Relaxing VR Games: Mahjong

Relaxing VR Games: Mahjong

This is a perfectly functional and smooth-running game, but I still can’t endorse it, even under $1. First of all, this isn’t Mahjong. It’s Mahjong solitaire. It runs on Oculus Rift only, as the description states. I thought that won’t affect streaming to Quest, but I was wrong. The two scenes are nice, but low resolution and they don’t have any motion (like a babbling brook that is frozen in time). VR brings nothing to this game, in fact they have compensate for it by tilting the board as you look at different areas so tiles don’t get covered up. That’s not nauseating, but what is nauseating is the HMD only tracks rotation, not movement, so you’re head will be moving left or right, but the world around you doesn’t reflect that. The only options are to turn sounds off (not even a volume controller).

Real player with 12.7 hrs in game


Read More: Best Classic Casual Games.


Stars received: 0.7/10 _ Note: v.5 [0.0 to 1] = personal impressions

[0] Controls & Training & Help

[0.1] Menu & Settings

[0.2] Sound & Music

[0.2] Graphics

[0.2] Game Design

[0] Game Story

[0] Game Content

[0] Completion time (level/game)?

[0] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Game description key-points: poor experience

Real player with 4.0 hrs in game

Relaxing VR Games: Mahjong on Steam

The Underground Man

The Underground Man

I honestly ‘enjoyed’ this game, but the question is whether I recommend it, which I really can’t. Not to anyone I can think of. I feel like I have to justify why I spent the better part of 6 hours finishing this game. Don’t speak Russian, but as far as I can understand this was a joke to see if it could get on Greenlight, which seems about right. I liked the music and general aesthetic, and I guess it’s nostalgic for me in a way I’m not entirely certain it was intended to be. The whole thing is vaguely reminescent of a computer game we would have played in the 80s or 90s because there was nothing else to do.

Real player with 5.6 hrs in game


Read More: Best Classic Story Rich Games.


This is a spiritual successor to Takeshi’s Challenge on the NES, specifically designed to abuse, mock and waste the time of players for doing anything so lame as playing a videogame. The Underground Man is here to repeatedly kick you in the shins and call you a moron for liking the Fallout series.

This is a bad game. This is an intentionally bad game. This is also likely an unintentionally bad game. Do not pay any amount of money for this game unless you are seeking a unique masochistic challenge or like me are too stubborn and stupid to let a backlogged title outside of refund range lie. Maybe if you need to shoot a quirkier episode for your Let’s Play stream. I’d almost be down with this game for the weird humor, the actually decent simplistic graphics and music(got a real nice depressing post-apocalypse hum going for the walking sections) and an abusive deconstruction of a popular title. Unfortunately the parts where the developer hates you will draw blood constantly.

Real player with 4.7 hrs in game

The Underground Man on Steam

Deus Ex: Invisible War

Deus Ex: Invisible War

Consolized Deus Ex in virtually every aspect

Back when Deus Ex came out, PC games had a reputation for being more complex than their Console bretheren. PC titles tended to be more complex, have a ton of hotkeys that just couldn’t be fit onto a controller, and were larger in just about every way owing to the same factors that make PC’s technologically superior to consoles to this day. More RAM, more HD space, better graphical capabilities, etc etc etc.

Well into the 2000’s this reality was still prevalent, and no game better encapsulates this contrast and mentality turned reality than Deus Ex: Invisible War-a title made with consoles in mind first and foremost.

Real player with 48.3 hrs in game


Read More: Best Classic Stealth Games.


Deus Ex Invisible War is the Sequel to the extremely good Deus Ex which was released in the year 2000, Invisible War was released in 2003 for the Xbox Original and PC, just like Deus Ex it is a Cyber Punk RPG, set 20 years after the Original Deus Ex the world is still recovering from “The Collapse” basically a 2nd great depression when JC Denton destroyed Area 51, apparently he also Merged with Helios and the Illuminati took over? its a bit confusing, you play as Alex D, a Male or Female student enrolled in the Tarsus Academy who escapes an attack on the School done by The Order, after escaping Tarsus you decide who to trust, who to side with and generally what to do, you only know that Tarsus was secretly watching you and The Order were actually “Trying” to save you and the other Students.

Real player with 32.6 hrs in game

Deus Ex: Invisible War on Steam

Impossible Quest

Impossible Quest

This is a simplistic text-based game. The game offers four different stories. Each story has various endings that you can unlock. I do like that the game has a setting to delete the save file, although I’m not sure how much of a replay value this game might have (unless someone else in your house would like to play the game).

The biggest issue I had with the game is that there was quite a bit of grammatical errors. Some of the sentences needed a bit of work, not to mention some words were either misspelled or missing a letter. I didn’t see many bugs in the game, but the one I did spot had me going through a loop. It would make the biggest difference if the devs double checked the entire game for errors!

Real player with 13.7 hrs in game

I must admit that I thought “Dull!” after the first few seconds of watching the trailer video. Then I saw that the game has more to offer than just clicking text boxes, like ‘Racing’; I ended up buying this game, which I didn’t regret: the game is inspired by the Impossible Quiz (series), has a lot of fine humour and at least knows some (great) references to

! (my favourite) series Lost: 4-8-15-16-23-42 ((un)lucky numbers), dynamite, which was found on the Black Rock (boat) etc. and HP and the Philosopher’s Stone; Chessboard Chamber ;-) It’s a Memory Game (remember what you chose towards an ending!), it’s fun and challenging; it also requires some out-of-the-box thinking if you want to make it to at least the most endings. Speaking of which, I considered a few endings unfair, especially because I’m not Russian.

Real player with 10.0 hrs in game

Impossible Quest on Steam