Plantera 2: Golden Acorn
The round blue Mellows return to tend to the garden once more and grow the big magical oak tree that have been rumored to have placed its seed there. Build up your garden around the tree to attract Mellows, round blue creatures that will help you pick up things and harvest your plants.
Tend to the oak tree and grow it to the sky to harvest its Golden Acorns.
Adorn your garden with decorations and watch as your garden grow more lush than ever before with new plants, bushes and trees and get populated by new animals, both in the sea, on the ground and in the sky.
If you want you can pluck trees and harvest plants yourself, or let your Mellows do the work for you while you watch or build and invest in new plants. The Mellows will even continue to work and tend to the garden while you are not playing the game!
As you play you will unlock new items and as you continue to expand and improve your garden your magic oak tree will grow even bigger with it, soon reaching its crown to the sky and beyond!
Read More: Best Clicker Building Games.
Coin Treasures
A really novel idle idea!
I have already put some hours into it and am looking forward to seeing how the game goes.
The developers are very nice and this game definitely needs to be seen by the eyes more idler junkies!
The game can seem too easy at times then the next moment Thor’s hammer takes away all your stuff!
You can sit there and spend all your coins and try to maneuver the items the best you can, but when you come back
it’s always going to look like a crazy mess haha. It will start slow of course, but gradually you can drop more coins faster
– Real player with 198.5 hrs in game
Read More: Best Clicker Management Games.
This is a neat more visual take on relatively simple incremental mechanics… and it kinda works.
TLDR: The game has some issues, but I find myself still playing it after 5hours+, and still enjoying it.
Don’t expect this to be an incremental with tens of new mechanics to unlock over 100+ hours, it is a much more condensed experience. And if you enjoy more visually appealing incrementals, then it’s definitely worth a try - although the current price might be a tad high compared to other games in the genre based on content alone, I found it more than worth it - and especially if the dev sorts out some of the below issues it’ll definitely be justified.
– Real player with 13.4 hrs in game
Plantera
This is a cute, psuedo-clicker that is extremely simple compared to many of the other titles in the Clicker genre. Everything goes together very nicely. The only problem is that it’s mostly a quest to complete the achievements, and then there isn’t much to do. The garden gets maxed out. The upside is that it doesn’t require micro-transactions (I’m looking at you, Clicker Heroes, Adventure Capitalist, etc) to “complete” the game.
The idea is to build a garden with 3 layers of plants (trees in back, bushes in the middle, and vegetables in the front) to harvest, as well as animals to get “produce” from, such as wool, milk, eggs, and random stuff the pigs dig up. There are various critters that will try to interrupt the farming. Wolves and foxes will scare the animals, rabbits will steal vegetables, and birds will fly away with one produce item. Obviously this has minimal impact on the overall output, and they don’t really add much except something else to look at.
– Real player with 86.6 hrs in game
Read More: Best Clicker Building Games.
Published by: VaragtP
Developed by: VaragtP
Genre: Casual, Indie, Simulation, Family-friendly
Release Date: 29 Jan, 2016
Create, expand and watch your garden grown in this super addictive and totally adorable casual clicker game.
Introduction
Plantera is a simple and highly addictive clicker game, where the basic objective is to build and expand your own garden. As your garden grows, you collect more coins which allow you to further boost your garden (and coin collecting efficiency). Boosters can be bought with the coins, which allow higher value of produce, collecting coins when the game isn’t running for larger periods (I can currently leave my game for 12 hours, and come back to a large sum of coins waiting for me!), and guard dogs and scarecrows to scare away the critters trying to steal your produce! Though I’m not generally a fan of clicker games, I have really enjoyed Plantera thus far.
– Real player with 73.2 hrs in game
Mission IDLE
I cannot recomend this game purely because it must be either focused or all other windows must be minimized.
This is an idle game you cannot idle and it feels super bad.
Worse- it doesnt mention any of this.
I might have around 24hours on record but this being the case, at least 10 of those hours was the game actually sitting there, doing nothing…………….. LOL
——–Update————-
I contacted the developer about this and it seems there was a bug in the afk code that was causing this issue.
– Real player with 175.1 hrs in game
This is a simple, grindy, idle game and this dev’s 3rd game. I like it. It isn’t complicated, but it’s very easy to get all the achievements in under 4 hours. You could keep playing to make your numbers bigger, which I was fine to try, but there’s a major bug that prevents this.
Even though the game is only 6 months old at this point, no one plays the game anymore so the dev isn’t going to work on it anymore. Understandable, but there are some huge problems with the game in it’s current state.
– Real player with 8.3 hrs in game
SEARCH ALL - ANIMALS
This is a very cute game, I enjoyed it. Some item are very small, but they have that great magnifier to enlarge, and You can get it huge so that You wont miss anything.
The game has a save, so if You can’t finish it in one setting, it will save Your progress till You come back to continue it.
The Developers are great, responding fast if there is any problems, hope They bring some more games like this on the market, and I’ll buy them.
– Real player with 2.2 hrs in game
Challenging and chill at the same time. I like the music a lot, even though it is a short loop playing over and over–it’s perfect background. You WILL use the magnifier in order to find everything, but it isn’t too difficult to achieve 100%. It took me a half hour to find everything, which is my only complaint: I wish there were more scenes to play! I sure enjoyed what was here though, and will definitely look for more from this developer!
– Real player with 0.5 hrs in game
Dallen Clicker Ultimate
this game is so good. absolutely incredible. the music is nostalgic, so peaceful and nice. really puts you in a good mood. the dallens are very stylish and will give you a good laugh. dallen is pleasing to look at, so it’s not a pain to play. i will 100% play this game for the rest of my life.
– Real player with 11.5 hrs in game
Dallen Clicker Ultimate is one of, if not the most inspiring, beautiful, heart-wrenching, fun, and overall incredible game I’ve ever had the pleasure of playing. Everything from the OST, the art and graphics, and the story are all truly a masterpiece. Through the course of this game I was taken through an incredible story of bravery, heartbreak, and friendship. Never has a game taken me through so many emotions so beautifully and flawlessly. The gameplay was exquisite. Its fun, and it lies right in that happy medium between a fast and slow-paced game. Not to mention the characters - beautifully and creatively designed, all with unique personalities. I wish I could experience the wonder that is Dallen Clicker Ultimate all over again for the first time and be able to relive those incredible experiences I had through each moment of this game. 10/10 - definitely my new favorite game of all time.
– Real player with 3.3 hrs in game
Cookie Clicker
“Ultimately, the cookie economy is not designed to help people. It just makes cookies. Like a virus or a tumor. Its nature is to exploit everything around it for its own expansion. Grandmas, banks, temples, every part of life is perverted to serve the purpose of the economy. Nothing is too sacred to be sacrificed on its altar. And for what? What’s the point of a massive, global economy, if it fails to protect the elderly and the vulnerable? Even those with the most cookies don’t really benefit from the system. Past a certain level of wealth, you can never spend that many cookies. And it’s not like the game ever ends. You cannot “win” Cookie Clicker. You just keep making cookies until you stop or you die. You just hoarding cookies for its own sake. It’s not really about the cookies, it’s about the accumulation. Getting more. You could be collecting any meaningless number: points.. subscribers… small, green pieces of paper… past a certain point you just making a number go up.
– Real player with 2202.0 hrs in game
Cookie Clicker is a bizarre game and one that makes me wish that Steam had something better than a binary Yes/No review system, as this game can probably work well for some people but horribly for others. I have tried to keep this review as short as possible, but with enough depth to let you know whether this game could be for you.
The idea that idle games can form some sort of critique of modern games (especially with RPG elements increasingly commonplace) is well-worn and incredibly applicable to Cookie Clicker, and whilst some idle games have started charging for in-game purchases, Cookie Clicker is admirably devoid of them. The real question for someone approaching this is whether what Cookie Clicker does is subversive enough to warrant putting time into it at all.
– Real player with 836.1 hrs in game
I Can’t Believe It’s Not Gambling 2(K)
The float on the drop sucks and the minigames are a chore really - good try tho.
Also the spin is so damn slow that I just want to leave my computer alone while it clicks for me.
As a note, I enjoyed the previous installments of the franchise; but this one has too many waiting mechanics that I can’t get myself to play it.
Not worth the asking price for a idle clicker
– Real player with 26.0 hrs in game
K so after finishing the game here is my Review comparing it to the first game!
Over all a bit of a let down i feel…
ill give a score and quick breakdown :)
(tldr)Score 6/10
+8 for the memes.
+1 Low Price.
+1 Nice Skin/Machine Textures.
+1 Chill Sound.
+1 Washed Hands.
-1 Lack of Machine types(3) compared to the boxes in the first game.
-1 No way of Knowing how many Spins have been Taken witch is also less content vs the first game which a LvL up per draw.
-1 Minigame was far to inconsistent and personally i found Boring but maybe I’m just a snake fan i guess XD
– Real player with 20.2 hrs in game
Loot Hero DX
TL;DR: A well-made but fairly pointless grinding game. Only recommended for achievement hunters so you at least get a trophy out of it.
In a traditional RPG you usually start as a low-level character with little to no equipment and the only way to become more powerful is to complete quests kill monsters.
Basically begin with a standard RPG. Take out quests and dialogues, reduce equipment to purchasable stats and reduce the combat to just damage-per-second and make it a side-scroller and you’ve got yourself Loot Hero. The gameplay consists of three parts: choosing a level, running left and right killing monsters and buying better stats at the towns in-between. There’s also a short and pretty meaningless story: a terrible dragon has appeared and you, the hero, has to go and kill it to save the land.
– Real player with 31.1 hrs in game
I really want to like this game: it has really neat pixel graphics, lots of critters to kill, keeps stats, and has achievements and trading cards. But, the reality is that the gameplay gets boring after the first three minutes. Even the added concept of releasing miners to collect gold for you after every successful run through all levels fails, because it’s just accelerating a timer event…it doesn’t add to the gameplay at all.
In the end, all you do is collect enough treasure and XP to buff your character, who kills the baddies by – literally – running into them. There is no learning tactics for combat or developing strategies by buffing your character a specific way. You just level up your stats evenly as you collect loot, enough that you don’t watch your health bar go down much at all while you’re running back and forth, grind away until you start taking damage as you continue through the levels, and then rinse and repeat. Gameplay does not change on any levels, nor do you treat any of the creatures differently…you just run through them.
– Real player with 8.2 hrs in game
The Sealed Ampoule
An interesting variation on mystery dungeons.
The Sealed Ampoule is the newest game from CAVYHOUSE games and it is just as beautiful and strange as their other titles. Fans of mystery dungeons won’t find a ton of challenge here but it is a nice pared down experience, it’s pared down in that there is only the one dungeon and look of it doesn’t really change save for the ever shifting background colours, also while you do always start at the first floor your levels don’t reset and you accrue experience and stat upgrades that help each subsequent run. In another deviation from the usual mystery dungeon, there are no upgradeable weapons or clothing instead you upgrade the dungeon itself and your skillset. The characters are charming and while the story is simple it’s nice to solve a mystery.
– Real player with 70.7 hrs in game
Like the other Cavyhouse games, this is a very aesthetic, weird and experimental game. If you played Forget me Not? It’s about twice as long and grindy. Still worth playing if you’ve liked other Cavyhouse games.
If you’ve not played something by Cavyhouse before… this would be a good starting point, as it’s the first one timewise? If you’re just looking for a roguelike, and have played a bunch of those this likely won’t be super interesting to you though. it’s fairly low stakes (die = resources lost and that’s about it), but there’s also not like weapon/armor upgrades. there’s just skills and upgrading the dungeon itself. And loot is all recovery items, tools or materials. If you want a very relaxed, and less complicated roguelike though? This may actually be a perfect fit for you.
– Real player with 57.8 hrs in game