My Name is Mayo 2
best thing since “my name is mayo”, the first installment. i laughed, i cried, i got aroused. the layout for the story is a lot easier to follow. it was a bit of an emotional roller coaster. hours of entertainment while still remaining relaxing. and that finally was awe inspiring. for those that didn’t like it is either broken or was playing the wrong game. would absolutely recommend to anyone that enjoys clicking mayo and mayo similar items. all thats missing is the multiplayer.
– Real player with 12.8 hrs in game
Read More: Best Clicker Simulation Games.
I highly recommend My Name is Mayo 2. It’s a griping story of love self discovery facts that will blow your mind. Best of all the return of Mayo. If you love Mayo and just can’t get enough of it. You need to buy this now. Don’t have money beg someone anyone so you can get your Mayo fix!!! Everything is going to hell anyway . Get mayo to save your day !!! Oh mayo why did it take you so long to return?? I can die in peace now that mayo has come back!!!!
– Real player with 1.8 hrs in game
Fruit for the Village
I’d be more lenient if it were an early access title still in development, but the dev seems to have abandoned it regardless. It clearly was not fully tested before submission - both (relatively) minor (text running off the edges of the surface it’s supposed to be printed on) and severe (totally game-breaking inability to save) bugs become apparent after only a short time of play. The supposed ‘narrative’ is delivered exclusively through a series of sterile radio reports from a very bored sounding narrator, and is told at a geologic pace. Even after my full hour+ of play there was no clear plot, just the barest hints of potential conflict brewing.
– Real player with 1.8 hrs in game
Read More: Best Clicker Indie Games.
Was it worth $10? Absolutely not.
Is it worth $1.80? Maybe, depending on who you are.
If you are expecting a true garden simulator or a game with an interesting story, then you will be quite disappointed on both counts I’m afraid. However, if you are one of those people who likes to take the barest hints of story and setting and weave your own tale from them then there’s hope. I don’t know if there’s a way to win this game or not yet, though I am attempting to find out. There’s a story mode and an endless mode which implies that the story mode does reach a conclusion at some point. For me, the true entertainment in this game came from figuring out how to cheat the system in humorous ways. For example, in order to progress in the game you have to continue to buy and send bowls of fruit to the village. In order to do that you must make money. In order to do that you must grow fruit. In order to do that you must either continuously hit a wooden platform with a pair of mallets (I’m telling you this because the game doesn’t, so you’re welcome one person who’s ever going to read this review), or buy an auto clicker to click the platform for you (at a much slower rate than you can do it yourself). It’s simple enough until you realize that inflation is no joke in this village’s economy. That’s when you either fail repeatedly, wave your arms until they fall off and still fail repeatedly, or start discovering the way to cheat the system. Turns out, you can attach as many planters as you want to one auto-clicker as long as the planters aren’t touching one another. This makes it unnecessary to grow any fruit yourself and you can pretty much just sit at the bottom of your cave doing nothing but occasionally buying absurdly overpriced fruit bowls until you feel like you’ve got your money’s worth of this game.
– Real player with 1.5 hrs in game
More. The Eternal Utopia
To tell the truth, this feels like a fan fiction someone plastered with supersaturated colors and one image of Thomas More. All the images seem extracted from somewhere in the internet and I can’t help but squint my eyes at the color overflow. The story is a bit random, starting in Thomas Mores' study room, but some incident throws him in the present world. There are some philosophical ideas hidden in the conversations, but I felt like being put on rails. Everything passed and after half an hour of reading dialogues and monologues, I reached an end.
– Real player with 0.3 hrs in game
The Gateway Trilogy
Totally recommend it!!
Such a great puzzle game & obviously a lot of “outside of the box” creativity, thought, humour & planning has been applied by the producers of this wonderful game. I still chuckle when thinking of that poor guy hooked up to the computer while attempting to do math questions without getting zapped! lol….. I think i saw that they are the same producers who created the masterpiece called “The Dream Machine” which i am also presently enjoying. I don’t think any of the games i have bought up to now has made me laugh so much such as Alice’s explanation to Victor of her vivid dream on the cruise ship….the humour & again the creativity is outstanding. I can’t fault either game even if i tried (if a game(s) can be called a work of art then both these deserve the title.) Good going, producers & i will look forward to any future games done by u! BRAVO!!
– Real player with 21.1 hrs in game
Crushing disappointment
I liked the first two Gateway games. They were short, but inventive, and had a wonderful atmosphere of dread and the feeling that you weren’t supposed to be there. Nothing was explained, but that was okay. They were just short little web-based games that you could finish in a few minutes.
So, given the first two are still available for free, the main attraction to this package is Gateways 3. It’s much longer than the first two, but is that a good thing? Well, it would be if there were any creativity. The bulk of the gameplay is made up of mind-numbing tile puzzles (The kind where you have to trace a path without backtracking). There are TWENTY EIGHT of them here, and they make up the bulk of the playing time. They’re frustrating, tedious, add nothing except padding to make the game last longer. And since the game has such awful pathfinding, it’s safest to more your character one, single, tile at a time…which makes everything take six times longer.
– Real player with 13.3 hrs in game
Silver Blue
Silver blue is a BL visual novel 15+ with anime style, containing adventure fantasy content.
♦Three love interests and their respective routes, with 10 different endings overall depends on your choices.
♦Around 150k-200k words in content.
♦More than 40 in-game Illustrations.
♦30 original backgrounds.
♦20 original soundtracks (currently we have 6.)
♦OP & ED videos.
♦4 different title screen for each route.
The Judgement of Q
After i tried it, i’m not considering it as a puzzle game only, but also a brainstorming game, where you think through this short trip about the meaning of life and about the truth of it (that’s how i would describe it). Great game from an ambitious developer and i hope there will be more games like this.
– Real player with 5.6 hrs in game
The judgement of Q is one of those simple games to play when you want to chill, the puzzles are thought provoking, but not frustrating. The soundtrack is soothing and harmonic with the progression of the game. The environment design is the most beautiful aspect of the game, giving the player a sense of discovery and curiosity, that goes along with the narration, which can get somewhat confusing at times, but the game is mostly visual anyway.
There are occasional FPS drops between loading screens, but nothing that will completely upset your experience. It’s an overall calm and relaxing experience with meaningful implications.
– Real player with 4.5 hrs in game
Angelic Waves
A young man finds himself helping three secretive girls move into a huge apartment above his. Will this bring a spark to his social life?
I liked…
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The atmosphere (it’s a positive, down-to-earth experience mixed with some supernatural elements)
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The voice acting (the game is partially voiced which realy adds charm to its characters, it even includes a song by one of the VAs)
I didn’t care for…
- The mixed art direction (MC’s apartment is described as small but it looks quite spacious and well-decorated; a crowded open-air concert is illustrated with a picture of an empty field with no stage or people in sight; CGs feature multiple different artstyles, all of which are perfectly fine but it can feel jarring in places)
– Real player with 2.8 hrs in game
I usually don’t play and like these kinds of games but this game surprised me for the better! the writing is pretty great for the most part! . it’s hard for me to stay focused and NOT get bored in these types of games but in this case, I was so focused and curious about what is gonna happen next. the soundtrack added spice to the game and it was just on point. In the time that I played, there was only one multiple choice answer in order to continue the dialogue, and I really wish there were more, maybe there is more, if so, I wish it was more frequent in one hour of gameplay. other than that, really interesting!
– Real player with 1.0 hrs in game
Luffy: Way Back Home
A great slide puzzle game featuring a cute cat called Luffy as a mascot. The game provides a casual, fun, relaxing experience for the most part, but hides surprisingly difficult levels in the later game, that on the other hand are very rewarding to beat.
– Real player with 41.3 hrs in game
What a nice game! I spent hours solving the puzzles. The main character is very cute, I really liked the background sound. Congratulations!
– Real player with 5.3 hrs in game
Dreamer: Puzzle
Nice jigsaw. Simple, but cool.
– Real player with 1.6 hrs in game
a great puzzle game very fun the art is great. I recommend it to anyone who wants to play a good puzzle
– Real player with 0.5 hrs in game
Evil Shogun
Finished in less than an hour. Too short for this price. Dialogs are lame and the story is underwhelming. Puzzles take 3-4 seconds to complete.
– Real player with 0.9 hrs in game
❗❗❗ Warning: Mac/iOS ONLY ❗❗❗
There is no warning about this anywhere on the Steam page, this game does NOT work on Windows.
– Real player with 0.6 hrs in game