Mashed
The fantastic Mashed lacks much in the way of plot, set-up or subtlety at all, but it proves that such things are wholly unnecessarily for a racing game that is this much fun and whimsically cathartic – the premise is simple; as any one of six colour-coded vehicles, outlast a number of opponents while navigating richly detailed maps at top speed and armed with a wide array of utilisable ordnance.
That premise is only the beginning of a highly-replayable core concept, first thing you’ll want to try is the “Challenge Cup” campaign mode, which incorporates every map and every gamemode in roughly a difficulty curve to showcase the immense variety of experiences the game has: completing bronze, silver, and gold challenges on each map will unlock more and more playtypes, vehicles and maps for the campaign, while also unlocking new possibilities in the “Quick Play” casual mode with both pick-up singleplayer, cooperative- and competitive multiplayer.
– Real player with 11.3 hrs in game
Read More: Best Classic Racing Games.
“Mashed? MASHED POTATOES!”
When I was little I bought this title off the Xplosiv publisher and must admit that its by far the most amazing top-down game I’ve ever played and felt that I have spent my money right with this title. Played multiplayer with my cousin on the same screen and the insults were undeniably the most outrageous and funny ones. You’ll get called a dumb cookie crumb and so forth, which adds even more icing to the cake.
Yet, the whole sad thing about this is the fact that this is Drive to Survive, not Fully Loaded so there’s not any improvement to the gameplay and I’ve stated the bugs you’ll encounter while playing.
– Real player with 10.8 hrs in game
Star Boy
The evil sorceress Refinnej has sent her minions to infest space and time. There is only one team that can stop her and that’s Starboy and the Star Warriors “Que Theme song” (to be honest with you, I still don’t know what this game is about, so I used some of the description on the storepage).
Graphics
I’ve seen these type of graphics before (Nepenthe, Not COD, Hero Boy, and Escape Doodleland), but when it comes to starboy, it doesn’t give me that awesome feeling i have for hand-drawn games. The playable characters and the levels lack interest and appeal, but some of the enemies are actually well drawn, the game feels like it was tacked on and rushed. The developer told me that it took 2 years in making this game frame by frame, honestly, I’ve seen 5-year-olds do better than this game….”GunMan Taco Truck”.
– Real player with 2.5 hrs in game
Read More: Best Classic Co-op Games.
This is, by far, the most shitty game of all time.
-1000/10, never buy unless you love glitches and want to get eye cancer.
– Real player with 0.4 hrs in game
Archon Classic
For those of you who grew up playing the original Archon, you will be glad to know this one exists. It has everything the old game did, and offers a lot of improvements. The major thing being secondary attacks. Those were first introduced in Archon Ultra, and these are somewhat similar. There is also the ability to play on different maps some are dependant upon the number of players. ( You can have 4! :D) There is the classic Archon map, maps that allow your guys to level up to level 3, and maps that have runes that provide benefits when you move onto them.
– Real player with 28.5 hrs in game
Read More: Best Classic Remake Games.
Archon Classic is a game made by Archon fans for Archon fans to enjoy. I played the NES version and Archon Ultra for MS-DOS, always thinking: “This is a nice game, but imagine how cool would it be if…”. No matter how that sentence finishes, Archon Classic will bring it alongside nostalgia and a modern touch.
This is a chess-like game where pieces of Light and Dark fight each other in real-time battles. Of course, most of the game’s strategy is on the board, where the turn-based portion takes place. If you’re a regular chess player, you’ll probably start thinking about openings, forks, movement block, waste of time, zugzwang and other well-known elements of chess.
– Real player with 10.1 hrs in game
River City Super Sports Challenge ~All Stars Special~
This game (originally released for the PlayStation 3) is a remake of Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai, a hilarious and extremely popular Famicom game that is part of the Kunio-kun series. The game was also ported to the Game Boy and had a 3D re-imagining on the Nintendo DS. Though this remake doesn’t include some of the additions from those ports, the game makes up for it with a whole lot of substance: more teams, more characters, more techniques, character creation, team creation, stage creation, a robust single player mode and online play. The game has plenty of fan service for fans and players of previous Kunio-kun games.
– Real player with 88.0 hrs in game
A little history on this game for those that didn’t know or were too lazy to look up what this game is and was.
So first off: this game is a remake. This game is a revisioned version of what was orginally called in Japan: “Downtown - Nekketsu Koushin Kyoku Soreyuke Daiundokai” that’s originally from the NES. Like, this is a DIRECT remake. Almost everything is the same except it’s more expanded in terms of story, gameplay, and presentation. So this english name we got for the game is actually a reused name from a Nintendo DS title. Same function, a remake of the above, but overhauled most of the game. The DS title mentioned above is the first time America got its hands on it. The NES version has NEVER gotten a American release. So color me suprised that Arc systems did this again (as they were ones who did the DS version)
– Real player with 37.3 hrs in game
World Destroyers
– Real player with 1.8 hrs in game
Great throwback game. Love the retro, look, sounds and music. Put on your headphones for this one. Controls are smooth once you get the hang of them, and the handy tutorial at the beginning provided the opportunity to do just that. I played using my xbox one controller and it worked beautifully.
World Destroyers is easy to get into, but hard to perfect. I’m thankful for the variety of difficulty modes. Looking forward to becoming a master. Reminds me of a newer, better version of the classic arcade game, Asteroids.
– Real player with 0.3 hrs in game
Monster Jaunt
This game has that classic Nintendo couch party vibe. I’ve played it with a few different groups of people, and it seems to work well with both frequent and casual gamers. The minigames have a good amount of variety to them, and there’s enough minigames to give it a plenty of replayability. One particularly nice touch is the adorable art of the hybrid creatures in the game. I’ve fallen in love with the panda/andaconda hybrid"pandaconda" and the fiery otter “magmotter”.
Favorite minigame:
- Topagrathree
– Real player with 14.1 hrs in game
I would heartily recommend Monster Jaunt for anyone looking for a new party game.
The mini games give you a variety of challenges that mostly focus on skill and not pure chance. The board game is engaging and yet lightweight enough to be understood at a glance. Nearly the entire game allows for simultaneous play, so you don’t lose engagement while someone else it taking their turn. The Remote Play Together integration works wonderfully, as expected. Being able to play a local game across the country with little detriment is a huge bonus feature for a game like this.
– Real player with 9.6 hrs in game
PAC-MAN 256
Pacman 256 is different from traditional pacman games, But it is a very nice take on the game with a lot of powerups to take on the ghosts, leaderboards and even 4 player local coop with your friends.
The Original Pacman level 256 is and impossible to complete corrupted level due to the technical limits of the arcade machines. Half the screen got corrupted with strange letters, The Glitch is practically famous. And Pacman 256 goes beyond this level.
In Pacman 256 you don’t have to collect all dots, there are no levels, and there are more ghosts than the traditional few. It is just 1 endless level in which you have to escape from the corruption that is slowly eating up the level behind you, If you go in to the corrupted zone you are dead.
– Real player with 101.9 hrs in game
A pleasant throwback to early gaming
Full Review at GameDragons.Net
Presentation
Named after the famous level 256 glitch, Pac-Man 256 brings back the best things from the game that changed an entire generation back in the 80s and combines them with new ideas that make this game just as addictive as it was in the arcades decades ago. Played from a 2.5D perspective, the biggest feature of this installment is the 256 bit glitch that will constantly follow you from the bottom of the screen, making time an important element of the game, as you can no longer dance around the same spot for too long and must constantly be on the move to avoid the glitch catching up with you. Unfortunately there are only 2 game modes, a single player mode, and a multiplayer mode for up to 4 players via local play, but even with that in mind, Pac-Man’s addictive nature will make the hours pass without even realizing, especially when playing with friends.
– Real player with 31.7 hrs in game
Splody
Perhaps the best Bomberman clone on Steam.
+Cheap (Goes on discount sale often)
- Has AI bots (Very hard for beginners but its a good challenge)
+Has 3 official servers. Has LAN play If you ever have friends you can enjoy this with one Keyboard and Many controllers
- Many unique modifiers ,powers, mechanics and maps
- Dead playerbase. I searched for people to play Splody couldnt find one. ;(
Aside from its looking cheap ass mobile port. Its actually really good game. There are many Bomberman clones on Steam and all other gaming platforms. But i like splody. I really do. Give this gem a chance.
– Real player with 37.0 hrs in game
The game is way too cheap ! :P
I would gladly pay 15 or 20€ for it.
Back in the day I played original Dyna Blaster on 386 CPU, and Atomic Bomberman on 486/Pentium.
I was anxiously waiting for about last 10 years when someone finally makes new Atomic Bomberman on PC since I never owned any console.
I wasn’t completely happy with this game when it came out, but now it can be configured to play pretty much the same as original AB.
(Or the settings we played with back then,.. I don’t remmember if it was default or not.)
– Real player with 32.0 hrs in game
Wild Guns Reloaded
A major & faithful remaster of a steampunk, wild west themed SNES shooter.
The graphics & sounds have been updated, two new characters & stages have been added, the play area has been widened for modern monitors, and more added features. The only things they removed are the Bonus Stages and the VS. mode, which were both just bare-bones shooting gallery mini-games anyway.
Comparing the graphics and such to the SNES, it’s a vast improvement, or at the very least, more detailed. The music has been rearranged. If you prefer the classic sounds & music of the SNES version, you can unlock that option when you beat the game on any difficulty without using continues. The game plays well on both a controller and keyboard due to how minimal the controls were even on the original.
– Real player with 34.9 hrs in game
Absolutely great version of a great game.
It’s the original game but with widescreen resolution, up to 4 players co-op instead of 2, 2 new characters who play radically differently but still preserve the spirit of the game, and 2 new stages; but also leaderboards and achievements. The leaderboard really makes sense for a game like this where scoring is king, and the achievements are actually challenging and push the player into improving himself also.
There are some other changes to the gameplay as well. With widescreen, you’ll find more enemies on screen at once and scattered more all over, but the pacing is slower than in the original game, and stages last longer. Bosses also behave slightly differently, a couple of them even have a missing pattern. The bonus stages are gone also, but that’s not a big loss.
– Real player with 29.7 hrs in game
Dungeons & Dragons: Chronicles of Mystara
If you’re thinking this is just going to be another double dragon game then like what Captain Tenneal likes to say on the show MXC: “Well, YOU’RE WRONG!!!”
This game incorporates some of the most advanced mechanics you’ve ever seen in any beat-em-up. And mind you these two games came out wayyyy back in 1996. Expect to see: Critical hits in your attacks, spell casting, combos, FOUR PLAYERS!, backstabbing, infinite combos (if you’re good enough), secrets, forked paths, different equiappable weapons, level ups, and unlockable in game perks such as arts, galleries, and even house rules to play around with.
– Real player with 598.0 hrs in game
Gather your party before setting forth! Or just yourself. That way you don’t need to see the disappointment in your friend’s eyes as you die to a kobold.
“BY THE ABYSS
- Fighter, every time he falls down. Every time.
Chronicles of Mystara is two ported games with some retro flair - Shadow Over Mystara, which is a cult classic beatemup which has as much accolades as Gary Gygax giving birth to the 20-sided die, and there’s Tower of Doom, which can come too.
They’re coin-op arcade games with a flair for the tabletop, giving you classes, items, branching paths, Tower of Doom even has effects for enemies failing saving throws. All of this makes for a game that’s novel, intricate by nature, and has earned its cult classic status.
– Real player with 28.7 hrs in game