Gunstar Heroes
Excellent sidescrolling action - frantic and fluid with tight controls and a tight soundtrack. One of the best Sega Mega Drive games I have played. Highly recommended!
– Real player with 1.5 hrs in game
Read More: Best Classic Co-op Games.
– Real player with 0.4 hrs in game
METAL SLUG 3
Metal Slug 3 is one of the most highly regarded entries in a classic franchise that, along with Contra, has pretty much defined the “run and gun” sub-genre of action platformers and shmups.
The Metal Slug series has an emphasis on enemies crowding around (collision damage can’t kill you), conservation of power ups, and a variety of vehicles which appear throughout the game and change the way you move and fight for a limited time.
As for MS3 itself, it’s similar to Contra 3 in that it stands on a middle-ground between early platforming heavy run and gun shooters and the “boss fest” design of later games like Contra Hard Corps and Alien Soldier. The game is constantly switching up how you progress through stages, so it’s quite varied. There are also multiple paths through each stage, each of which plays differently.
– Real player with 39.2 hrs in game
Read More: Best Classic Co-op Games.
OVERALL: 9.5/10
The greatest METAL SLUG, while the first game kept a world war II theme throughout the game the second one added more crazyness to the mix, but the third one is litteral insanity ! A masterpiece of a 2D shooter/platform.
GAMEPLAY: 9.5/10
Get yourself a good pad or an arcade stick, boot the game at normal difficulty with 20 credits max and see how you fare against this challenge ! METAL SLUG 3 is like any other METAL SLUG (but a bit harder than other iterations): fast, precise, brutal and unforgiving. Only projectiles, moving tanks/vehicles can hurt you, this is vastly different from your usual 2D game where touching the sprite of an enemy hurts/kills you, this creates a trully unique gameplay. Hectic and chaotic as can be. Combine that with a whole array of weapons,“slugs” such as submarine, helicopter, jet, camel with laser turret or elephant or ostrich LOL ! And the classic slug of course ! Richest Metal Slug in terms gameplay variables. You have got to be tight and aware at all time, classic yet masterfully executed and with that METAL SLUG flair on top of it !
– Real player with 36.5 hrs in game
8-Bit Commando
We wanted the best, you know the rest.
A Contra look-alike, that does not stand to its predecessor. But is it THAT bad? Let’s find out! The game greets you with a nice soundrack and pretty good 8-bit graphics. Unfortunately the gameplay is ruined by bad controls especially in terms of jumping. And when you can’t land on a platform becouse of fucked up controls - you know that this game has an issue. A prefect run can be ruined by a single jump and then it’s back to the beggining or nearest check point (THANKS GOD FOR THAT). Also this game has a TIMER. And when such slow-paste game makes you rush the level becouse of the mistakes you made before - it doesnt’t help the situation at all. At least it has decent multiplayer.
– Real player with 18.9 hrs in game
Read More: Best Classic Co-op Games.
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Rather than improving upon Contra / Probotector-games due better tech nowadays, this game just feels cumbersome (I really don’t have more fitting word here).
Main reason why I don’t recommend buying this game due how blatantly unfair this game is.
Note, this doesn’t mean you wouldn’t be able to beat this game. But it is still still unfair.
- First of, and the majour flaw: The checkpoint-system is for the most part pointless / not worth it. In fact, it is just better to restart the the whole stage most of the times since they’re really short.
– Real player with 7.3 hrs in game
Double Dragon IV
Double Dragon… I played this game at a friend of mine who owned a Nintendo in the late 80s. Double Dragon 4 was for sale for around 5 euro with the same look and feel as the old game. This was for me a no-brainer to buy this game.
The Settings
In 1 word: crap. It is not so easy to get your keyboard settings done. It is not an intuitive system. Check very good what you are setting (keyboard or pad) and make sure you select the right input controller. The standard buttons are not common, so make sure to change it so you can play it your way.
– Real player with 28.0 hrs in game
𝔸 𝕢𝕦𝕚𝕔𝕜 𝔻𝕠𝕦𝕓𝕝𝕖 𝔻𝕣𝕒𝕘𝕠𝕟 𝕘𝕒𝕞𝕖 𝕓𝕪 𝔸𝕣𝕔𝕊𝕪𝕤𝕥𝕖𝕞 𝕎𝕠𝕣𝕜𝕤 𝕥𝕙𝕒𝕥’𝕝𝕝 𝕕𝕖𝕗𝕚𝕟𝕚𝕥𝕖𝕝𝕪 𝕔𝕒𝕥𝕔𝕙 𝕪𝕠𝕦𝕣 𝕖𝕪𝕖, 𝕓𝕦𝕥 𝕠𝕟𝕝𝕪 𝕗𝕠𝕣 𝕒 𝕔𝕠𝕦𝕡𝕝𝕖 𝕠𝕗 𝕙𝕠𝕦𝕣𝕤.
Ah, Double Dragon IV, a game made by those guys that love to make amazing fighting style games with amazing character designs and infinite combos. Just by booting this game, you can immediately notice that ArcSys did their best to bring back a dead game.
Double Dragon IV has the same plot as all other Double Dragon games; two dudes fight some baddies that kidnapped their girlfriend… The artstyle here is amazing and makes you feel all fuzzy inside, just remembering all those crazy white nights you’ve spent beating Williams and Lindas in Double Dragon II for the NES… Think of this game as a spiritual successor of Double Dragon II.
– Real player with 19.6 hrs in game
Obscure
I first got my hands on Obscure back in 2004, on PS2. Was quite surprised to see it on Steam. It’s one of the games which reserved a spot in my memory. I remember having a lot of fun playing it, and i got the same pleasure replaying it after 10 years.
Obscure is an old-school horror survival game which manages to entertain by offering a cheesy story, influenced by the Robert Rodriguez’s “The Faculty” movie. It uses the music from the movie and even contains a character based on it. Even though i heavily disliked the movie, Obscure succeeded in offering me a whole different perspective.
– Real player with 20.8 hrs in game
If you only plan on playing, say, ten or less Resident Evil and Silent Hill-styled third-person “survival horror” games in the course of your brief and precious time on this planet, you probably shouldn’t make this one of them. In fact, the best of the aforementioned franchises as well as that of the Dead Space universe should keep you more than rewardingly occupied.
If, however, like my unfortunate self, you are incurably addicted to games which remind you of that first-ever magical experience of playing the original Resident Evil on the Playstation 1, and have been seeking to recreate the unprecedented terror and freshness of that experience ever since, then you could do much, much worse than this particular game, ‘cause for better or for worse, it’s still one of the better Resident Evil rip-offs around.
– Real player with 12.9 hrs in game
Streets of Rage 2
Best beat ‘em up ever!
– Real player with 3.4 hrs in game
The Best Video Game Series in the Genre Beat ‘Em Up.
Play This Game With a Controller is a Unique Pleasure!
– Real player with 0.8 hrs in game
Streets of Rage
Streets of Rage is a 2 player beat-em-up game for Sega Genesis that was released in 1991 as a response to Capcom’s Final Fight and it’s SNES port, following the same formula of core gameplay: grappling and such. Final Fight on SNES was 1 player only, so it wasn’t hard to be cool despite having smaller less impressive sprites. SoR is known as Bare Knuckle in Japan and it was developed by Sega AM7 team in Sega of Japan. At least it’s probably same people who made Revenge of Shinobi, since it reuses some sounds from there. Released on 4 Megabit ROM, quite standard for it’s time.
– Real player with 0.5 hrs in game
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– Real player with 0.4 hrs in game
Contra Anniversary Collection
The BEST Run ‘n’ Gun / Side-scrolling shooters ever made
Contra on PC is like a dream come true!
UPDATE: You can now rebind/remap your keys!
This “bundle” or “collection” includes 5 different games in 10 different skins.
We have 3 different versions of Contra: Arcade, Famicom and the NES versions.
2 versions of Super C. Also known as Super Contra or Contra 2.
2 Versions of Contra 3: Alien Wars, 2 versions of Contra: Hard Corps and we also have
Operation Contra.
Hard Corps is the first Contra game that allows you to choose between four
– Real player with 49.8 hrs in game
I really love this collection of Contra games. You get 16 total Contra games, including the superior Famicom version of the original Contra. You also get the European version of Contra III and Contra: Hard Corps. Some people may complain that this collection has games that repeat, and though it does, each version of the games are different. The one game that really stands out to me is with the original North American version of Contra vs the Japanese version of it on the Famicom. With the Famicom version of this game, there are no framerate issues, you get cut-scenes, an actual story, background animations, better sound, as well as a map of the locations that you visit, among other things. The European versions of Contra III and Contra: Hard Corps offer an option for running them in 60HZ for better compatibility with North American TV sets. The only differences with the European versions of Contra vs the North American versions that I can see is with their titles, origin story, and some character models.
– Real player with 19.2 hrs in game
Mashed
The fantastic Mashed lacks much in the way of plot, set-up or subtlety at all, but it proves that such things are wholly unnecessarily for a racing game that is this much fun and whimsically cathartic – the premise is simple; as any one of six colour-coded vehicles, outlast a number of opponents while navigating richly detailed maps at top speed and armed with a wide array of utilisable ordnance.
That premise is only the beginning of a highly-replayable core concept, first thing you’ll want to try is the “Challenge Cup” campaign mode, which incorporates every map and every gamemode in roughly a difficulty curve to showcase the immense variety of experiences the game has: completing bronze, silver, and gold challenges on each map will unlock more and more playtypes, vehicles and maps for the campaign, while also unlocking new possibilities in the “Quick Play” casual mode with both pick-up singleplayer, cooperative- and competitive multiplayer.
– Real player with 11.3 hrs in game
“Mashed? MASHED POTATOES!”
When I was little I bought this title off the Xplosiv publisher and must admit that its by far the most amazing top-down game I’ve ever played and felt that I have spent my money right with this title. Played multiplayer with my cousin on the same screen and the insults were undeniably the most outrageous and funny ones. You’ll get called a dumb cookie crumb and so forth, which adds even more icing to the cake.
Yet, the whole sad thing about this is the fact that this is Drive to Survive, not Fully Loaded so there’s not any improvement to the gameplay and I’ve stated the bugs you’ll encounter while playing.
– Real player with 10.8 hrs in game
Serious Sam Classic: The First Encounter
Man, do my wrists hurt! And no, you clever so-and-sos, haha, very funny…no, it’s NOT because that long-awaited nude footage of Scarlett Johansson in that weird alien movie recently plastered itself all over internet-land.
It’s because I finally finished the last stage of Serious Sam: The First Encounter in a single sitting, and 6,667 enemies later I am F-U-C-K-E-D, both mentally and physically. Though the latter may, in all fairness, be mostly on account of the unfit, lazy turd that I am. I do have a strange, well-earned sense of “achievement” just the same, ‘cause this game ain’t no walk in the park, let me tell ya…
– Real player with 20.9 hrs in game
My favorite FPS (if we don’t count the HD version).
It’s not like other FPSs that force you into cover all the time, which I find to be pretty boring, instead, as Croteam puts it, you’ll be dancing around slow moving enemy fire while blasting aliens in the face with a rocket launcher, a double-barreled shotgun, and a minigun. While dodging, you need to make quick decisions and the weapons sort of have a rock-paper-scissor mentality which you can learn thanks to the tips in NETRICSA and through experimentation; a lone Kleer? Use the shotgun to blast it to pieces. A group tucked together? You’d better use the rocket launcher. Having a few small fries supporting the bigger enemies? Use the tommy gun. There are so many choices you can make due to your incredibly versatile arsenal, it’s hella satisfying to survive in such conditions.
– Real player with 19.1 hrs in game