恶灵退散 Go Back to Hell
the art style is cool and the sound track slaps but this is just an eye spy game for anyone thats confused by the description like i was, theres no instructions or dialog your just looking for the weird things in each image with no other context. so ya if plot is what your looking for and not just an ideal thing this isnt it but its nice none the less 3
– Real player with 2.3 hrs in game
Read More: Best Clicker Dark Fantasy Games.
Polybius Invaders
If you love retro gaming or grew up with games like Space Invaders, Galaxa, Centipede, Tempest and the many many others, then you will LOVE this game! If you’re a casual gamer, you will LOVE this game! The gameplay is engaging, even when it gets a bit repetitive. I am not a huge gamer at all, and I find myself going back to this game often. The music is calming yet exciting, and, while not chip tune or 8-bit, fits the game’s retro atmosphere well with its synthwave/retrowave sound. The graphics are a fantastic modern send-up to the classic pixelated game graphics of the 70s and 80s arcade games. General Goo, while definitely a villain, actually makes some valid points about our modern society. The gameplay is frenetic, but not too much or overwhelming, even for me, who is on the autism spectrum. Definitely play this gem of a game! This is one game that I want to actually beat, and keep playing. If classic arcades were still around like they used to be, this would be well worth your quarters!
– Real player with 53.0 hrs in game
Read More: Best Clicker Arcade Games.
I had a lot of fun with this. I streamed it for two hours-before I needed a break. the music is great, the graphics and visual effects are really nice and the controls are easy to get used to, Really enjoyed this. Thank you.
– Real player with 2.4 hrs in game
P.U.R.G.A.T.O.R.Y
Lucifer Awaits, Chump!
Pros:
Highly addictive and I found myself lost in time a bit the 2nd time I was playing it.
The Notes can be super hilarious (If you have a dark sense of humor)
Mod support to add your own characters (added few Horror Villains)
Sprite animations are excellent
Cons:
Wish it had more color
While the background music sounds a bit creepy it can be a bit dull in long play sessions
Repetitive sins (mod support option sorta fixed that for me however)
Bugs:
The game soft locked 2 times when i exited in full screen mode.
– Real player with 8.2 hrs in game
Read More: Best Clicker 2D Games.
A great little game that allows you to hand out judgement on souls! once you work out what you are supposed to be doing but that’s part of the fun.
The game runs well and has a very dark sense of humour, with some LOL comments in the victims bio’s, a lot of thought has obviously gone into this game.
The game uses very little PC resources and I found myself jumping in and out to judge the damned….. I mean souls during coffee breaks, much better than minesweeper!
Overall, at such a low price it is worth having a look at, be careful though, you may get slightly addicted!
– Real player with 6.9 hrs in game
Sweet Holiday Jigsaws: Halloween Night
Sweet Holiday Jigsaws: Halloween Night is a jigsaw puzzle lover’s delight! The game is totally addictive and I keep going back to place a few more pieces.
The seasonal pictures are lovely to look at and there are 5 chapters, each with 36 images to choose from, plus a bonus (which I have not unlocked yet) and a random, perhaps timed? extra.
There is also the option of using your own photos or art to create puzzles.
Once you have selected your puzzle, you can customize your experience with a variety of choices, such as:
– Real player with 22.8 hrs in game
Interesting, beautiful, colorful puzzles. There is an option to have a timer set to ‘on’ or ‘off’. Even though the puzzles are “cute” which would appeal to younger children I think the puzzle-solving level is set more for teens-to-adults. Halloween themed.
– Real player with 4.9 hrs in game
Forget Me Not: My Organic Garden
A resource management, clicker, visual novel game, my, oh my. And believe it or not in this game these three genres work well together.
Definitely not the usual type of resource management game since one plays as Organa, apprentice to Irene, the owner of a body organ shop who Organa calls Master. Organa works in the greenhouse behind the shop growing and cultivating (on trees) body organs: kidneys, hearts, stomachs, livers, and colons (intestines). As the organ trees grow, they level up (top level 100). As they grow the organs becomes better quality: average, great, excellent. Of course Organa is tasked with filling orders of certain quantities of each organ from customers of the shop. Every chapter introduces a new organ and the sixth chapter is an ending. The credits roll and Organa can return to shop to complete unfinished tasks and gets a whole set of new ones. This after story gaming is basically for that visual novel “true” ending, and for achievement hunters and completionists since this part is a grind. A very easy grind, but still a grind. Also in this after the (first) ending part is the merchant storyline.
– Real player with 37.1 hrs in game
Let’s be real, this game is like another Harvest Moon and Animal Crossing type of game. Don’t get me wrong, I am a HUGE sucker for those games. Can play them all day every day without getting bored. The click based system is one that isn’t a stranger to us all. We’ve all dealt with a game that had to deal with sitting and feel like you are bored to death, but in reality it starts to become a relaxing time.
You aren’t feeling rushed, and you can go at your own pace on evolving the storyline or not. Seriously, if you wanted you could probably just stay on the first chapter to get all the achievements in the game - well some of the achievements. The color palette that’s used for this game aren’t overbearing on your eyes, they are bright, but also toned down to the pastel kind of deal that still catch your attention, without making you wanna gouge your eyeballs out. The artstyle is simply well done to the point of having the different gradiant variations down to the T. I am a sucker for that too. Theshadingtoo!
– Real player with 27.5 hrs in game
Tap Adventure: Time Travel
Pretty fun! If you’re addicted to clickers (which I am) and time wasters (which I am) this is another good addition. Repetitive backgrounds (of course) but a lot more diverse than others, and the fantasy & guild heroes theme is actually utulized unlike most clicker games! Very Free, just expect to leave it running a LONG LONG Time. If that’s not your thing? This is not your game. If you’re looking for a total time soak with easy to play in the background of work? PERFECT!
Edit 7/13: Updating to add a ton of TL;DR basic tips
– Real player with 9596.0 hrs in game
The first thing you may notice about Tap Adventure: Time Travel is the graphics. Whether it’s the character design or the different environments that you end up going to, everything is all very well drawn. It’s genuinely pleasing to look at, especially for a clicker game. Unfortunately, I think this is the only strong point about this game.
Things start out as any other clicker game; you’ll be able to hire a few mercenaries and get through a few hundred levels before you’ll have to time loop. You will have to repeat this process hundreds of times of course, getting a little further each time. You’ll earn more gold, runestones, keys, and manacoins, unlock more artifacts and heroes, and so on and so forth. It’s a typical clicker game.
– Real player with 3066.4 hrs in game
Oraxum Trials
Exiled as an outcast, the alchemist lived a life that many would pity. The alchemist became a revered name whispered across the streets, often being sought out to conduct dangerous and bewildering experiments. Forever being hunted by the Katedral Academy, the alchemist wished to test the limits of sorcery and forge their own path.
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Oraxum Trials is an incremental puzzle game where you conduct complex experiments with the Oraxum, a hexagon-shaped board with magical properties. Master using the Oraxum — the alchemist’s greatest tool — and harness the power of mystical crystals, sigils and more.
Complex Puzzles - Every puzzle has multiple solutions, but you are given the freedom to create your own. Fill up your Oraxum for mana generation, utilizing both energy and corruption to your advantage. Conductors, reservoirs and other tiles can be used to create a solution.
Narrative Cutscenes - Grow your skills as an alchemist and discover the world with narrative
cutscenes. Make lasting friendships, face perilous enemies and uncover hidden secrets
throughout your journey.
Prestige and Upgrade - After performing enough experiments, take your gameplay to the next level by prestiging. Gain access to talent upgrades and acclimation points, all of which will have a permanent effect on your story and gameplay.
Decide Your Legacy - You control your own fate. Will you embrace the dark or light magical arts? Or perhaps you would rather maintain the perfect balance? A true alchemist knows their craft, and only you have the power to decide your legacy.
Viking Butcher
It’s a fairly bad game.
Meh.
I wish I hadn’t bothered trying it out, although it does have a cool concept and neat visuals.
– Real player with 16.6 hrs in game
Nice game - short and sweet.
– Real player with 3.9 hrs in game
Beyond the Invisible: Darkness Came
You’ve been called to check a SOS signal from the town of Gateville and when you arrive on site, you’re attacked by a shadow. What’s happening? Why do you feel like the world is at stake?
Beyond the Invisible: Darkness Came is a casual adventure game, with puzzles and hidden objects scenes… oh, sorry, only four HO scenes (and one in the bonus chapter). In other words, the game is more about solving some puzzles and finding objects, combine them and use them to advance.
I must say that the game has a good way to tell the story (cutscenes are good), that the voice acting is good and that the rest is correct. I love the HUD and the “diary/notes” feature is different from the usual book. But these points can’t help me to get over the fact that….well, actions are ridiculous. Since when a crane toy can help to retrieve a cat carrier that is meters above on the ice cream shop? Also, how come the big umbrella can’t help to open the trunk of the car but an heavy pipe can? And why a wire can’t open a locked toolbox but an hairpin is? Without forgetting the key with a clock tag that is opening a crate in the garage…. without any clue than your brain remembering the locked box. Oh and the making music with pans during the third HO scene which doesn’t open the trapdoor to get the sieve despite doing the right sequence. Took me I don’t know how many tries before understanding that I had to go slower! Seriously?
– Real player with 13.3 hrs in game
While at first I was kind of happy regarding the parti pris regarding the comics like of the introduction, I quickly was disappointed by the game, its logic and the issues regarding the way you have to click to aim properly at what you want.
The Hidden Object scenes are a complete annoyance because of that. You need to click two or three times to the same items for it to be accounted and not having a message regarding spiderwebs on the very first HOG and this problem persist all along the game.
– Real player with 7.8 hrs in game
Blood Moon: The Last Stand
This is a simple but difficult hybrid clicker / wave fighter game. What you see on the store page is essentially what you get. You can move left and right and you click to attack your opponents. If they are within melee range you will attack them with a slash, otherwise you will shoot them. You don’t have to worry about reloading, but you do have to decide who to attack first and which direction to be facing; because you can only attack in the direction you are facing. You have three hits and have a special bar that goes up as you defeat enemies. With that special bar you can choose to heal one health or do massive damage on one enemy. Enemies will come at you from multiple directions and sometimes you have to throw up a shield to avoid damage from a projectile.
– Real player with 1.8 hrs in game