Bubble POP IT ASMR
If you like antistress games, satisfying relaxing, and anxiety relief pop-it games, then this Bubble POP IT ASMR stress-relieving game is for you. This is the main trend in anti-stress games of 2021. Bubble POP IT ASMR is a satisfying relaxing game that helps deal with everyday stress.
How To Play:
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Select your favorite toy and calm your nerves.
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Click the bubble of the toy to enjoy the pressing sound.
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Bubble POP IT ASMR has many relaxing shapes.
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Just pop all the bubbles, and soon you will calm and relax.
Read More: Best Clicker Simulation Games.
Mouse Hero
Really exciting and addictive game. I liked the minimalism in the game and the cool design
– Real player with 0.2 hrs in game
Read More: Best Clicker Arcade Games.
Achievement Clicker
Achievement Clicker is a poorly made achievement spam clicker waste of time since it only takes you as long as it takes to click about 100 times, and no real point to actually play the game.
What’s worse is there is no max buy button which means you have to click each upgrade every time to upgrade them, when you get later in the run and have to click thousands of times it’s basically required to use an auto clicker to keep going and not break your mouse.
– Real player with 8.2 hrs in game
Read More: Best Clicker 2D Games.
As an achievement hunter, I don’t mind easy achievements. I even seek them out.
I do, however, like to feel like I bought an actual game, and get at least some sense of accomplishment from beating it.
The game was only .49, and did give achievements based on clicking…but ultimately left me feeling empty and slightly embarrassed.
After the last achievement popped, and I realized it was over, I had to install extremely loud exhaust pipes, on my minivan, and drive around town screaming, “Woooo!” out my window, while giving people the crazy eye…
– Real player with 1.3 hrs in game
Tezz: Portals
Good game, I liked it.
– Real player with 4.4 hrs in game
Very satisfying puzzle game! i really liked it.
– Real player with 2.3 hrs in game
Passage 4
an interesting classic puzzle with new elements.
jungle graphics look kind of silly, but there are a few more tilesets!
( how about a minimalist / future one? )
The sound effects are terrible, and the music is elevator music. ; - )
– Real player with 2.3 hrs in game
Buy at a huge discount, and mainly if you remember “Passage 3” from the past and want to refresh the memories. The basic rule of the game is unique (this is not another match-3 game!) and it’s been copied very rarely, if ever. However, the make of this game is very crude, the graphics is childish at best and the colors resemble 256 VGA palette. Nevertheless, there is a huge number of levels, three game modes and a number of options to choose from.
– Real player with 0.2 hrs in game
Perfectly Balanced
Although very simple, the game’s proposal is very solid “Distribute the weights in the remaining blocks”. It was a longer game play than I expected, but it was a plus for me as the game has a window mode so I just played casually while doing other things.
– Real player with 2.7 hrs in game
A interesting game with a clean art and good sound, the concept of this reaaly caught my attention
– Real player with 1.2 hrs in game
Clickable Coffee Shop
Really bad “game”. Very basic and dull. It also takes an obnoxious amount of time for the last 2 achievements.
– Real player with 87.7 hrs in game
I can see where the game might go, but it will take a lot of work to get it where it needs to be. The most obvious issues are bugs (which tend to reset your progress in different areas from time to time - I recently bought the banana upgrade, but now it wants me to buy it again), and lack of progress balance. The idea is interesting, but it’s the implementation that needs work. If it is updated at some point in the future, where all the glaring bugs are fixed, I may pick it up again, and recommend it. However, I cannot do that now.
– Real player with 45.3 hrs in game
Oik
Finished the game in about 40 minutes of casual gameplay.
Some levels are too easy, some are too hard and some are too luck dependent (or I couldn’t be bothered to look for a beter solution).
The music is relaxing and very fitting for this game.
Achievements are waaay too many. I can’t understad why there are 3 for every level: “Level XXX”, “Open level XXX”, “Complete level XXX”. Also there are 3 for finishing the game, which are basically the same as “Complete last level”.
It’s not worth the 0,99€ I paid for the game. It offers too little for that price. A correct price for this game would be around 0,70€ I think.
– Real player with 4.0 hrs in game
Oik is an interesting game that is trying to ride on the coattails of the Zup! series.
Although not the exact same game, Oik has some similarities, you need to get a piece onto a platform by destroying other pieces. I actually found a few levels that were significantly more difficult than anything Zup! ever threw at me. Level design is nice with no real bugs or issues with physics.
Overall, the game is fun for those on the completionist/achievement hunting trail. It’s just different enough from Zup! to make it not seem like a carbon copy. Not a whole lot of time to be spent on this game, probably under half an hour for most gamers, less if you’re used to Zup!
– Real player with 3.2 hrs in game
Cell Defender
Lucky me gets to write the first review for Cell Defender, which is a 2D retro pixel/minimalist arcade clicker/defense game where you are positioned in the middle of the game window and must click on little balls that move toward you from the edges of the screen. So it’s basically a sad kind of whack-a-mole but with less character.
This feels like someones game design class homework assignment (I am not sure if they passed the course). There’s no working full screen, the “art” looks like it was slapped out with MS Paint in less than 10 minutes, and the gameplay makes Space Invaders seem modern and innovative.
– Real player with 0.1 hrs in game
Summary
Game Information
| 📦 Active Development? | ❌ No recent activity |
| ⏱️ How Long to Beat | ❓ Pending |
– Real player with 0.1 hrs in game
Gems of Magic: Father’s Day
Every time a cheerful father and son venture out together, they end up in problems. That doesn’t stop them to take a walk through the mountains! What can go wrong in a peaceful natural setting? Then father takes a tumble. Luckily, he’s fine but he ended up down the mountain while his son is still on top of the mountain!
Help this clumsy but caring dad to find his son as soon as possible. Work your way through numerous levels filled with coloured stones to climb up. Make as many combinations of three or more identical stones as possible to remove all obstacles on your path and conquer the mountain.
Can you meet all level goals and earn three stars in each level? Use various power-ups to complete levels with greater ease. Don’t keep the little boy waiting for too long because he’s pretty lonely on top of the mountain. Enjoy the pleasant atmosphere and reunite father and son as quickly as possible! "
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100 levels full of challenge
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Help father climb the mountain
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Reunite father and son
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Remove all obstacles
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Use various power-ups
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Combine three or more identical stones
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Beautiful hand-drawn graphics
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A pleasant atmosphere