The Mystery Of Woolley Mountain
If you are a fan of good old fashioned point and click, inventory-based adventure games, this is really one for you. It is funny, well written and has excellent graphics and voice acting. The puzzles are challenging, but not too difficult and well integrated in the story, as they should be in a true adventure game.
With all those walking simulators around, they dont make many games in this genre anymore. I think it is importent that we support developers, who still make games like this one.
– Real player with 16.2 hrs in game
Read More: Best Classic Story Rich Games.
So a few months ago I played “The Mystery Of Woolley Mountain” on Switch and thought it was a good little adventure game. And then one day, the developer asked if I wanted to try the Steam version and I thought that was really nice. Most of my points from the Switch version are still there such as:
-Tells you exactly what you you have to do and item hints are very clear. Like saying looks like Auto so it’s one of the keys to get him back
-As amateur as it is, I find the art style charming
-Has a final boss.
– Real player with 10.4 hrs in game
Trazz
Nice game. I you are into arcanoid clones, you gotta love it. It’s probably the best arcanoid clone on Steam.
Pros:
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interesting levels with multiple horizontal and vertical paddles
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upgrades purchasable for coins collected on levels
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adjustable ball speed at any time (standard speed was to hard for me)
Cons:
- no mouse control, only keyboard or gamepad.
– Real player with 12.8 hrs in game
Read More: Best Classic Casual Games.
YAGZZ!
guds
– Real player with 19.3 hrs in game
Read More: Best Classic Casual Games.
Lots of things are quite funny about this game.
First and foremost, searching through the few games published by this developer you’ll read about Legacy of Medieval (is this even English?) which has a precise release date: November 25th, 2021.
I’m writing as of the first half of 2018, so well.. at least we’ve got some precision here. Not the usual “within some months” or simply “in arrivo” (wondering how’s translated that in English, since I use the Steam client in Italian.. probably like “incoming, we don’t know when but eventually it will become purchasable”). No, we’ve got to wait for 4 years but surely it will be worth it.
– Real player with 11.8 hrs in game
CLANNAD
it’s alright, I guess…
– Real player with 1000.3 hrs in game
this game.. what can i even say about this game? This is not just a game, but a part of my life now, one that i will cherish deeply forever. this game can make you laugh, cry, and just enjoy the simplicity of living. not a single moment is not perfectly made. I cant even begin to count how many times this game has made my cry more than anything else. This game was able to bring true love and happiness into my life, and i would choose to keep this over anything or anyone else in a heartbeat. This is easily the game ever made, and a masterpiece i will always look back on with love.
– Real player with 94.6 hrs in game
Broken Age
Broken Age is a game that I haven’t yet sat down to distill my thoughts on. It’s the game that brought Double Fine to my attention and would eventually lead me to becoming a key member in the community. Between running Game Club , Bad Golf , becoming a volunteer moderator on the forums, and so on, it’s hard for me to think about Broken Age or the DFA as a whole without stopping to ponder the impact of those activities on my life.
– Real player with 36.3 hrs in game
My rating: 7+/10
Based on: two playthroughs (one full and one speedrun)
TL;DR: Double Fine’s Broken Age may have been one of the early success stories for the Kickstarter-backed projects, but it didn’t live up to the expectations of a long-starved fan of the point-and-click adventure games such as myself. Admittedly, that wasn’t entirely its fault: it’s a good game with a great production value for its budget, but it doesn’t exactly stand tall among the all-time greats of the genre, either. Not an instant classic, but very charming, it offers an intriguing coming-of-age story, memorable characters, excellent writing, art and sound design, but the second act is sort of a drag.
– Real player with 20.7 hrs in game
Pillars of Eternity
I’ve always consider the progress of graphics and telling stories with well made CG instead of words are good things for game industry, I thought the stunning graphics could bring the game world closer to us than the classic literature did.
Yet I found myself totally immersed by Eroa ,in this game than I’ve ever been in other games before, the astunning details I read from these words,just makes me questioning if the game industry is on the right path consider all those games with great power of graphics but turn out to be a total nightmare.
– Real player with 94.0 hrs in game
The game is just inredibly boring for me, never played it more than couple of hours from the start. Comparing to old BG/IWD series and Planescape:Tormet the only advantage of PoI is the graphic.
Game mechanics like allowing to sleep only when you have camp wood or some enemy beetles opening a door you close a moment earlier to hide from it is just lame.
– Real player with 87.4 hrs in game
AR-K
I received this game as a part of some bundle I bought way back.
I want to like this game. I wish the development team the best. But unfortunately I cannot recommend it, not even for $8 USD.
There are good, or at least decent, things here. There is some humor, including physical humor, that works. The actual voice lines are mostly fine, and what faults there are there in this audio itself are much more likely on the VA director and/or scriptwriters. Barring one jarring segment of lines I noticed in the 2nd episode where something obviously went wrong in recording or compression or something, but the team decided to use it anyway, which… fits with some of my suspicions about how out-of-time/energy/money they were feeling at the time.
– Real player with 16.5 hrs in game
AR-K may be a study in how to have an okay story, okay graphics and good voice-acting and still come out with a bad game - soo manyy problems.
This title consists of the first two episodes of the game, “Gone with the Sphere” and “The Girl Who Wasn’t There”, and the second feels way better than the first. Still, we see a lot of beginner’s mistakes in the handiwork. Basically every aspect of the game is flawed in some way or another.
Note: Review was rewritten to fit Steam’s transparent character limit.
– Real player with 15.9 hrs in game