Freedom Force
A 2002 super hero game. It was near the time that I really hate EA for all the things they did to the game industry and decided to boycott the game and didn’t buy it.
From what I heard from other friends this is still a quite decently made game that drags long long time.
Despite the bad impression I got so many years ago I finnaly decided to give it a try since it’s a squad based RTS with all the different unit powers.
Yes.. it does drag on a long long time and I am finnaly near the end of it. The game itself was the way before all the super hero movies and strange heros that not native to DC or Marvel universe didn’t get much recognition.
– Real player with 56.4 hrs in game
Read More: Best Classic Multiplayer Games.
Awesome. What a fun ride. This is a very entertaining game. It’s tactics on real-time with superheroes. The graphics are totally like those you can see on comics made in the ’60s and the ’70s. Pause at any time and you will get a vignette. The developers capture the spirit of those days pretty well. The voice acting is great and sounds just like the old superhero T.V. Saturday cartoons like JLA. All here is right about the concept, the story is also good. The game itself is a top-down RPG with a lot of combat, real-time strategy with pause. Plenty of heroes with different powers that are fun to use. Varied and challenging enemies.
– Real player with 45.1 hrs in game
STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™
Good game but there’s a game breaking bug that I cannot find a fix for. I Tried around 6 different fixes to no avail. After combat, around 80% of the time, the game will not allow the player to move. You are stuck unless you save and then load. If it happened 20% instead of 80% it wouldn’t be a problem, but as it stands, at times it’s every 20 seconds you have to spend another 20 seconds to restart.
– Real player with 169.2 hrs in game
Read More: Best Classic Story Rich Games.
Phenomenal game- probably the best Star Wars game I have ever played!
– Real player with 164.2 hrs in game
Divine Divinity
After finally finishing this gem of a game I can only but recommend this game to any RPG lover out there. Beneath the now dated graphics lies a sound game with a complex world, rich lore and funny little gameplay gimmicks that made me smile a lot.
The good:
-
Rich lore, decent story (if a bit cliché by now)
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Plenty of content (Took me appr. 70 hours to finish)
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Pretty extensive and flexible RPG elements (create whatever character you like as you go)
-
Easy to get into, but challenges along the way
– Real player with 74.5 hrs in game
Read More: Best Classic Exploration Games.
Divine Divinity
Date of this review: 15 March 2018
Update (25 April 2018): Formatting fixes
DISCLAIMER: I would like to point out that I likely achieved 100% completion in this game. Because it is so old, there are not achivements so I can’t be sure, but I did complete every quest that is listed in online guides, and I fully explored every map.
===Notes About Me===
Graphics/Animation: I usually don’t care about; I still play NES games occasionally.
– Real player with 71.7 hrs in game
Railroad Tycoon 3
Ah Railroad Tycoon 3, my childhood. Before I go any further, the game WILL work on Vista and Windows 7. Go to http://hawkdawg.com/ to find patches for blurry textures and the Vista fix.
Railroad Tycoon 3 is the third installment of the Railroad Tycoon series. Developed by PopTop Software and The Gathering of Developers, Railroad Tycoon 3 introduces the 3D engine to the Railroad Tycoon series. Railroad Tycoon 3 has three main game modes. Campaign, Sandbox, and Scenarios. If you want to play a challenging campaign mode, you have it, or if you just want to go and lay some track, you can do that too. In campaign mode, there are three difficulties; Easy, Medium, and Hard. You can choose between 25 different games to choose from, and can go from left to right, or start at the hardest one. In scenario mode, you play against a computer player on a selected map, and race to be the highest company to win. In sandbox mode, you pick a map and time period, and then go have fun!
– Real player with 160.5 hrs in game
The game gets a thumbs up. Classic and tons of fun.
Edit: It does seem to crash very frequently, however. I guess that’s what you get with a game as old as this one.
Cannot, however, give a thumbs up to Steam support on this one. As many others have said, you will most likely find that it crashes within seconds of launching the app. This is because of a default setting that conflicts with just about every modern video card. You won’t be able to get into the settings menu to fix this, crashes too quckly. If you run into this problem, you will have to go to a third party site and download an updated config file, replace the original, and then the game will function. The file is safe, the people who created this have my gratitude, but customers SHOULD NOT have to be subjected to downloading a file from a third party site in order to use a product they’ve been charged for. Upon contacting Steam support, they offered no assistance with this matter. I asked for a refund, was denied (i was outside of the timeframe so that was expected), but I also received no attempt from support to get the game running. The last part should not have happened, no excuse for that. At that point, I finally went ahead and downloaded the file (I was not comfortable doing this). Glad to say it worked :)
– Real player with 158.5 hrs in game
STAR WARS™ - Knights of the Old Republic™
If you consider yourself a Star Wars fan OR an RPG fan, this game is a must, regardless of the current year.
If you haven’t played this one yet, you’re missing out.
A playthru for me personally is usually 30-45 hours, enjoy every second!
– Real player with 242.9 hrs in game
–-{ Graphics }—
☐ You forget what reality is
☐ Beautiful
☐ Good
☐ Decent
☐ Bad
☑ Don‘t look too long at it
☐ MS-DOS
—{ Gameplay }—
☑ Very good
☐ Good
☐ It’s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don’t
—{ Audio }—
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I’m now deaf
—{ Audience }—
☑ Kids
☑ Teens
☑ Adults
☐ Grandma
—{ PC Requirements }—
☑ Check if you can run paint
☐ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
—{ Difficulty }—
– Real player with 160.7 hrs in game
X-COM: Apocalypse
More than 20 years after it’s release, I can still quite confidently say, without hyperbole, that this is still one of the best games ever made. And I don’t even mean just one of my favourite games, but literally one of the best games in history. The hours I have on this are just the steam version, which is a tiny fraction of what I played back when I was on windows 98/2000 as a kid.
This game is systems upon systems upon systems. All of them working in the background, and in perfect harmony with each other. Everything you do in this game has far reaching consequences that are not necessarily simple or obvious. A decision to use serious explosives when defending a building owned by another company for example, may lead to you pissing that company off, which can change any further missions you do in their territory, can cause services to become unavailable to you, and may even result in inter-corporation wars in both the strategy and battle layers, spontaneously and unexpectedly starting up or beginning with clear hostile actions. While you can put money into deals to improve relations with some companies, others will not be your friends no matter what you do.
– Real player with 141.3 hrs in game
XCom Apocalypse is my favorite of all XCom titles, old and new. And - no, not because of nostalgia.
While I’m certainly cherish the challenge of the first two XCom games, and enjoying the tactical shootouts of the newer ones… By the terms of complexity of the gameplay, Apocalypse still has no rival. Well, maybe the first Banner Saga has something common in terms of complexity - but it’s another setting and totally another scale of events.
If you’re still wandering, what I’m talking about - it’s all of the game economics, your actions and their consequences. Yeah, the things I hate in the new XCom games for their inaptitude.
– Real player with 130.1 hrs in game
Sid Meier’s Railroads!
Sid Meier’s Railroad Tycoon was the third game I ever purchased back in the 1800’s, no, I’m kidding (Though it feels like it at times.) I actually purchased it in 1990 not long after acquiring my first desktop PC. I have played the series religiously since. I have roughly 100 hours in this game in the original 2006 disc retail box version. It certainly isn’t a successor to the venerable Railroad Tycoon III, but it’s still quite enjoyable if you realize this going in. The game is more of a “beer & pretzels” type real time strategy game with an emphasis on attracting more casual type gamers. The game has a charming art style more akin to an HO or N scale model train layout than the ostensible real world look of the previous Railroad Tycoon games.
– Real player with 131.1 hrs in game
I’m big on train games. I’m also not the most educated on the finer details of signalling and routing, and find the concepts confusing. I enjoy the business aspects of railroad games more, and like games that let me focus on that.
Sid Meier’s Railroads does just that. It is a very approachable, enjoyable take on the transportation tycoon genre. Block signalling is automatically done for your tracks, and is easy to understand. You get to focus on the fundamentals: what industries have goods? What industries need goods? How can I get from A to B profitably? That is what the game gets fantastically well.
– Real player with 85.9 hrs in game
Supreme Commander
Imagine a 6 year old boy just learning how play video games being sat down and shown this game. giant robots, lasers, cannons, etc… It boggled my 6 year old mind. I spent much of my early childhood playing this game on my brothers steam account. of course as i got older i moved onto other things such as minecraft because i had no friends my age who played strategy games like i did. as time went on i eased back into strategy games such as Civ 5, hearts of iron, men of war, planetary anhilliation. Then i met a friend in 7th grade that had the same love of strategy games like i did. He had just moved from florida to wisconsin and i was the first friend he had at school. Him and i were sort of bullied and we grew very close. I later learnt that he loved the game supreme commander as i did. i bought the game for my own steam account and the game that fostered my love of video games and strategy was soon remembered. He and i spent hours going home after school and playing this game. unfortunetly as i graduated i moved to california and he moved to virginia. Me and my friend slowly stopped playing video games as my friend had started switching to consul games. by the time i was in california i had stopped playing supreme commander again and played other games. then about 1 month ago i saw my supreme commander game in the top left corner of the screen. i clicked on it and the nostalgia came flooding in. this game helped me evolve into what i am today. I sat there thinking back to playing this game when i was little but sucking at it, but i remember having a blast. then i remembered my friend from middle school, how we came so close, the drifted so far away. I will always cherish this game, i will always remember this game for the true joy it gave me. i dont know if anyone will read this review considering it is 2019 now, but if there is someone out there who reads this, just know that this game is special and i want you and everyone else to experience it. if you want to play against me sometime add me on steam and send me a message or on discord Bashar al-Assad#8760
– Real player with 253.9 hrs in game
The spiritual successor to Total Annihilation. If you loved playing T.A. back in the day, then you’ll feel right at home.
9 out of 10 - A phenomenal RTS game that, in my opinion, is far better than other titans in the genre. It may not have the graphics or popularity that Starcraft does, but the overall mechanics, maps, economy, and general gameplay feel much more polished (please don’t @ me). Who wouldn’t want to watch 250+ tanks, submarines, gunships, bombers, assault bots, and warships obliterate each other in a tremendously satisfying fashion? Seriously, maybe check out a random ‘Let’s Play’ video on YouTube if you’re interested.
– Real player with 80.7 hrs in game
UFO: Aftermath
I just completed the game. Holy crap was that fun!! This game is like crack!
Controls take a bit to get used to, but once you have, they’re not an issue. Only one bug I found, and that’s when one of your party sees a reticulan/bad guy, the movement orders you’ve given up to that point can be reset if you accidentally click the next destination point right as the enemy is sighted. This won’t even occur to you until you get a few rifleman with super-heroic speed that you use for ambushes anyway. If you even do.
– Real player with 90.8 hrs in game
The first and my personal favorite out of the UFO: After(??) series. (I seriously recommend the “Combo-mod” for newcomers and UFO veterans, it turns the game from a good game to a masterpiece.)
A true hidden gem that even fans of the series tend to overlook.
Sadly it hasn’t aged that well so playing the game today might feel like trying to drive a car with flat tires on a sheet of ice so if that is something that would turn you off from the game then i recommend going to one of the newer games, but if clunky controls is something you don’t fear then this game will reward you for mastering it. Unlike the newer games, it’s a lot more raw, chaotic and difficult.
– Real player with 47.5 hrs in game
Uplink
Out of a lot of the hacking games I’ve played in my time, this has to have it’s seat right next to Hacknet, as one of my ‘Two best hacking games I’ve played’.
To some extent, it is pretty much an RPG, just for hacking.
You take up a contract - Or a ‘Quest’ - You do what the contract says - Destroy a mainframe, or change a social security record, et cetera - and then you get paid with a handful of credits - Or “Gold” - which you then use to upgrade your system, be it a Gateway upgrade, a new processor, or applications that will further unlock your hacking capabilities. - Or in terms of the RPG comparison here; You level up your character, you get new weapons, and unlock new skills.
– Real player with 269.6 hrs in game
This is really everything I wanted from an indie hacking game. It is a vast and glorious sandbox brimming with opportunity. To tell its tale, let me start the story about twenty-five years ago, with a little gem from Interplay called “Neuromancer.”
Neuromancer was an amazing piece of work, for its time. A point and click adventure game, yes, but with a vast collection of BBS-like “sites” in “cyberspace,” which could be accessed and navigated spatially, a sea of semitransparent polygons on a sprawling grid. They called the book “prophetic” in its vision of what a global computer network might be like, but the game was similarly visionary, in that it offered a classic milestone-and-unlocked-door-driven main story, but with a vast and layered world of enriching side stories and tiny details easily overlooked, that add depth and character to the world in which your character lives. This was a level of detail and nuance and supporting gameworld-enrichment that Bioware would go on to become famous for, in its epic D&D games of the Nineties, and in its later adventure games, but in the Eighties, on computers that were much more limited in resources, this was a bigger feat, and a bigger surprise to the player. You could just play Neuromancer to win it, or you could play it to learn about it, follow the exchanges on the PAX and on private sites, the private message exchanges between AIs. You could learn so much more that way, if you were clever and patient enough to retain it, to piece it together, and to make sense of it all.
– Real player with 109.0 hrs in game