Giant Blobs From Mars
Blob invasion imminent! A chess?-like invasion-blob game! I don’t think I’ve played anything like this before. Worth a try if you like puzzle games with a twist.
– Real player with 2.1 hrs in game
Read More: Best Clicker Time Management Games.
The atmosphere is good. It was a better experience than expected.
– Real player with 0.5 hrs in game
Insaniquarium Deluxe
damn ffs that mama fish is so damn thicc 10/10
– Real player with 37.9 hrs in game
Read More: Best Clicker Singleplayer Games.
easily best game cuz fish poop out money (profit)
– Real player with 10.0 hrs in game
RedShip
This game rules, it’s candy crush for gamers!
– Real player with 0.2 hrs in game
Read More: Best Clicker Strategy Games.
SimpleProject
In a moment, I became a big breast sister, when I was drooling, suddenly, a shadow almost scared me impotence, garbage!!! Then I went to heaven for no reason, and opened my legs to let a bunch of aliens study and give injections! A spasm, shuttle time and space, the next scene is really incredible! I’m on my knees!
– Real player with 0.3 hrs in game
on Valve Index it is literally just the “menu”,
i say “menu” in quotations because a menu implies that some of the buttons actually work.
instead you get a splash screen picture with “language” on the left and “quit” on the right,
no buttons on the index knuckles do anything, nothing can be clicked,
and nothing on the mouse/keyboard does anything either.
– Real player with 0.2 hrs in game
Idle Expanse
I quite like this game!
To describe it for idle game enthusiasts, it is a fairly well polished ‘active idle’ game where you send troops out to planets to fight and get you money. By active idle, I mean you progress faster by having it windowed and minimized than by closing the game and just starting it up later.
Pro:
I have not seen any bugs or memory leaks, and it keeps running smoothly.
Troops wandering around on their own to fight! After years of having to micromanage units in various games, having them do so on their own is a real blessing. Their pathing is also consistent, so it they survive a place once, then with nothing changed they will survive it every time.
– Real player with 844.0 hrs in game
Context for this review - I have very little experience with “idle” games. I downloaded the game, popped it open, and all of a sudden two hours had passed.
Pros:
-
Plenty of interaction for your mouse to click on, at least in the early game. I imagine as the game progresses and the missions grow in length that will slow down a bit, but dang it’s engaging.
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Well-designed interface with polished visuals. You can’t hover over an option and get a pop-up tip, but you don’t need it. I’ve never played a game quite like this and it was all still pretty intuitive for me.
– Real player with 200.0 hrs in game
Lazy Galaxy 2
I like this game, but it takes a while to appreciate it,
My first impression of this game was well, not good – the graphics are old school, the combat uninteresting and some of the stuff like achievements seemed to be impossible,
After 84 hrs of playing it though, I really like it. Its addicting. It has depth.
The combat really is a little funky but that might be idue to my graghics card (its not the best in the world).
It is well thought out,.
IT REALLY IS LAZY. The game lives up to its name. You don’t have to be particularly paying close attention to it. It is a good game to play when you are not in the mood for something super complicate like “War on the Sea”. Unlike my other simulations, if you fll asleep playing you game is not badly affected.
– Real player with 598.6 hrs in game
This game will let every Idle gaming heart skip a beat!
Not only is the artwork amazing but the replayability is huge!
With the last update (Cataclysm update) not only can you prestige now, but after conquering the whole galaxy you’ll be given the option for New Game+ in form of a inovative system: You get to choose your own blessings AND curses for the new game!
In my opinion Lazy Galaxy 2 does this better than 95% of other Idlegames i played so far and this really makes it fun.
The game is still in early access, but fear not! The developers are EXTREMLY transparent and communicative with their community and fans and even take suggestions and critic the right way and morph it into something beautiful!
– Real player with 489.1 hrs in game
Project: Cow
Different and fun.
– Real player with 2.7 hrs in game
Bounty Below
this is true that for a lot ,the action rpg dungeon thing is not playable.
but about the clicker thing that’s very enjoyable more than 220hours done
and i have a lot to do still !
William cheek (the developer) probably have found a way that suit him.
i love the game,the style,the colours,how it is done.
i will probably “wait and see” the futur work of this studio
that was lola from south korea 3
– Real player with 285.1 hrs in game
Remove the achievement for 200 levels of dungeon crawling, no one wants to do that… if anyone has or bothers to in the future, I feel really bad for them. I will not be bothering. The ridiculously long wait time, while the game is running, after level 160+ is criminal, especially after having sunk a straight week and half of vigilant attention. I see no reason to trade off from ore gains, etc, to forge bonuses, I tried on one ascension to bother with forge upgrades and it was mega-depressing. remove these stupid unit items that do nothing, like EVERY MAGIC UNIT ITEM… Do you want to upgrade the bonuses granted by use of the staves, wands, books power/patience/whatever? NO! I DO NOT! I WANT TO GET TO LEVEL 170, THANK YOU! I want to be DONE already, thank you! Sitting around the Octillion-Nonillion ranges, 165+ Level, all Units sitting between 300 highest to 110 Lowest (‘Shapes of Damage - Units’ the last five possible units, all over 100, with tems, etc…) Do something to fix this and I will change my review.
– Real player with 183.1 hrs in game
Darkzone: Idle RPG
I have been playing for a long time during the alpha (before a massive overhaul of the combat happened) and when a Steam version (that also got like a 6 months alpha) happened.
When I found this game for the first time, the game was a bit clunky and the UI somewhat weird. The game was way way more simpler, we didn’t have conquest, the story was played ALWAYS as co-op (you used a second player as a bot, anyone in the range of your level), and we had a tap system to do damage, that nobody used.
Devs, in discord, listened to feedback, and with every update, some of the clunkyness was removed, some suggestions were added, things got changed, and we eventually got a massive rehauling of the combat and progression system, with levels, attribute builds, skills, and new different stats (evasion, accuracy, damage reductions… those stats didn’t exist at all before).
– Real player with 1310.2 hrs in game
It’s a (mostly) auto-battler with some rpg / strategic elements that is a port from a mobile app. My sole experiences with the game have been through Steam, so this review is not based on the mobile experience. Overall, I recommend the game to players who enjoy incremental / auto-battler style games that incorporate some strategic elements.
Pros:
It’s visually appealing
The devs are exceptionally active on Discord and respond promptly to player issues. They remain positive in their player interactions regardless of ratings. When I raised an issue with my account, it was addressed quickly.
– Real player with 511.7 hrs in game
Space Colonizers Idle Clicker
Brief Review
PROS
Space Colonizers is an entertaining, amusing incremental idle game in the clicker genre. It has a bit of strategy and simulation tossed in for good measure.
As you wander the stars, you will use skills on cooldown, upgrade your spaceship, collect aliens which offer persistent bonuses for your journey, colonize planets, portal through black holes, and mine asteroids for gold and dark matter. Buildings and Research give you a substantial feeling of progress and persevere through each return to Earth.
– Real player with 2971.3 hrs in game
Practically no end-game contant. Research scales very, very badly with the economy. Not one bit of content update since release. Meh.
– Real player with 1195.8 hrs in game