Double world. cave song castle

Double world. cave song castle

I’m interested in finish of this game.

A story and some characters make my interest.

But now it’s not completed.

After update at April, there is a stage that player can enter before but can’t currently.

I’ll push good button for support the development.

If the development is completed, I can sincerely push a good button!

Real player with 0.7 hrs in game


Read More: Best Clicker 2D Fighter Games.


Double world. cave song castle on Steam

Bring Dad Home

Bring Dad Home

Why is it called “Bring Dad Home”?

Because the game was inspired by my real experience.

It was at the beginning of 2019, a dark night on a high month, and my dad just participated in socializing and drank too much. After getting out of the car, what only I can do is helping him walking home.

I’m not strong, but dad had a huge body.

It was okay at first, but gradually became physically weak and unable to help him later. My dad fell and got injured. He was taken to the hospital immediately by me.

A few days later, our team participated in the 2019 Global 48-Hour Extreme Development Competition, and we got a question about family relationships-“What does home mean to you?”

So, we hit it off right away, and “Bring Dad Home” was born.

After 48 hours, we won the “Most Popular Game Award” in Guangzhou.

At the end of 2019, “Bring Dad Home” was selected for the Indie Prize finals.

We hope that this game will not only bring joy to everyone, but also remind you of some interesting memories with your loved ones.

The cool feeling of attacking:

Extremely game difficulty :

Various Characters:

A variety of equipment and props are waiting for you to unlock:


Read More: Best Clicker Arcade Games.


Bring Dad Home on Steam

Remaya Idle

Remaya Idle

If you enjoy idle games, I highly recommend passing this one up. This seems to be one of those game creators that had an idea, was passionate about it at first, and then dropped it halfway through without ever finishing it. It seems like it’ll be fun at first, but it turns out to be incredibly disappointing, and I’ll give some examples.

There’s a skill tree, which looked good at first, but once you play for a bit, it’ll take you a very short time to get all the skills leveled up, and once they’re leveled up, it’s not that thrilling. For example, one of the skills gives you cheaper equipment, but there SO MANY ANNOYING EQUIPMENT DROPS that you just stop caring about equipment after a short time; especially since your equipment disappears after each reset. The equipment and shops are a huge hassel in this game, which anyone who has played it will understand.

Real player with 108.0 hrs in game


Read More: Best Clicker Indie Games.


This isn’t a groundbreaking game in terms of mechanics, but it’s fun. Definitely worth the two or three bucks. There are other games out there on other platforms that offer more content for free, but this is a good entry on Steam. There’s no IAP which is a huge bonus. Graphics and UI are nice.. the game plays well. Worth a play, for sure.

Edit:

The developer is consistently addressing issues and making the game more user friendly. It’s about 20 hours of active play to reach “end game” and probably another 60-80 hours to reach all of the achievements.

Real player with 91.4 hrs in game

Remaya Idle on Steam

Cook Dungeon

Cook Dungeon

Honestly I love this game. Most people are blasting it for stolen are and what not but its cheap and the devs listen to the community. This game has amazing speed running potential with all of the glitches in it. I find myself coming back for more and I really enjoy the time playing this game. Some of the bugs can get annoying at times but seeing how the devs are actually working on making the game better I would say that they will not be around for long. I do feel like the game needs a tutorial or something to help you understand what you are doing but some people like having to figure that out. With 21 hours in this game I cant recommend this game enough and I feel like this game can really go somewhere in the future.

Real player with 21.6 hrs in game

This game is a zero. I played it and thought it was fun at first. I thought there might be a trick to the “cooking”, but after extensive testing it seems to be random. I thought maybe you could infinitely clear the dungeon and get stronger… But no. Maybe encounter cool and interesting enemies… Also no… Also they STOLE PIXEL ART FROM OTHER GAMES!!! Namely POKEMON. Which is wrong… for a little more info read on.

If you beat the main “BOSS” but don’t save the princess eventually the game will lock you in an inescapable room.

Real player with 2.3 hrs in game

Cook Dungeon on Steam

Soul Challenge

Soul Challenge

soul challenge

Real player with 4.7 hrs in game

c:

Real player with 0.6 hrs in game

Soul Challenge on Steam

Loot Hero DX

Loot Hero DX

TL;DR: A well-made but fairly pointless grinding game. Only recommended for achievement hunters so you at least get a trophy out of it.

In a traditional RPG you usually start as a low-level character with little to no equipment and the only way to become more powerful is to complete quests kill monsters.

Basically begin with a standard RPG. Take out quests and dialogues, reduce equipment to purchasable stats and reduce the combat to just damage-per-second and make it a side-scroller and you’ve got yourself Loot Hero. The gameplay consists of three parts: choosing a level, running left and right killing monsters and buying better stats at the towns in-between. There’s also a short and pretty meaningless story: a terrible dragon has appeared and you, the hero, has to go and kill it to save the land.

Real player with 31.1 hrs in game

I really want to like this game: it has really neat pixel graphics, lots of critters to kill, keeps stats, and has achievements and trading cards. But, the reality is that the gameplay gets boring after the first three minutes. Even the added concept of releasing miners to collect gold for you after every successful run through all levels fails, because it’s just accelerating a timer event…it doesn’t add to the gameplay at all.

In the end, all you do is collect enough treasure and XP to buff your character, who kills the baddies by – literally – running into them. There is no learning tactics for combat or developing strategies by buffing your character a specific way. You just level up your stats evenly as you collect loot, enough that you don’t watch your health bar go down much at all while you’re running back and forth, grind away until you start taking damage as you continue through the levels, and then rinse and repeat. Gameplay does not change on any levels, nor do you treat any of the creatures differently…you just run through them.

Real player with 8.2 hrs in game

Loot Hero DX on Steam

Tree Strike

Tree Strike

Pretty good mate.

Got my dopamine fix a plenty.

I eagerly await the next game you release :)

-discmach

Real player with 2.9 hrs in game

Tree Strike on Steam

Let’s Journey

Let’s Journey


[url] Please see my curator page for more games that are well worth your time[/url]

Approximate amount of time to 100%: 70h+

Estimated achievement difficulty: 3/10

Minimum number of playthroughs needed: 1

Has it been in a bundle: No

Is there a good guide available: No, but you don’t need a guide

How many people have completed this game at the time I’m writing this review: 1 on Astats

Real player with 75.4 hrs in game

Follow our curator for similar games

https://store.steampowered.com/curator/35180752-3-point-play/

Casual idle clicker + game modes + replayability = Enjoy killing mobs, looting, learning skills and unlocking chests. Choose from 12 classes with different +/- attributes to your style. Train pets.

Real player with 69.1 hrs in game

Let's Journey on Steam

Darkzone: Idle RPG

Darkzone: Idle RPG

I have been playing for a long time during the alpha (before a massive overhaul of the combat happened) and when a Steam version (that also got like a 6 months alpha) happened.

When I found this game for the first time, the game was a bit clunky and the UI somewhat weird. The game was way way more simpler, we didn’t have conquest, the story was played ALWAYS as co-op (you used a second player as a bot, anyone in the range of your level), and we had a tap system to do damage, that nobody used.

Devs, in discord, listened to feedback, and with every update, some of the clunkyness was removed, some suggestions were added, things got changed, and we eventually got a massive rehauling of the combat and progression system, with levels, attribute builds, skills, and new different stats (evasion, accuracy, damage reductions… those stats didn’t exist at all before).

Real player with 1310.2 hrs in game

It’s a (mostly) auto-battler with some rpg / strategic elements that is a port from a mobile app. My sole experiences with the game have been through Steam, so this review is not based on the mobile experience. Overall, I recommend the game to players who enjoy incremental / auto-battler style games that incorporate some strategic elements.

Pros:

It’s visually appealing

The devs are exceptionally active on Discord and respond promptly to player issues. They remain positive in their player interactions regardless of ratings. When I raised an issue with my account, it was addressed quickly.

Real player with 511.7 hrs in game

Darkzone: Idle RPG on Steam

Struggling Ball

Struggling Ball

The only thing I can recommend more than this game is Tiny_Lol’s : “Face Value With Tiny” which recommended this Solid Game

Real player with 4.5 hrs in game

🎥Played live on Twitch🎥

Wow what an experience. Imagine everytime you try to play this game, the sound settings reset every level. Honestly, amazing design choice I couldn’t have thought of a better option :) (dev is working on this based on a recent post).

The levels are challenging, if not a little easy in certain areas, but I think that just adds to the frustration when you hit something comically difficult.

My clear time is 1.5 hours, this was after they added donut hell… this easily ate 30 minutes of time alone.

Real player with 2.6 hrs in game

Struggling Ball on Steam