Olden: Card Game
Olden: Card Game is designed in such a way that every battle will give a different and unique experience. A mix of overpowered and weak cards in your hand and deck will constantly test you and your opponent ability to adapt and make the best out of the current situation. In order to give players a form of individuality and theory crafting outside the match, the game offers unique talent systems per every avatar that will help the player with various perks.
In this battle of entities there is no deck building and no card collecting, so all you need to do in order to enter the match is to choose your avatar and hit the play button.
For now, there is: Entity of Light, Death, Chaos and Life.
Your entity will give your troops a unique bonus during the whole length of the game.
Basic rules
To win the game, the player needs to harvest 300 value points. Your entity receives value points whenever you sacrifice your own cards.
Once your turn begins, you receive 2 tokens: an action token and a draw token. Your options are to:
- Play a card and build your board presence
or
- Engage in combat by attacking one of your opponents’ cards
or
- sacrifice your own card, so you can harvest its current value.
Doing any one of these three things will consume your action token.
To consume your draw token, simply click on the main deck to draw a card, and that’s it.
For now, there are 3 card abilities, effect, passive and combat.
Effect is something that will happen only once, at the moment a card is played by the player. A card’s effect does not trigger in cases where you summon or resurrect it with other cards. Effects take place only if they are played directly from your hand.
A card’s passive ability will be present so long as the chosen card is on the board. Once the card with the passive ability is removed from the board, its passive ability will go away along with it.
Combat ability is something that will only trigger once that card engages in combat with an enemy card.
As mentioned, you can use your turn to perform an attack action and engage in combat. To perform an attack, simply place your card on the top of the opponent card. After one turn, your card value number will sink its value into the opposing card. If your card has enough value to destroy your opponent’s card, it will do so, and then it will return to your side of the board.
If your card does not have enough value to destroy an opponent’s card, it will do its damage after one turn, and then be destroyed.
You can engage in combat with cards that are already on the board, or with the cards from your hand.
One card can be attacked by multiple cards at the same time.
To win the game, a player needs to harvest 300 value points. Players can harvest value points by sacrificing their own cards that are not currently in combat. To perform a card sacrifice, select your card, and then click on its respective altar. Performing a card sacrifice will consume your action token.
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We thank you for having the time to check out our first game.
Read More: Best Clicker Adventure Games.
Brain Games
This is not an ordinary game, this is a whole complex for the development of a megamind. such games are not enough for the modern generation!
– Real player with 13.6 hrs in game
Read More: Best Clicker Match 3 Games.
Perfect for playing on my laptop while flying on an airplane, since the game doesn’t require good system resources and is quite suitable for weak PCs or laptops.
– Real player with 4.0 hrs in game
Mouse Hunter
I bought the game with $1.50 and that was a mistake.
I take purchasing this game as a life lesson to not impulse buy stupid games.
The only reason I would recommend purchasing this would be if you want to annoy your neighbours by putting this sound track on full and leaving the house
– Real player with 7.3 hrs in game
Read More: Best Clicker Artificial Intelligence Games.
Mouser Hunter is a masterpiece of video game narrative. Nothing else even comes close nowadays. The story is bold, and almost always “fun”. It is harrowing, forcing the player to confront feet in a way most video games have never done.
In a medium where everything is John Wick, Mouser Hunter is Schindler’s List. And just like that film, there were times when I wasn’t sure I could keep going. It is a relentless emotional assault that I suspect will force even the most vanilla gamer to feel emotion.
– Real player with 0.2 hrs in game
Duck Simulator 2
Duck simulator 2 is a masterwork of gaming media. The oozing thought and care put into every minutiae of detail really cements this game as something comparable to Half Life 2 or Demon Souls–the trailblazer of the legendary soulslike formula. Some other forms of media I would compare it to would perhaps be the first two parts of the god father, solely in regards to its raw quality. It has completely metamorphosed my conception of the lofty heights that gaming, and things produced for the entertainment medium in general, can reach. However, I feel like using the term “entertainment medium” is a misnomer, because Duck Simulator 2 also qualifies as a spiritual experience. I was losing faith in Jesus Christ until I completed this game, and today I have begged the LORD forgiveness for my sinful misdirection. It was only thanks to this game that Orius was able to redress my waning spiritualism. The auteur of this paragon of artstyle, storytelling, gameplay, and graphical quality, Orius, could be nothing other than a creative genius after bestowing this game upon us, and to think otherwise would be foolish.
– Real player with 5.0 hrs in game
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– Real player with 3.2 hrs in game
DarkFighter
The game is fun but you get all your items by mid chapter 2 and from that point it’s just about repeating the same combo over and over and over again. I got bored of it by chapter 4 but according to the steam page there is a total of 7 chapters which I find to be a bit strange because I have already nearly maxed out my character.
– Real player with 4.2 hrs in game
Not a bad little time waster, everything works fine and fair character builds. The movement maps are hexes that have creatures to battle to get to portals for next tile set. Using back stab tactics when moving to enter a fight is good tactics, and decent skills are available and planing attacks in battle can be fun.
– Real player with 1.8 hrs in game
Dragon Cliff
I generally like ‘idle’ and ‘clicker’ games until the progress completely stales out, so I thought I’d give this a go based on many reviews. And I’m very glad I did. So far it has definitely exceeded my expectations.
There is a blend of micro-management of stats/equipment/gems etc with a much higher level ‘just keep vaguely improving your team and things will work out ok’ thing going on here. Maybe later in the game choices need to be considered much more carefully, but for now the balance seems just about spot on.
– Real player with 1737.7 hrs in game
TLDR… Tons of options to customize your toons and group, then you send them out on adventures while you go to work/sleep/do something productive/play other games.
Actual Review
This game really hit a sweet spot with me. I was literally about to spend $140 on a freemium phone game (please reserve judgement )= , then I found Dragon Cliff. This gives you all the customization options of those other games but at no cost! 5 characters in your party out of 25 classes to choose from, 4 gear slots, 8 gem slots, 2 enhancements on each piece of gear, 1 passive ability. It really has just the right amount of customization without being overwhelming. No juggling 12 pieces of equipment to make your guy 1% stronger. Changing just a few of the options can drastically alter how any give character performs in battle… do you want a powerhouse dps or a support who debuffs and crowd controls enemies? Most of the classes can perform in multiple roles depending on how you gear them.
– Real player with 669.9 hrs in game
Soda Dungeon
Dinner boy achievement and easy way to fly through all the dimensions
- DInner boy ls exactly a soda junkie but with the name dinner boy. The only way to get him to appear is to upgrade your stools and tables until the tables have food and THEN (very important) turn off auto equip and start refresh taverns until he appears (He only appears at a table with food but so will a normal soda junkie so you will have to look at the name)
P.S. This next tip is my own of what happened with me and it is quite long sorry about that. Also i am very new to steam and have no friends dont even know where to make some so any advice?
– Real player with 315.8 hrs in game
As a Clicker Fan, This is Right Up My Alley
Simple to learn, but deep enough to get into
I’ve long since been a fan of clicker/idle type games. My first adventure into this genre was with Clicker Heroes, which is still a shining example of the genre. Having played that game for well over 2000 hours, I’m always on the lookout for another idle game that I can open up and let play on its own.
Soday Dungeon doesn’t disappoint.
The basic mechanic is pretty simple, buy heores, let them do the dungeons for you. You can play it move by move, if you’d like to, and there is certainly an advantage to hand picking each of your moves, to advance to the next round. The thing is, I’m the kind of player who’s just too busy to sit at the computer and play round after round of games. I much prefer being able to set it up, then come back to it a while later and see what I’ve earned.
– Real player with 156.6 hrs in game
Clickdraw Clicker
I guess i’ll review this since the achievements i haven’t get are those which are almost impossible to get.
My playtime: 113.8h (based on steam, 100% achievements. you should get it faster if you follow the script in my guide though.)
Grindy Achievement: Yes (8 achievements).
Optional Achievement: Yes (169 achievements).
Difficult Achievement: Yes (3 achievements).
Developer Response: No (last response is in 24 Mar, 2017).
Intro
Clickdraw Clicker is a RNG game where you have to kill your enemy by guessing which slot the enemy hides in while avoiding the slot that the enemy is likely to shoot. If, by any chance, you think that this is a clicker game like me, then you’re mistaken. It’s not that clicker game where you upgrade stuffs and reset them at some point.
– Real player with 113.8 hrs in game
Little clicker game, where the player takes on several western shootout duels against different opponents.
It comes down to a lot of clicking and mouse travelling. Very tedious and time consuming to get all 216 achievements for a perfect game. Luckily there is a script made by Deathifier!, that plays for you.
https://steamcommunity.com/sharedfiles/filedetails/?id=2387125404
“Great work @Deathifier!
Your guide & script allowed me to achieve a perfect game, with easy and simplicity. A game i would not have attempt to perfect otherwise.
– Real player with 9.2 hrs in game
Galactic Missile Defense
Fantastic nice game i really like it. it gives a very great arcade game experience but mopdern version from the very old classic arcade game Missile defense. I give this a very huge hit for the PC i hope there will be updates and more addons/expansions to be added to this game.
– Real player with 31.4 hrs in game
I tried this and then wandered away to play other games for a few months. Coming back to it now, I realise it is actually pretty solid. It will take a long time to upgrade everything for the achievements and I can understand why people don’t put the time in but I am really enjoying this.
Some of the weapons are a real hoot. Basically, I am finding so far that the best strategy to build up plasma, which you use to buy the better stuff, is to buy 9 ammo refills and 9 base repair kits, which are both cheap and use your secondary currency, the cogs along with one upgrade for a base for the lightning gun then keep using the ammo refills on that base.
– Real player with 23.2 hrs in game
Magic Potion Explorer
As someone who has become extremely jaded and cynical and pessimistic in their years on this earth, this game was a spot of sunshine in an otherwise dreary existence.
There’s not a lot of active playing to be had, it’s mostly just clicking the odd thing here and there and watching your numbers go up. Mostly it’s about strategizing which upgrades to pick at what time, to maximize efficiency. It’s not really a clicker, it’s more of an idle game like some others have pointed out.
Even if you suck sh*t at the game like I do you can beat it simply through patience, since upgrades carry over between runs, unless you are playing on hard, which will only reward you with a set amount of upgrade points everytime you die up to a maximum, after which you won’t get anymore.
– Real player with 19.7 hrs in game
A really simple game to spend some time with
The goal of the game is simple, Reach B99
During your desent downwards you’ll fight monsters and collect items for RP, which are used to make potions/buffs for your person, the collecting and battles are all auto so you only need to manage the potion aspect of things.
Should you fail and die, you are sent back to B1 and have to wander back downwards again, however there are difficulty settings for this, on Normal should you fall you will keep all your upgrades so you can nuke your way back down to where you were, on Hard however should you fall, you lose all your upgrades but are given a small amount of RP in exchange, continue to fall and the RP rises more.
– Real player with 14.2 hrs in game