adds nothing to gameplay but interfere with the action
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The whole squadron thing is more a nuisance than anything else4
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Grindy, you’ll eventually get all upgrade
The first AotL was better as a simple SHMUP, this one is boring
– Real player with 39.9 hrs in game
Read More: Best Co-op Local Multiplayer Games.
Very fun game. My only complaint is that sometimes with all of the firepower from you and your squadron as well as boss fire, it can be a bit hard to see where you are sometimes. Overall, the challenge is fair in most cases, the voice acting is entertaining and I appreciate how the story looks at both sides of the conflict with the DLC added. I hope to see more in this series!
– Real player with 32.3 hrs in game
Space God
With only two people they have created a very solid shoot ‘em up game
PROs:
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Great performance, solid 60 fps
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Great and clear special effects
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Simple, responsive control
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Upgradable aircrafts and weapons
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Satisfying destroying hundred of enemies, no need to be serious when playing
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Support for online and offline co-op
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Fair challenge, very friendly to newcomers, and quickly to 100% achievements
NEUTRALs:
~ Quite repetitive with the same 20 maps per difficulty
~ Only one style of map, some confusing map layouts
– Real player with 6.1 hrs in game
Summary: It’s a pretty good bullet-shooting game with some progression. The music fits the atmosphere and the graphics are great if you’re into neon/retro style. That being said, the game does feel repetitive after a while. There are ship/weapon upgrades but it’s nothing special, just increase in stats. There are 20 stages per difficulty and they don’t feel much different from each other. The selection of music is limited so you will hear the same music after a few stages. Overall, good value for the bucks, especially if you liked to play the bullet-shooting games at arcade.
– Real player with 4.6 hrs in game
Calturin and Clone
We - the great wizard- BUFO! shall train in MAGICKS henceforth until the day that we may serve as companion to a worthy BLUE Wizard!
This game looks very cute and exactly as demanding as my little fingers were itchin’ for. One doesn’t expect much for free - will update review once i’ve partaken in some JOLLY cooperation!
Now accepting worthy blue wizards :3 Don’t be shyyyy~
– Real player with 13.3 hrs in game
this game is the best thing to happen to me. it incorporates the difficulties we face in our daily lives, like the boss spamming fiery death 4 times in a row. it teaches us a valuable lesson in sacrifice and brotherhood. the game itself is poorly made, but that doesnot stop the mastermind behind it to convey a gruesome and unforgiving world he definetitely had in mind. in conclusion 10/10 basically dark souls.
– Real player with 2.2 hrs in game
The Night Christmas Ended
This game was my way of getting into the Christmas spirit and let me tell you, it was awesome. The game kinda reminds me of Buster Bros but with a twisted story and sometimes, weird game mechanics and politically incorrect humor.
I’ve beaten it on Bronze and Silver modes, just beaten Level 2-2 on Gold mode.
As per the game dev’s request in the opening cut-scene to be shown a Let’s Play of this game, here ya go:
https://www.youtube.com/watch?v=zlKiBvELWVU
– Real player with 11.3 hrs in game
In this unforgettable 2D adventure you’ll team up with the Giant Goblin to save Christmas.
Shoot all the evil candy because the only good candy, is a dead candy! Even when they are shaped like a bat.
https://www.youtube.com/watch?v=irXXshk3xr4
– Real player with 10.8 hrs in game
Wally and the FANTASTIC PREDATORS
This game is honestly a ton of fun, very replayable, and as time goes on Boon keeps delivering new reasons to stop in an play it for another long while.
This is one of the few rogue-likes I’ve played where the focus was definitely on the fun, not necessarily the intense planning and stat focus that I’m used to, though that isn’t to say it’s easy! The charm and humor may fool you, but this is definitely the Dark Souls of Nintendo games. (Am I a journalist now?)
The many game-modes, weapons, and options make this one of the most impressive solo-projects I’ve seen. The game does feel a bit rough in some areas, needing a bit more content and polish, but that’s hardly a negative considering the amount of work a single person has poured into this game, and continues to do so.
– Real player with 52.5 hrs in game
Wally and the Fantastic Predators has enough potential to eventually stand shoulder to shoulder with games like Gungeon and maybe even Isaac, but it falls short because of technical issues.
Thematically the game is really cute and manages to be funny and tongue-in-cheek in a very charming way, on top of that the game-play seems pretty well designed in the time I’ve played. The overall message is very positive and the game is surprisingly light-hearted for its difficulty. Speaking of which the difficulty options and accessibility options in this game are really good, allowing for a range of difficulties and playstyles.
– Real player with 22.6 hrs in game
Wand Wars
Wand Wars is a really polished game, and probably the best party-game I’ve ever played.
While there’s a clear Lethal League feel to it, it’s clearly more accessible, because the game mechanics are so simple. The problem with Lethal League is that even though it’s an excellent game, it has that fighting game aspect that makes it very complex. You’ve got to learn safe zones, angles of shooting, bunts, with or without jumps, special moves, etc… and consequently, when you hit 50 hours of playtime, your friends will be no match for you anymore.
– Real player with 19.5 hrs in game
I love playing four player co-op games that are suitable for groups of varied skill level. This game manages brilliantly, another title with simple controls but surpisingly deep gameplay. Plus superb art and visual effects, stuff that makes the gameplay feel super satisfying when you land that sick off the wall double kill. In addition to the main mechanic of playing dodgeball with a big ball of magic you have power-ups and the ability to turn other players into chickens (take that Kyle). Lastly the game comes with a good selection of maps, each with its own unique twist. One map has fires you can light with your chicken spell, light them all and you summon a minion to help you; another features bubbles that you must break to get the powerups. All in all this is one of those games that will have all your friends asking when they can stop by and play again.
– Real player with 10.3 hrs in game
Astral Gunners
Absolutely fantastic game! Great gameplay, cool art style, amazing soundtrack. At first, pure survival is fun due to the enemy variety and different ways the bullets are used for different types of attacks. Each level looks, sounds, and plays very differently. A few hours in, though, the scoring system really starts to pop. “System Overload” in particular is a mechanic that gets you playing over and over to try to optimize your Special usage and maximize your score. On top of that, there are 5 playable characters and multiple difficulty levels, so even though a single run is pretty short, there is a TON of replay value. As a beginner to shmups, I can say this game is very accessible, and seeing the craziness of the higher difficulties and hidden bosses, I can only imagine this game will also satisfy the real Bullet Hellions.
– Real player with 156.0 hrs in game
This game’s lots of fun - i’m gonna keep it simple with, you get unlockable characters, unlockable power-ups that change the way the game plays. If you find the game easy then play it on a harder mode, if that’s still simple then try a power up to change the game play. For example you have a few unlockable slow down options that slow down the bullets if they get near you, which is good to position the bullets for better score. You have another slow down power-up to give the game the “cave slowdown” feel. I stream this game regularly on https://www.twitch.tv/brianreboot so if you’re wondering how the game looks please take a look.
– Real player with 63.2 hrs in game
Expanse
Only a couple of hours in and I can say this is a great game, exciting gameplay that doesnt get boring, the best in the genre and well worth the low price tag, different modes and new enemies means it keeps changing and stays fresh, a modern take on bullet hell with a unique art style that is great fun over and over. 10/10
– Real player with 2.0 hrs in game
Really fun and challenging game and runs really smoothly. The spaceship options are incredibly thought out as each ability serves a different purpose, for each level I find myself mix and matching to work out what works best per level. The game is quite difficult but its fair - it controls precisily and the graphics work really well with the gameplay as the bullets really stand out and the screen is always crystal clear. The game is split up into small playable levels so when you fail you can easily get back into it and change your setup to try again. With all the options is very re-playable, and its definitely a fun and challenging games to play with friend or alone. Would highly recommend and well worth the price.
– Real player with 0.6 hrs in game