Minimalist Space War
It’s a good game for a good price. It made me feel very nostalgic! It starts off easy, than gets progressively harder. Just what you’d expect in a space shooter game. Recommended!
– Real player with 4.3 hrs in game
Read More: Best Classic 1990's Games.
I liked a lot this geometric space shooter game. It slowly progress to more challenging levels letting you understand new weapons and power ups. I recommend, its fun and relaxing at the same time!
– Real player with 4.3 hrs in game
SKULLMASTER’S ARENA
good game with hard levels, gameplay is fluid, graphics gives back the retro feeling
– Real player with 7.3 hrs in game
Read More: Best Classic Controller Games.
if you like platforming games then yea bro recomend :
– Real player with 6.8 hrs in game
BAFF 2
Extremely frustrating, touch the wall and die-game!
– Real player with 2.7 hrs in game
Read More: Best Classic Casual Games.
Weird scaling on ultra-wide resolution makes the game a chore to play. It features super-narrow passageways that you will hit if you so much as breathe while you are playing, at least at my resolution. Mouse control is twitchy, will jump randomly across the screen or lag, features odd acceleration, and is incredibly imprecise for a game that requires precision. You also have to drag-and-hold the eyeball to move it, making moving with precision all that more difficult. The hit box is insane, and appears to actually be a square around the eyeball you’re controlling (as well as anything else that’s round or non-square…just treat everything like a square), so you’ll constantly have to start over from cheap deaths. Oh, and it’s all on a timer, so while you’re wrestling with all of this frustrating control and lack of precision, you have to push yourself to rush through it in order to beat the timer or – you guessed it – start the level all over.
– Real player with 1.3 hrs in game
BAFF 4
Ачивачки гы
– Real player with 40.0 hrs in game
Nice letters :))
– Real player with 3.1 hrs in game
gravilon
I had mixed thoughts about this game since I started playing it and it was very hard for me to decide whether to give it thumbs up or down. You can obviously see my descision before you read any further but please let me explain how I came to such conclusion about this game
The good:
*I’m a fan of minimalistic esthetics and that’s what cought my eye when I first saw this game - it looks great but the coin has two sides and I’ll get back to this later
*Interesting mix of puzzle and physics based platforming
– Real player with 7.0 hrs in game
I haven’t played much of gravilon yet, but my first impression is that it’s beautiful, clever and fun. The whole game is minimalistic, the visuals, the audio, the controls, the level design. But from only a handful of game mechanics there is a lot of depth. The physics-based platforming is very difficult, but it feels so good that you just want to keep doing it and getting better.
This game does not hold your hand. Some of the paths you need to take are a bit hidden at first, but the level design is clever enough that when you do find the path, you know that you’ve found it. It doesn’t coddle you, but it sets you up well to figure it out yourself.
– Real player with 4.1 hrs in game
Cyber Gun
For only few bucks, this game is really exceptional. Its a good game for when you’re bored and need to relax. Nice motivational theme and messages throughout and at the end of the game. You feel really great when beating it. Give it a try, the mental reward of beating the game is so pleasing and you can just feel good about yourself. At least try it.
– Real player with 2.1 hrs in game
it was pretty fun at the start, running around and just shooting turrets. however, some of the turrets hitboxes were off, so you could bounce bullets off of them. Some of the puzzles were fun, but most of them we boring. if you buy this game on sell, you might get your moneys worth. i do not recommend.
– Real player with 1.3 hrs in game
BAFF
Avoid this game if you have a short temper with difficult games, because this game will really test your patience to the very limit. Don’t know what kept me going, I must admit, that I somehow felt challenged, but it’s not a game i want to go through again.
– Real player with 6.0 hrs in game
https://www.youtube.com/watch?v=UxV_paz84Mw&ab_channel=LyricsByKatieB https://www.youtube.com/watch?v=mWQACEqf4QY&ab_channel=Sia https://www.youtube.com/watch?v=G_yFHxE-LGA&ab_channel=harumixo
– Real player with 3.6 hrs in game
reky
Very challenging, but fun! Minimal in its conception with use of color to contribute interest. Unique use of cubes in ways to motivate one to seek the solution, but forgiving in its offerings of undo the previous move or restart the puzzle. Refreshingly creative!!
– Real player with 50.0 hrs in game
Beyondthosehills, one indie games development studio which comes from Greece, it have two works-Reky and The Minims(This review only according to Reky). As a puzzle game, it accomplished the mission which the ability of solving conundrums from players is leveling up with the difficulty of it.
The diversity of gameplay make more possibility
From the most simplest way that only need to move one cube on the specified site to create a path through the shift and the cooperation of two types of colors, then the changing of cubes which have many colors, the difficulty of it is increasing slowly, from one to ten. No obvious up and down display on the difficulty, the whole difficulty carve is a little uneven, but the tendency is steady. The design of levels includes many ways, such as going to the end with rising and downing cubes or crossing many black portals to escape. Not only can get fun with exploring the right path by myself step by step, but also can experience the double difficulty from the adjustment of colors and blocks under by the same frame.
– Real player with 24.9 hrs in game
Retro Wing Prime
Retro Wing Prime is a minimalist top-down shooter similar to classic asteroids arcade games, with the added gimmic of one-button control. It’s good for achievement hunters and casual gamers.
Pros
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Simple controls, easy to play
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Unlockable ships and powerups with successive runs
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18 achievements, a few of which carry some challenge
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Clean presentation, color choices + abstract design
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Low price
Cons
- Muddy sounds, a constant static hiss in the background.
– Real player with 11.4 hrs in game
This is a great little game, well worth the small price tag for a few hours of space-shooting fun. It combines masterful use of minimalism with clever little twists on the standard Asteroids formula to create something enjoyable and unique. Each of the different weapons and the ships you unlock force you to adopt a slightly different play style to keep things interesting. Loving it!
– Real player with 4.0 hrs in game
Trial And Terror
10/10 Would develop again :DD
– Real player with 1.0 hrs in game
This game’s surprisingly smart and catchy. Impressive how a single mechanic can be so interestings, it’s like a playing a sort of new tetris, one action to perform but to perform it really well or fail and restart. Price is very fair too.
I love when indie games are like this, a small but well implemented clean idea instead of shooting for the stars but with a confused vision of what they want to achieve.
Well done guys!
– Real player with 0.8 hrs in game