Balloon Saga
This game is in my opinion not worth the prize but you could add some features and make it worth it easily.
I dont think i needed that experience in my life but something in my view of the world has changed. I dont know what but i can feel that i am a better human. All in all 4/10
– Real player with 0.6 hrs in game
Read More: Best Clicker Adventure Games.
Well Done for making it to my Random Steam Key Playlist, the game is very entertaining.
YouTuber: Fellowplayer
– Real player with 0.3 hrs in game
Shakes and Fidget
I’m not sure if I’ve ever stopped playing this game.
Look at my hours.
JUST LOOK AT THEM.
All of my friends are concerned and confused.
It’s taken months for any of them to work up the nerve to even ask me what this game is.
“It… must be very good." they all say.
WELL, IT ISN’T.
THIS GAME IS MEDIOCRE AT BEST.
BUT… I CAN’T STOP PLAYING IT.
Y e s.
I highly recommend this game.
– Real player with 9070.3 hrs in game
Read More: Best Clicker Adventure Games.
*IF you expect deep insight into the game don’t bother, I’m not sure as far as spoilers go in games without stories but minor spoilers included (probably)
Well first of all I was motivated to write this review(my first) by a promise of 5 mushrooms (in game currency)… (although it did say rate, so maybe I’m mistaken, think I got the mushroms though so I’ll be a good sport and write something) edit here I would like to say that 5 in game currency is not much and the review is not positive because of this, it is positive because i really like this game hence the 55h+ game time*
– Real player with 2380.9 hrs in game
Ero Tennis
[0.5] Controls & Training & Help
[0.1] Menu & Settings
[0.2] Sound & Music
[0.2] Graphics
[0.3] Game Design
[0.3] Game Story
[0] Game Content
[0] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
Stars received: 1.6/10 ___ Note: v.4 [0.0 to 1] = personal impressions
Game description key-points: a mouse Clicker
Overview: missing a cake and cherry…
– Real player with 8.0 hrs in game
Read More: Best Clicker Action Roguelike Games.
Asset Flip from this Unity Asset Kit:
https://assetstore.unity.com/packages/templates/packs/tennis-mobile-full-game-152743
https://www.youtube.com/watch?v=xVF1ZHeI-NA
My Score: ZERO. ..Not Recommended!
– Real player with 0.1 hrs in game
Shop Heroes
It’s a hard choice whether to recommend or not for this game. I have spent 3 years playing and have enjoyed much of my time engaging with the game. The game however has slowly been designed away from the game I enjoyed and the potentional I saw for it that kept me engaged, until I recently stopped playing. I follow the game still in the hopes the development will correct itself to be the game I fell in love with at launch, but hope has faded to dust long ago.
Ultimately the only way to decide if I should reccomend this game will depend on what you are looking for from the game. The gane needs to be define by if you intent to be a ftp, ptp or small finacial supporting player. As a ftp player I can recommend playing the game for at most around 10 to 20 hours and then walking away. You will have an enjoyable experience that wont be tarnished by the pay to play features. The game is addictive and has an enjoyable progression system. Unfortunately the late game, and some of the mid game, is tarnished by the games premium currency and pay to play walls.
– Real player with 3336.3 hrs in game
As you can see by the hours on record, I’m not a new player to this game. I plan on continuing playing even after this post, at least for a while. First and foremost, this is an addictive game. But I won’t recommend it. (As of the end of the middle of September, I stopped playing because of no change. This was originally posted back in June.)
I started this game because a friend also played it. He told me it was similar to Swords & Potions 2, but better, and I found it to be true. I started in August of 2016; however in the recent months there have been a lot of hostility amongst the community due to the fact that updates are very slow to come in this game and there has been little change in about a year and a half, due to the last main change being PVP being added.
– Real player with 1299.2 hrs in game
Flower Design
In the brief time since FLOWER DESIGN was first released, it has blossomed into something rare. It is obvious that this DEV has a love for beauty (as well as desire to share it), and that love is what motivated him to embark on this project. But he also created something of beauty that encompasses game concepts (and even achievements now!)
When FLOWER DESIGN first launches, few components of flower arraigning are available. The player has a single pot, and very few flowers and accessory plants. The player can select a background, and the related lighting and shadows. At first, I considered that this might be a detriment for appealing to the more impatient of today’s gamers. To actually REQUIRE numerous finished arrangements to be “sold” into the game, to collect game currency in order to access more pots and plants? Would players be willing to wait, and work, to produce more elaborate arrangements, after starting off with possibilities so simple and basic?
– Real player with 11.6 hrs in game
I play this game when I’m supposed to be going to bed but not ready to get off electronics yet. It’s very simple, you pick flowers for a pot and can change just about all the parameters for the flowers and pot, then sell your creation when you’re done; the more parameters you’ve edited, the more it sells for. This game works perfectly on a touch screen tablet, and is pretty relaxing, except for the fireworks sounds when you sell an arrangement.
My major complaint about this game is not being able to move plants around in the pot. There’s a “pose” button that will change their location and direction at random, but sometimes plants will just stay stubbornly clustered away from one corner of the pot. Add the ability to move plants instead of all the other edits the developer is making to this game, and get rid of the fireworks sound, and it would be perfect!
– Real player with 3.8 hrs in game
Firestone Idle RPG
UPDATE Being an addict and having a lot of hopium I carried on playing.
With the new update its just shown how far out they are when it comes to their own game.
You have very scarce currency in game gated behind a timed mechanic that allows you to very slowly level your personal tree which is a very important part of your progress. Its the only mechanic that is server side so you cannot cheat (like you can with gems)
After the update, rather than making a new currency to progress the warfront you are now forced to either use your scarce coins there or on personal tree, there is no where near enough coins to do both, for example past a certain level in the tree you’re looking at a few days worth for 1 upgrade.
– Real player with 9494.8 hrs in game
Original review at 380-ish hours “played”
Started out with some clicking, and after a few resets I found that clicking didn’t really outperform the idle heroes. Now the game sits muted on secondary monitor, occasionally telling me to buy upgrades or start new missions. Aside from not completing daily quests (finish X amount of timer missions, kill X amount of bosses, ram X amount of precious materials down your pet monster’s throat, and such) there’s no real loss of progress from ignoring the game all day.
– Real player with 3346.3 hrs in game