Paw Patrol: On A Roll!
To begin with I’m going to say what I think of this game as a parent who has to sit and play the game with my kid;
It’s cute but annoying. Each level is basically the same except with a different pup. The only character that talks is Ryder, literally no pup or person other than him says a thing. You even see the pups mouth move when they do that whole ‘bark, net,’ sort of thing, yet they don’t speak. Every level, and what feels like every other second, Ryder keeps talking. “Dont forget the left stick.' ‘collect the pup treats’ ‘i detect a gold paw’. SHUT UP RYDER WE GET IT!!! I thought this was going to be more open world, with levels of course, but maybe the kids get to look around the lookout or something like that. It’s a side scroller. Also some of the levels are hard for little ones. At some point some of the ledges they need to jump up onto have a lip so the kid has to back up and then try and jump, which is confusing for little ones.
– Real player with 128.4 hrs in game
Read More: Best Classic Casual Games.
AIDS… I mean aide people in trouble
Buying this game for my 3 year old was a great idea, but the game does have it’s flaws. Besides being mind numbing easy, the only voice you’ll hear throughout the game is Ryders, and missions are incredibly repetitive. I feel that this game is a glorified phone game.
Missions goes as follows:
There is a problem and the pups are assembled and selected to solve it. First thing you’ll notice is that Tracker and Everest are with the other pups climbing to tower. Once Ryder makes his selection of 4 pups you control 2 of them and call the other two when the time is right.
– Real player with 93.8 hrs in game
8-Bit Commando
We wanted the best, you know the rest.
A Contra look-alike, that does not stand to its predecessor. But is it THAT bad? Let’s find out! The game greets you with a nice soundrack and pretty good 8-bit graphics. Unfortunately the gameplay is ruined by bad controls especially in terms of jumping. And when you can’t land on a platform becouse of fucked up controls - you know that this game has an issue. A prefect run can be ruined by a single jump and then it’s back to the beggining or nearest check point (THANKS GOD FOR THAT). Also this game has a TIMER. And when such slow-paste game makes you rush the level becouse of the mistakes you made before - it doesnt’t help the situation at all. At least it has decent multiplayer.
– Real player with 18.9 hrs in game
Read More: Best Classic Co-op Games.
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Rather than improving upon Contra / Probotector-games due better tech nowadays, this game just feels cumbersome (I really don’t have more fitting word here).
Main reason why I don’t recommend buying this game due how blatantly unfair this game is.
Note, this doesn’t mean you wouldn’t be able to beat this game. But it is still still unfair.
- First of, and the majour flaw: The checkpoint-system is for the most part pointless / not worth it. In fact, it is just better to restart the the whole stage most of the times since they’re really short.
– Real player with 7.3 hrs in game
Rise of the Triad
There are 2 options to follow when a developer decides to do a remake: either it remains true to the original, including (the quite possibly dated and obsolete) gameplay or it gets modernized to today’s standards becoming only slighty reminiscent to its predecessor. The best way to go of course is the successful combination of the 2, something like Doom 3 . The creators of Rise of the Triad chose the first option with all its benefits and risks and while it can’t possibly compete with present day story-driven FPSs, mainly due to the unique nature of the original game, it still manages to remain an enjoyable first-person shooter.
– Real player with 37.3 hrs in game
Read More: Best Classic Remake Games.
If DOOM (2016) and Shadow Warrior (2013) could be comparable to the success of Shovel Knight by how they deviated from the guidelines of the old-school FPSs, choosing instead to resonate the nostalgic memories into a new game, then Rise of the Triad (2013) is a case of where it adheres entirely to the classic formula with graphical differences. Some might argue that this is to the detriment as the original Rise of the Triad wasn’t without its own share of issues the reboot inherits.
As someone who enjoys the shattered expectations that ROTT brings to old-school FPSs, it has always baffled me how this game never got wide acceptance in spite of its flaws. If people can accept what kind of old-school FPS experience it wants to be, and not what people assume from these games, there is a great experience to be had that keeps true to what people love about these old-school FPS. It’s not a perfect game nor is the foundation it is built upon without its issues; however, most complaints about the gameplay come across as misunderstanding the niche appeal of ROTT and how it manages to stand itself out from the other FPSs of the past as well as the present.
– Real player with 27.4 hrs in game
FATE
I played this game when I was a kid and found it again on here years later. It’s still as fun as I remember it being, and I would definitely recommend checking this one out.
– Real player with 41.0 hrs in game
If I had realized that half this game was a fishing simulator, I would have been a lot better at it when I was a kid
– Real player with 20.1 hrs in game