The Last Order: Dungeons

The Last Order: Dungeons

As “Clicker” games go, The Last Order: Dungeons looks excellent! Not only does it look great, but the developers went beyond the graphics to include additional color palettes, excellent scan line options, and even controller support. They also built a progression system into the game and gave you different “outfits” for rewards. I commend the enthusiasm and appreciate the touches that bring more to this simplistic genre.

This overall presentation gives you an idea that there is something substantial to look forward to. It’s kind of like something that drives you to keep playing, in hopes of glimpsing the unexpected from a simple clicker game. Unfortunately, my curiosity for the game fell off a cliff about 20 minutes in, and I never really found out if there was something more beyond Dungeon 1-5. There might have been an increase in the difficulty to blame, but in all honesty, after so many attempts of these mundane runs, I lost interest and didn’t care enough to keep going. I did put my big boy pants on and talked myself into playing about another hour, trying to find out what was on the other side of level 2, but that never happened.

Real player with 1.5 hrs in game


Read More: Best Clicker Pixel Graphics Games.


Art is good, music and sound are amazing, much content, not much else to say.

This game has a simple concept, so simple in fact that it is hard to balance it between “So hard that it’s frustrating” and “So easy that it’s boring”. However, after the first patches, they managaed to reach exactly that balance, with level-like challenges, a difficulty setting and a customizable training mode.

Also remember to use your spells! Makes the game both more exciting and easier.

Real player with 0.9 hrs in game

The Last Order: Dungeons on Steam

Touch The Floor

Touch The Floor

Great little game

Real player with 1.7 hrs in game


Read More: Best Clicker Indie Games.


fun and challenging clicker game…can be used for aim training since it requires precision and speed!

idk if you can unlock a jump ability later in the game, imo would make it even more fun to play (even with limited number of jumps per wave/round)!

Real player with 1.0 hrs in game

Touch The Floor on Steam

Mushroom rain

Mushroom rain

Fun game, great relaxing, great graphic design.

Real player with 3.6 hrs in game


Read More: Best Clicker Indie Games.


A fun and point and clicker game. Very relaxing and if you like Steam Achivements this is for you. Thanks for all the hard work on this guys.

https://www.youtube.com/watch?v=NUIE5DuGcD0

Real player with 0.1 hrs in game

Mushroom rain on Steam

Oik

Oik

Finished the game in about 40 minutes of casual gameplay.

Some levels are too easy, some are too hard and some are too luck dependent (or I couldn’t be bothered to look for a beter solution).

The music is relaxing and very fitting for this game.

Achievements are waaay too many. I can’t understad why there are 3 for every level: “Level XXX”, “Open level XXX”, “Complete level XXX”. Also there are 3 for finishing the game, which are basically the same as “Complete last level”.

It’s not worth the 0,99€ I paid for the game. It offers too little for that price. A correct price for this game would be around 0,70€ I think.

Real player with 4.0 hrs in game

Oik is an interesting game that is trying to ride on the coattails of the Zup! series.

Although not the exact same game, Oik has some similarities, you need to get a piece onto a platform by destroying other pieces. I actually found a few levels that were significantly more difficult than anything Zup! ever threw at me. Level design is nice with no real bugs or issues with physics.

Overall, the game is fun for those on the completionist/achievement hunting trail. It’s just different enough from Zup! to make it not seem like a carbon copy. Not a whole lot of time to be spent on this game, probably under half an hour for most gamers, less if you’re used to Zup!

Real player with 3.2 hrs in game

Oik on Steam

God of Gym

God of Gym

Anybody reading this about “Fingers hurting” , get the game and go to guides I got a guide that will help you unlock all achievements with out having to click left mouse button, no pain

Game is honestly amazing! No need to drop a lengthy review, but I can assure you, you will click so fast and hard you will break your mouse!

Big Thumbs up!!!

Youtube Game play: https://www.youtube.com/watch?v=2uuosYCkfz8&feature=youtu.be

Real player with 3.4 hrs in game

Best game ever ! I just broke both my left mouse button and my space button , but hey ! … I got all the achievements, it’s worth it right ? Guys , right ?

Real player with 3.0 hrs in game

God of Gym on Steam

Oik 2

Oik 2

Oik 2 is a fantastic sequel to what was a great little puzzle game inspired by the Zup! series. This offering contains over 60 levels, 365 achievements, Steam trading cards and some degree of challenge in the hour or so it takes to complete.

Like Zup! the aim is to land a specific block in a zone by interacting with other blocks - instead of exploding them as you do in that game to create a physical chain; here you are required to interact with several blocks, balls and ramps; some of which require perfect timing to land the blue block in the landing area. Most puzzles can be solved through simple trial and error but others can be far more complex that you really appreciate the level design at times.

Real player with 3.0 hrs in game

Oik is very similar to the Zup games. It is very easy to get 100% (good for achievement hunters or those who like 100%ing games). You can follow guides on steam if you have any problems with any levels, completing it would take a few minutes (I have many hours in the Oik games because I wanted the steam cards). There were a few bugs and issues, but easy to go around.

10/10 I definitely recommend this game to anyone that is level 10 on steam or higher.

Oik 2 is my favorite because there are more achievements and they look better. Zup Oik tho

Real player with 2.6 hrs in game

Oik 2 on Steam

Car Demolition Clicker

Car Demolition Clicker

Allright, here is an Update on this game, they did deliver more “content” - then again, there was nothing to it, 1 stage (2 now) beaten in mere seconds. Oh well. They did rework the totem, yay, but broke it even worse. Before it was useless, now its producing more Money then you are able to spend.

Diamons are still useless, you neither need to upgrade Weapons nor Drones.

They wiped the broken Leaderboard, i am rank 1 again, unopposed this time.

They “fixed” Drones by giving them additional levels, which actually was no “fix” but just a way to make even more money, you dont need. Instead of making them harder to get in the first place, you get bombarded with those 3 drones right at the start.

Real player with 268.0 hrs in game

While it’s not a long game in terms of other clickers, its fairly enjoyable nontheless!

  • The game looks and feel nice.

  • The devs are responsive and seem very keen on working on it a lot more.

  • While some dont like it cost money, compared to other games in the genre being “F2P”, I like it. I own the product and there isn’t any microtransactions.

  • Any bugs I’ve encountered, has been adressed and fixed. (Both achievements and gamebreaking bugs)

  • From the clicker/idle genre, there certainly is a lot of room for improvement (End game) but just because something doesn’t take 4K hours, doesn’t mean it can’t be a fun/good game.

Real player with 106.9 hrs in game

Car Demolition Clicker on Steam

Galactic Missile Defense

Galactic Missile Defense

Fantastic nice game i really like it. it gives a very great arcade game experience but mopdern version from the very old classic arcade game Missile defense. I give this a very huge hit for the PC i hope there will be updates and more addons/expansions to be added to this game.

Real player with 31.4 hrs in game

I tried this and then wandered away to play other games for a few months. Coming back to it now, I realise it is actually pretty solid. It will take a long time to upgrade everything for the achievements and I can understand why people don’t put the time in but I am really enjoying this.

Some of the weapons are a real hoot. Basically, I am finding so far that the best strategy to build up plasma, which you use to buy the better stuff, is to buy 9 ammo refills and 9 base repair kits, which are both cheap and use your secondary currency, the cogs along with one upgrade for a base for the lightning gun then keep using the ammo refills on that base.

Real player with 23.2 hrs in game

Galactic Missile Defense on Steam

Human-powered spacecraft

Human-powered spacecraft

Not your average 1€/$ clicker game here just for its achievements.. =P

Well, one hour or two are definitely enough to get them all. And with ease, trust me.

All the achievements are in fact incremental and linked to your progression in the story, so basically everything isn’t missable apart from the least achieved one - basically, you’ll have just to “sync” the cat and rat icon on the lower left part of the screen, switching between rest (red) and work (green) - synchronizing the Schrödinger’s cat and mouse or whatever they are.

Real player with 17.8 hrs in game

Most clicker games go ‘all-in’ on the trend started by cookie clicker; the experience starts out in a state of normality and entices the player onto a long marathon. This marathon entices the player to journey down a rabbit hole of ever more crazy things. Such overarching scenarios help maintain interest, but are very broad and impersonal. In contrast to this approach, Human powered spacecraft takes the clicker style game in the opposite direction with a much shorter format, and a more human and personal story. What it lacks in longevity it makes up for in narritive by telling an enjoyable little yarn. It takes a concept that is bordering on rediculous but somehow makes it work by following through on it thematically, tonally and narritively. For the price, I’d say it’s a successful experiment.

Real player with 2.0 hrs in game

Human-powered spacecraft on Steam

Karate Cat

Karate Cat

Good game. The goal to unlock achievement is hard yet not impossible, keeps me playing. good job.

Real player with 0.8 hrs in game

Focus, timing, and cats

A small score-chaser, Karate Cat is all about timing.

Karateka(t) stands above a stand with wooden plank (or sometimes brick) and has to smash the plank by hitting it at the correct time (as shown by a bar moving up and down, showing a target) or, in case of a brick, sweep it aside. Hitting the brick or hitting the plank at the wrong time makes the cat cry (you monster!).

Hitting the bar at the right time multiple times in a row as it’s going up earns combo and associated bonus points.

Real player with 0.6 hrs in game

Karate Cat on Steam