Stop! Dictator Kim Jong-un
North Korea best Korea
– Real player with 6.6 hrs in game
Read More: Best Clicker Indie Games.
If you like having 30 seconds of fun for 0,79€ - buy it.
Or just buy a Snickers and eat it…
– Real player with 2.4 hrs in game
Beat Stickman: Infinity Clones
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Sadistic
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Funny
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Can run in your background non-stop
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Leaderboards
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Future material to be implemented
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Great potential
What more to ask from an idle/clicker game?
– Real player with 1986.5 hrs in game
Read More: Best Clicker Indie Games.
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
– Real player with 122.0 hrs in game
Oik
Finished the game in about 40 minutes of casual gameplay.
Some levels are too easy, some are too hard and some are too luck dependent (or I couldn’t be bothered to look for a beter solution).
The music is relaxing and very fitting for this game.
Achievements are waaay too many. I can’t understad why there are 3 for every level: “Level XXX”, “Open level XXX”, “Complete level XXX”. Also there are 3 for finishing the game, which are basically the same as “Complete last level”.
It’s not worth the 0,99€ I paid for the game. It offers too little for that price. A correct price for this game would be around 0,70€ I think.
– Real player with 4.0 hrs in game
Read More: Best Clicker 2D Games.
Oik is an interesting game that is trying to ride on the coattails of the Zup! series.
Although not the exact same game, Oik has some similarities, you need to get a piece onto a platform by destroying other pieces. I actually found a few levels that were significantly more difficult than anything Zup! ever threw at me. Level design is nice with no real bugs or issues with physics.
Overall, the game is fun for those on the completionist/achievement hunting trail. It’s just different enough from Zup! to make it not seem like a carbon copy. Not a whole lot of time to be spent on this game, probably under half an hour for most gamers, less if you’re used to Zup!
– Real player with 3.2 hrs in game
Blood Moon: The Last Stand
This is a simple but difficult hybrid clicker / wave fighter game. What you see on the store page is essentially what you get. You can move left and right and you click to attack your opponents. If they are within melee range you will attack them with a slash, otherwise you will shoot them. You don’t have to worry about reloading, but you do have to decide who to attack first and which direction to be facing; because you can only attack in the direction you are facing. You have three hits and have a special bar that goes up as you defeat enemies. With that special bar you can choose to heal one health or do massive damage on one enemy. Enemies will come at you from multiple directions and sometimes you have to throw up a shield to avoid damage from a projectile.
– Real player with 1.8 hrs in game
Oik 2
Oik 2 is a fantastic sequel to what was a great little puzzle game inspired by the Zup! series. This offering contains over 60 levels, 365 achievements, Steam trading cards and some degree of challenge in the hour or so it takes to complete.
Like Zup! the aim is to land a specific block in a zone by interacting with other blocks - instead of exploding them as you do in that game to create a physical chain; here you are required to interact with several blocks, balls and ramps; some of which require perfect timing to land the blue block in the landing area. Most puzzles can be solved through simple trial and error but others can be far more complex that you really appreciate the level design at times.
– Real player with 3.0 hrs in game
Oik is very similar to the Zup games. It is very easy to get 100% (good for achievement hunters or those who like 100%ing games). You can follow guides on steam if you have any problems with any levels, completing it would take a few minutes (I have many hours in the Oik games because I wanted the steam cards). There were a few bugs and issues, but easy to go around.
10/10 I definitely recommend this game to anyone that is level 10 on steam or higher.
Oik 2 is my favorite because there are more achievements and they look better. Zup Oik tho
– Real player with 2.6 hrs in game
XANARTHRAXIA
Overall:
Funny indie game with nice retro graphic and sound.
Game process:
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You need to pick a glyph with similar picture that showed to you
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There are time limit to choose the right glyph.
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Every level time limit become smaller.
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If you choose right glyph - you hit monsters, if not - monsters hit you.
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Sometimes you get a level-up and boost some of your skills (HP, Attack, etc)
You can beat the game for 1 - 2 hours.
After you beat the game - you can play Hardcore mode.
That’s all!
– Real player with 2.6 hrs in game
I picked up this game because I was drawn to the art, which is terrific, and the simple gameplay. The gameplay turns out to be even simpler than I thought, but it’s strangely compelling and surprisingly addictive. Most will find it way too simple, but if you spend time with it, you appreciate the subtle intensity and challenge.
You’re simply clicking on the symbol presented above, but there’s really more to it than that. It’s not about reflexes and skill, it’s about maintaining focus. The length of your run depends on how long you can remain focused. So in that way it’s quite challenging to go for long runs. Even though it demands concentration, you kind of get into a trance-like groove with it. Again, oddly addictive.
– Real player with 2.1 hrs in game
Gutting Goblins!
Fun game! Very reminiscent of gauntlet and golden axe! I especially liked kailani’s attacks, if you use the heavy attack and spin in a circle you actually get to attack twice! You get to invent your own bladestorm ability in a sense!
Its just 2$ you cant go wrong here if you like the game style at all.
– Real player with 5.5 hrs in game
Took but a few moments to learn, but it gets difficult pretty quick! Overall, very enjoyable game, reminds me of the old arcade style hack and slash.
– Real player with 1.0 hrs in game
Mad Bullets
Howdie partner. This is by far the best shooting gallery type game I’ve ever played. It features good graphics, sound effects and music that never gets boring. There are many types of enemies, and thanks to the missions you’ve got to achieve to get stars, wich make your character level up, there are many different styles of playthroughs.
What makes this game different to its competitors is that on the first look it only consists of three different levels that get mixed up by a handfull of bonus stages, but overall get repeated over and over again. Sounds boring? Well, it isn’t, because there are many different routes through each level that get mixed up every time, and this feature is so well thought out that even with my high playcount in this very game it still does manage to surprise me every now and then.
– Real player with 87.4 hrs in game
I’ve discovered that I do enjoy shooter-on-rails style games (Blue Estate, Is Defense) and this game is actually good as well, but mean and cheap grinding mechanics is what made me rate this one down. I’m an achievement hunter and as for the moment I only got one left - reach level 20. You need more and more stars with each level, and although their amount skyrocket closer to the desired level, it’s ok. To earn stars you need to complete goals; there are common goals that grant 1 star, 2 stars, 3 stars and daily goal that refreshes every 24 hours and gives you 5 stars. If you don’t like a common goal, you can change it for 125 Sacks and since money is not actually a problem, this is ok as well.
– Real player with 27.5 hrs in game