NeoBalls2
Still haven’t encountered Neo from the Matrix nor did I have to do anything with balls. Just got achievements for being myself and not doing drugs.
– Real player with 10.2 hrs in game
Read More: Best Clicker Indie Games.
You get what you paid for, 2K achievements at minimum price. If you’re an achievement hunter looking to increase the number of achievements on your profile showcase, then I highly recommend buying this. Else don’t waste your money. This is not a game, it’s just a way of distributing achievements.
– Real player with 6.6 hrs in game
NeoBalls
You get what you paid for, 2K achievements at minimum price. If you’re an achievement hunter looking to increase the number of achievements on your profile showcase, then I highly recommend buying this. Else don’t waste your money. This is not a game, it’s just a way of distributing achievements.
– Real player with 7.8 hrs in game
Read More: Best Clicker Indie Games.
If you are tired and have a bad mood, forget about everything, turn on the brain and play. This game is for you! Destroy the cubes with the help of the neoshar. Throw the ball right at the target and score points. Put your record!
– Real player with 6.0 hrs in game
Defence to death
Definitely only worth picking up when it is a 1.00 or less…and ONLY if you are wanting the achievements and cards.
Although I think the ability to click (fast) on enemies to kill them, and click (fast) on the mine to get more currency to spend to build towers, are really great ideas, there are only 3 actual levels that are reused over and over, only 4 towers to build, and only 2 towers you will actually use. You earn money at the end of each level, that you can spend on 3 upgrades per tower.
It’s a pretty easy, but very boring grind.
– Real player with 10.3 hrs in game
Read More: Best Clicker Strategy Games.
Defence to Death is another lazy asset flip from Laush Studio. They’ve taken a basic Unity template for a TD game, changed around a few things, didn’t bother with polishing it or testing it much, and dumped it on Steam for a comical $6.
I’d go on about how asset flips are bad but this is just garbage. Everything is clunky, no support for higher resolution monitors, balancing the game was something developers had heard about and will probably think about doing one day maybe on their next game. It’s just trash.
– Real player with 3.9 hrs in game
SimPocalypse
UI has an unusal design to help increase the options for the massive number-growth generator applications that all idle-clickers are.
The demand for input from you as a player feels obstructive at a fair bit of time and the techs that allow you to automate yourself away are not clearly advertised with the tech tree being ‘shrouded’. This can add some frustration.
There is little else to add, the combat is mostly for show - my own ‘35K force’ tank brigade does not take any damage at all anymore when facing supposedly superior forces and development of my faction has pretty much gone to a standstill for the past 5 hours while I’m tabbed out letting the auto-combat handle conquering everything.
– Real player with 92.4 hrs in game
This is a ‘yes, but’ review, so. If you’re skimming, pass this one up. If you’re interested in details on why this MIGHT be for you, read on.
So. This is one of those compelling semi-idle games where you fundamentally click things on spreadsheets to make the numbers go up until you literally take over the world. And that’s pretty fun! However.
For the random store browser, there’s not much more to it than that, and I think there’s a lot of room to be disappointed with your purchase.
For people who enjoy the semi-idle thing…?
– Real player with 23.9 hrs in game
Aquarium Simulator
To call this an “aquarium simulator” is a gross overstatement. If anything, a screensaver simulator, perhaps?
There is little (alright, close to nothing) to actually do and whatever you do has no effect at all. If you don’t “feed” your “fish” (which resemble more a poor cartoon approximation, even in cartoonish style), nothing happens. If you pack 500 fish in the tank, same as if there were 2, except you get more eggs, which you then have to click one by one to harvest (I’ve garnered around 400 in one sitting after two hours with the game closed), which gives you more money… with which you can buy, well nothing much really. Just more of the same fish approximation.
– Real player with 10.1 hrs in game
This game, this damn game. It broke me. I never ever thought I would find the perfect game, but here it is, I have found the diamond in the rough. For such an amazing, powerful, impactful, experience, it’s too cheap. In my opinion, this piece of art is way too cheap.
If I had known that Aquarium Simulator would have been this amazing, I would have demanded they raise the price for me.
My life has peaked, I have experienced many amazing things, nothing as powerful and divine as this creation.
I have no complaints, I have no problems, After such an experience, my life is complete. Thank you BJgamesIND, thank you for creating such a master piece, thank you for the graphics, thank you for the time. thank you.
– Real player with 1.2 hrs in game
NeoBoom2
You get what you paid for, 2K achievements at minimum price. If you’re an achievement hunter looking to increase the number of achievements on your profile showcase, then I highly recommend buying this. Else don’t waste your money. This is not a game, it’s just a way of distributing achievements.
– Real player with 12.8 hrs in game
Got this as part of a bundle. I can’t seem to even launch this game properly. Tried various suggested things (as found in the Steam Discussions for this game) to fix this but nothing did the trick so far.
Subsequently I can’t really say anything about the actual gameplay, neither good nor bad. At 2k+ achievements I reckon the main target audience isn’t there for compelling gameplay in the first place though.
– Real player with 5.2 hrs in game
NeoSticks
A small game, but so many problems.
The first thing about the game is, as do all neo games, that it looks nice. This would be a pro if it weren’t for the fact that everything what you see, from the background to small changes in the shape of the circling sticks, suggests that it is a 3D game. While in fact, it’s 2D which is as annoying as it is dissapointing. (in the start it’s confusing because you expect objects to overlap before you get hit)
Next problem with the game is that there are different difficulties, as they promise in the trailer, but there are only the 2 speeds you see in the trailer, so you will always play too easy or too hard.
– Real player with 55.5 hrs in game
I finally played a Neo game and didn’t even look for him.
This game made me hate myself about 3% more than usual, for how much I liked it.
Not sure I’ll ever play it again, but I venture to guess that playing this game for more than the achievements will unlock portals….
– Real player with 10.8 hrs in game
Startup Company
I’ve never played these tycoon/ management games, not even as a kid so when looking for something new to play I came across this and I have to say I’m very impressed, not disappointed in the slightest.
Game
Ever wanted to know what it’s like to run your own business? Well here’s a chance. Start-up Company is a business simulation game that’s is published and developed by Hovgaard Games, the first game they have ever made I believe. In Start-up Company you are the CEO of a brand-new company and your role is to manage the company as well as build up your website and compete against other companies.
– Real player with 101.8 hrs in game
THIS IS NOT A MANAGEMENT OR SIMULATION GAME AT ALL!!!!!!
I will preface my now negative review by saying if you enjoy a more casual experience or fancy an advanced take on the “clicker game” concept then by all means have at it. I am not going to say the game is bad because what it does it is fine, but it is misrepresented and being sold as something it is not and the tags it comes under are no longer true.
As of 30/10/2018 I have been booted from the Discord community during a conversation where I had been ASKED what my issues were and was having a convo with another member, the dev (Jonas) saw this as me “bashing his game” which considering HE is the one who chose to change the direction he originally sold it as is NOT my problem.
– Real player with 75.6 hrs in game
Brewer
This game is cheap and kind of rough but it’s strangely compelling. You’re a brewery owner and you buy pubs and sell the beer that you make in those pubs. Someone mentioned “genuinely interesting decisions” or some such in a review of this game here and that’s stuck with me and it’s true. You have to decide which recipes to learn, decide whether to buy a pub and when to upgrade it, decide which beers to brew, and juggle deliveries so you don’t run out.
Is the best $5 game on Steam? I doubt it. But I find myself coming back to it now and then when I want to play for a few hours and don’t want to get into anything that is too involved.
– Real player with 735.4 hrs in game
Overview
Until REXCurse starts getting noticed by developers, ol' Il Pallino is going to have to review games from his own library. One such game that absolutely needs a review is Brewer. Set in a fictional area within Russia, the player starts a brewery and brews beer which is primarily sold through bars owned by the player, but every so often an opportunity (similar to contacts in Omerta - City of Gangsters) to sell beer at greater prices to out of town entities comes up every so often. As with any management sim, the player starts out small and goes on to conquer the gaming world by owning pubs all over the map.
– Real player with 228.7 hrs in game