Don’t Get The Virus
This is an arcade-style, single-player, game where you jump over and under viruses in order to avoid getting infected. You travel in a stream of wind and want to avoid touching it to not speed up as this makes it harder to get a higher score. The objective is to avoid getting the virus for as long as you can and as a result, you get a higher score.
Read More: Best Clicker Arcade Games.
P.U.R.G.A.T.O.R.Y
Lucifer Awaits, Chump!
Pros:
Highly addictive and I found myself lost in time a bit the 2nd time I was playing it.
The Notes can be super hilarious (If you have a dark sense of humor)
Mod support to add your own characters (added few Horror Villains)
Sprite animations are excellent
Cons:
Wish it had more color
While the background music sounds a bit creepy it can be a bit dull in long play sessions
Repetitive sins (mod support option sorta fixed that for me however)
Bugs:
The game soft locked 2 times when i exited in full screen mode.
– Real player with 8.2 hrs in game
Read More: Best Clicker 2D Games.
A great little game that allows you to hand out judgement on souls! once you work out what you are supposed to be doing but that’s part of the fun.
The game runs well and has a very dark sense of humour, with some LOL comments in the victims bio’s, a lot of thought has obviously gone into this game.
The game uses very little PC resources and I found myself jumping in and out to judge the damned….. I mean souls during coffee breaks, much better than minesweeper!
Overall, at such a low price it is worth having a look at, be careful though, you may get slightly addicted!
– Real player with 6.9 hrs in game
GET OUT!
It was a very fun and short game, but it took me slightly longer to Get Out! because I was doing the Commentary instead of focusing fully!
If you want to see my Playthrough, watch it here on youtube!
Pt 1: https://youtu.be/_cKZkhX_GaM
Pt 2: https://youtu.be/fRn_H5_MC9Q
Thanks! If you liked it, please give out a like and comment what you think! Have a nice day!
– Real player with 1.1 hrs in game
Read More: Best Clicker Cold War Games.
I really enjoyed playing this game,i love the black and white vibe
found it complicated but not too complicated,i recommend playing this:).
- DIFFICULTY -
☐ to easy
☐ Easy
☑challenging in a fun way
☐ Hard
- MUSIC -
☐ Bad
☐ Not special
☑ i mean i like it
☐ Good
☐ Beautiful
- PRICE -
☑ Free
☐ Underpriced
☐ Perfect price
Could be cheaper
☐ Overpriced
☐ Complete waste of money
- LENGTH -
☑ depends how long you take
☐ No ending
- FUN -
☐ I’d rather watch paint dry
☐ Hard to enjoy
☐ Repetitive
– Real player with 0.7 hrs in game
Target Practice
There’s one game mode: Target Practice.
Click targets to bounce them, if they hit the floor you lose! You have three abilities to help you do this.
Q: Time Pause
Freeze all Targets in place for 5 seconds. Click again to stop early.
W: Bounce All
Bounce all targets at once!
E: Remove Target
Delete a target from existence.
You can also change how the game plays by changing the variables! Head to the Change Variables menu and do whatever you want. Make the targets fall like meteors for the challenge, or reduce the cooldown of your abilities for a relaxed game. The choice is yours.
Gravity Escape From The Maze
It’s a great game. Controls simples, but challenged.
– Real player with 15.0 hrs in game
Jogo com gráficos simples, porém bem polidos.
Muito divertido e desafiador.
Pra quem gosta de desafios eu recomendo.
– Real player with 2.2 hrs in game
恶灵退散 Go Back to Hell
the art style is cool and the sound track slaps but this is just an eye spy game for anyone thats confused by the description like i was, theres no instructions or dialog your just looking for the weird things in each image with no other context. so ya if plot is what your looking for and not just an ideal thing this isnt it but its nice none the less 3
– Real player with 2.3 hrs in game
Dark Zone Defense
This game is amazon, good feedback , hit , sound. levels are challenge, boss are dangerous, every time I died and retry, different enemy combination appear, different weapon skill ability combination, make a lot of fun, many surprise! I would like a big yes!
– Real player with 14.0 hrs in game
A difficult and addicting game!
I’ve been playing this game for about 5 hours now.
It’s really fun and it hooks you right away~
– Real player with 5.3 hrs in game
Chicken Police - Paint it RED!
Great game, couldn’t put it down until I’ve finished it.
Really hope there’s another one in the pipeline, I’ll definitely get it.
If you like detective games, and/or noir then it definitely will worth your while.
The concept of using animals in the art while weird at first glance, really grew on me, especially when I heard them talk.
There’s just so much effort put in the art and voices it’s hard to overstate.
I’m actually super interested in some unexplored areas, like the hive and Roachtown.
– Real player with 15.9 hrs in game
I usually don’t play visual novels, but Chicken Police made me interested and curious immediately when I saw it on Steam for the first time. I decided to buy it because of its distinctive art style and the fact that I love crime/detective games like L.A. Noire, The Wolf Among Us, Sherlock Holmes: Crimes and Punishments, Grim Fandango and many others.
Chicken Police has a very special noir look combined with very sharp colors when the game wants you to really NOTICE something, for example a text painted RED or stunning GREEN eyes on one of the characters. I absolutely love the contrast. The idea of having human bodies and animal heads is amazing! Also it gave the game a great opportunity to make good animal related jokes.
– Real player with 14.7 hrs in game
Beyond the Invisible: Darkness Came
You’ve been called to check a SOS signal from the town of Gateville and when you arrive on site, you’re attacked by a shadow. What’s happening? Why do you feel like the world is at stake?
Beyond the Invisible: Darkness Came is a casual adventure game, with puzzles and hidden objects scenes… oh, sorry, only four HO scenes (and one in the bonus chapter). In other words, the game is more about solving some puzzles and finding objects, combine them and use them to advance.
I must say that the game has a good way to tell the story (cutscenes are good), that the voice acting is good and that the rest is correct. I love the HUD and the “diary/notes” feature is different from the usual book. But these points can’t help me to get over the fact that….well, actions are ridiculous. Since when a crane toy can help to retrieve a cat carrier that is meters above on the ice cream shop? Also, how come the big umbrella can’t help to open the trunk of the car but an heavy pipe can? And why a wire can’t open a locked toolbox but an hairpin is? Without forgetting the key with a clock tag that is opening a crate in the garage…. without any clue than your brain remembering the locked box. Oh and the making music with pans during the third HO scene which doesn’t open the trapdoor to get the sieve despite doing the right sequence. Took me I don’t know how many tries before understanding that I had to go slower! Seriously?
– Real player with 13.3 hrs in game
While at first I was kind of happy regarding the parti pris regarding the comics like of the introduction, I quickly was disappointed by the game, its logic and the issues regarding the way you have to click to aim properly at what you want.
The Hidden Object scenes are a complete annoyance because of that. You need to click two or three times to the same items for it to be accounted and not having a message regarding spiderwebs on the very first HOG and this problem persist all along the game.
– Real player with 7.8 hrs in game
The Last Order: Dungeons
As “Clicker” games go, The Last Order: Dungeons looks excellent! Not only does it look great, but the developers went beyond the graphics to include additional color palettes, excellent scan line options, and even controller support. They also built a progression system into the game and gave you different “outfits” for rewards. I commend the enthusiasm and appreciate the touches that bring more to this simplistic genre.
This overall presentation gives you an idea that there is something substantial to look forward to. It’s kind of like something that drives you to keep playing, in hopes of glimpsing the unexpected from a simple clicker game. Unfortunately, my curiosity for the game fell off a cliff about 20 minutes in, and I never really found out if there was something more beyond Dungeon 1-5. There might have been an increase in the difficulty to blame, but in all honesty, after so many attempts of these mundane runs, I lost interest and didn’t care enough to keep going. I did put my big boy pants on and talked myself into playing about another hour, trying to find out what was on the other side of level 2, but that never happened.
– Real player with 1.5 hrs in game
Art is good, music and sound are amazing, much content, not much else to say.
This game has a simple concept, so simple in fact that it is hard to balance it between “So hard that it’s frustrating” and “So easy that it’s boring”. However, after the first patches, they managaed to reach exactly that balance, with level-like challenges, a difficulty setting and a customizable training mode.
Also remember to use your spells! Makes the game both more exciting and easier.
– Real player with 0.9 hrs in game