Wolfenstein: Youngblood

Wolfenstein: Youngblood

In fact, I resisted Youngblood from the start. Since I had to take a break because of Covid and had a lot of time, I thought to myself, well, it’s Wolfenstein, it can’t be that bad, can it?

Yes, it is bad, unfortunately 😒

In itself, it’s actually a decent shooter with a few RGP elements. But the game gets boring just as quickly.

Instead of exciting missions in special locations such as the New Order lunar base or a regime film set in The New Colossus, you mainly run through the repetitive streets of Paris and rattle off small mission objectives. That’s why the main story is completely finished in about 10 hours.

Real player with 28.4 hrs in game


Read More: Best Co-op Female Protagonist Games.


You can see what they were trying to do with this one.

They took the Wolfenstein engine, added two player co-op, and make the game infinitely replayable by having a few areas repopulate ala RPG-style, and added RPG-like elements to the game.

It sort of works - but as the side missions reuse the maps endlessly in fetch quests, you really retread a lot of the same ground. After a while the game areas become very repetitive and grindy, and somewhat pointless because you know the game has simply been padded out. This just wears out the replayability, especially since you’ll have to do the side-quests in order to level up to finish the main quest - but then the story isn’t that interesting either.

Real player with 22.4 hrs in game

Wolfenstein: Youngblood on Steam

Command & Conquer: Red Alert 3

Command & Conquer: Red Alert 3

Best RTS on Steam!

Pros:

+Nice graphics that still look mighty fine even after all the years

+Energizing soundtrack that changes according to the battlefield situation

+Reworked and well thought-out resource system that promotes base expansion

+All the factions are all fundamentally unique and don’t have a single similiar unit

+Really good in-game voice acting

+Clear and understandable interface

+Co-op campaign!

+Action-packed battles that require both macromanagement and microcontrol!

+Gamechanging unit abilities! Not a single ability is truly useless

Real player with 598.8 hrs in game


Read More: Best Co-op Multiplayer Games.


Red Alert 3, for the first time in C&C history, featured a full coop campaign for all three factions. The Red Alert Spin-Off of C&C always was my favourite setting and Red Alert 3 didn’t receive the critical acclaim and fanbase it actually deserved. It played exactly like Red Alert 2, which personally is still my all time favourite C&C game right after C&C Generals.

The FMV scenes were cheezy as always and George Takeii did a brilliant job just playing himself in a samurai robe.

I have many fond memores for Red Alert and it still plays marvellous today.

Real player with 65.9 hrs in game

Command & Conquer: Red Alert 3 on Steam

Iron Harvest

Iron Harvest

Reminds me a lot of Company of Heros except not as many unit options or customizable skills.

Real player with 61.7 hrs in game


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I would recommend Iron Harvest. the campaign is good for an RTS (not starcraft 2 level of story) but compared with more recent RTS' it’s up there and not just a tutorial for multiplayer. gameplay is similar to the Company of Heroes if you like that style, there are four factions (1 dlc faction) to play as, with the mechs I think being a game highlight with unique designs, styles and gameplay for their factions. voice work is good with an option for a ‘native’ language rather than overriding polish, russian and german characters under one language.

Real player with 49.7 hrs in game

Iron Harvest on Steam

Nominal

Nominal

This is a neat game! The style of the ship and the ship manual are super flavorful and I had fun messing around with it. The one problem is that it’s a bit repetitive: most of the hazards you can see are handled in very similar ways and it feels like once you’ve played it for a few hours you could start to memorize most of the steps. Definitely once your Mission Control has gotten a feel for how to navigate the manual the missions become pretty easy.

That said, the aesthetic is great and if it interests you I definitely recommend it. Just know that you won’t be getting too much playtime out of it unless you regularly invite new players to be in charge of Mission Control. I’d love to see the game expanded in some way with either dual hazards or more variation in how you solve problems, but it’s a fun package as it is and I plan to keep showing it to friends.

Real player with 5.6 hrs in game

As someone that has played a lot of Keep Talking and Nobody Explodes, and ALSO someone that loves all the movies/series about various NASA space programs, this game seemed right up my alley.

So my friends and I got into character and decided that we didn’t need to preview the manual, we just jumped in. Then we died, and died, and died again. Since it’s the first day the game came out, we couldn’t even look to search engines for help guides. Eventually, though, we read the manual correctly and things improved. (And by ‘we’ I mean my friend did. I’m still very confused.) – Hint, page 57 is a good page.

Real player with 3.5 hrs in game

Nominal on Steam

Aces of the Luftwaffe - Squadron

Aces of the Luftwaffe - Squadron

Not z good Shmup.

  • Long loading times

  • The action is hindered by text overlay at times

  • The zoom in zoom out effect adds nothing to gameplay but interfere with the action

  • The whole squadron thing is more a nuisance than anything else4

  • Grindy, you’ll eventually get all upgrade

The first AotL was better as a simple SHMUP, this one is boring

Real player with 39.9 hrs in game

Very fun game. My only complaint is that sometimes with all of the firepower from you and your squadron as well as boss fire, it can be a bit hard to see where you are sometimes. Overall, the challenge is fair in most cases, the voice acting is entertaining and I appreciate how the story looks at both sides of the conflict with the DLC added. I hope to see more in this series!

Real player with 32.3 hrs in game

Aces of the Luftwaffe - Squadron on Steam

Command & Conquer: Red Alert 3 - Uprising

Command & Conquer: Red Alert 3 - Uprising

Command & Conquer: Red Alert 3 - Uprising Review

I’m a fan of the Red Alert series, I still remember playing the very first RA back when I was like a kid, And now there’s this, RA3 Uprising. Whether playing with people through the co-op campaign of Red Alert 3 or the single-player aspects of Uprising, it’s all insanely fun. And that’s mainly what I want from my games: fun. I also think this was the last C&C in terms of having fun. I guess EA really knows how to ruin a franchise.

+ Pros

Real player with 814.1 hrs in game

Red Alert 3 is a game I keep coming back to. It features all the good things that RA2 brought to the table all those years ago. It has hammy over the top B grade acting, units feel unique and have their own charm. You can tell that the makers did put some love into every unit, and into making them fun to command.

RA3 has greatly expanded on the naval warfare side of things, allowing almost all buildings to be built on the water and having more amphibious units in total. No longer shall your assault destroyer be confined to the waters, just drive it up onto land.

Real player with 201.0 hrs in game

Command & Conquer: Red Alert 3 - Uprising on Steam

Zombie Army 4: Dead War

Zombie Army 4: Dead War

The​ Game​ is​ really​ fun​, I​ got​ it​ on​ sale​ so​ I​ don’t have​ any​ complains​about​ microtransaction.But it​ would​ be​ really​ great​ if​ Rebillion​ could​ let​ us​ play​ 4​ player​s​ instead of​ 2​ in​ nightmare​ mode……..

Real player with 332.9 hrs in game

–-{ Graphics }—

☐ You forget what reality is

☑ Beautiful

☐ Good

☐ Decent

☐ Bad

☐ Don‘t look too long at it

☐ MS-DOS

—{ Gameplay }—

☑ Very good

☐ Good

☐ It’s just gameplay

☐ Mehh

☐ Watch paint dry instead

☐ Just don’t

—{ Audio }—

☐ Eargasm

☑ Very good

☐ Good

☐ Not too bad

☐ Bad

☐ I’m now deaf

—{ Audience }—

☐ Kids

☑ Teens

☑ Adults

☑ Grandma

—{ PC Requirements }—

☐ Check if you can run paint

☐ Potato

☑ Decent

☐ Fast

☐ Rich boi

☐ Ask NASA if they have a spare computer

—{ Difficulty }—

Real player with 214.8 hrs in game

Zombie Army 4: Dead War on Steam

End War RTS

End War RTS

Very well done game,this game is better then most of the new rts games i have been able to find out there,not bad at all keep up the good work. I still dream of a future were RTS games become popular again,and i support any game that has the feel of what a true rts is all about.

Real player with 7.0 hrs in game

while many rts games no longer use the c&c style which is a classic time, the game still needs more content like a lot more since currently it is bare bones.

Real player with 0.5 hrs in game

End War RTS on Steam

Strategy & Tactics: Dark Ages

Strategy & Tactics: Dark Ages

This game delivers some depth in thinking your strategy and tactics in terms of choosing the most effective formation and unit combination. The game might seem a bit difficult at first but once you start grasping the battle mechanics, the game becomes pretty easy to beat although somewhat time consuming depending on which scenario and how much upgrade you have invested on certain type of units. This game delivers some fun and challenge while providing a reasonable challenge and replayability for the price. What makes this game quite replayable once you beat all the scenarios is that you can choose and spend your glory points to keep highly skilled generals and use them again in other scenarios. Also once you have invested in weapon and armor for certain type of troops of your choosing, that upgrades stay for good so when you play other scenarios, you start those scenarios with upgraded stats for the units that you have invested in.

Real player with 190.1 hrs in game

Early Access Watcher Public Service Announcement

Game: Strategy & Tactics: Dark Ages

Update Version: v1.0 Patch #1

Disclosure: This game copy was bought by the reviewer.

Game Footage: https://www.youtube.com/watch?v=eHc0yrOBAjQ

Strategy & Tactics: Dark Ages is a turn-based strategy title by the developers over at HeroCraft. HeroCraft are no stranger to the strategy genre, making several medieval and modern themed games over the past year. It has been over a month since the game released into Early Access and it has already seen some patchwork to fix some of the crippling launch issues. While the tactics are indeed present in the game, some key mechanics and technical issues make the experience feel more like a battle of attrition than coherent operation.

Real player with 15.7 hrs in game

Strategy & Tactics: Dark Ages on Steam

Tyrannis

Tyrannis

This is a brilliant example of the kind of wonderfully niche games that steam makes possible. The mechanics are simple and (mostly) intuitive. The AI is surprisingly clever and will catch you off guard if your not careful, and the lore and aesthetics are excellent, Well worth the price.

Only two points of criticism:

First, some of the terms and concepts aren’t properly explained, Raiding (which I think just means when rebels attack though I’m not sure) is one, coalition building is another. I cant figure out how to chose who is in my coalition and it makes the endgame a bit frustrating.

Real player with 17.9 hrs in game

An absolutely kickass game with a lot of potential. Not only is the gameplay great, but the story and all of the intel reports are top class. Since this was made by a TNO dev, it has a distinct TNO-type vibe to it that I absolutely love.

Real player with 15.4 hrs in game

Tyrannis on Steam