Crystal Project
Explore the world, find Crystals, and fulfill the prophecy to bring balance to the land of Sequoia.
…Or maybe you’d rather spend your time collecting neat equipment and artifacts? Or tame strange creatures and fill out all the entries in your archive? Or perhaps you’d rather hunt down every monster and conquer the world’s toughest bosses. Or maybe you’d rather travel to the farthest reaches of the land and uncover the world’s greatest mysteries.
The choice is yours, as it should be! Or is it? They say that those who stray out of line will be punished, killed, or worse. Maybe it’s for your own good that you stick to collecting Crystals, just like everyone else. But where would the adventure be in that?
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No random encounters!
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Manage Threat to control which party member a monster will attack.
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No hidden information. Preview turn order, damage, and probabilities like in TRPGs.
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Discover and unlock new classes.
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Assign sub-classes, pick passive abilities, and equip all kinds of special items.
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Invent unique team compositions, or stick to the MMORPG Holy Trinity.
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No missables!
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Seamless transitions between zones with no loading screens anywhere.
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Uncover the mysteries of the world all on your own.
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Metroidvania-style progression.
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No invisible walls! Try to jump and climb anywhere you want.
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Overcome platforming challenges to discover neat loot… and other stuff.
Read More: Best Class-Based Adventure Games.
BattleBit Remastered
BattleBit Remastered is a low poly FPS shooter that aims for a massively multiplayer experience.
Feel free to join our community.
https://www.discord.gg/battlebit
Cyber Defense
Changing my review back to positive, as the developer fixed the issue. A lot of levels were unattainable, now they are.
So anyway, basic tower defense game, with some pros and some cons.
The biggest pro is that it works, far too many tower defense games on Steam are broken or incomplete. This one seems to be pretty solid.
The look is also a positive for me, though it will not be to everyone’s tastes. It resembles the old vectrex games, for those who remember that.
The game has an interesting but limited array of foes. According to the developer, the spawner tailors the kind of attackers it generates to counter your defenses, and it does seem to have some effect.
– Real player with 17.1 hrs in game
Read More: Best Class-Based Strategy Games.
I left negative reviews in the past because the game originally had quite a few bugs and issues.
But, the developer continues to release patches and address issues that are discovered.
It’s a fun tower defense game, I enjoy it quite a bit for the price.
Hope to see more features and maps come in the future, or for the game to be open for community mods and maps.
– Real player with 8.6 hrs in game
Krunker
THIS IS A MOVEMENT BASED FPS GAME. I’m seeing a lot of bad reviews about speed-hackers and there’s no such thing. Think of it sorta like Titanfall’s movement. Slide hopping is the main movement mechanic and certain weapons and classes allow even more movement opportunities (shotgun/rocket jumping, wall jumping, wall grinding).
As someone that’s played the game for about 2 years now, I can attest to how addicting the game and its mechanics are. The community is tight-knit and welcoming (especially on Twitch), there’s market and trading features similar to CS:GO, there’s a comp scene with weekly cash-prize tournaments, there’s loads of ways to customize your game including custom mods, scopes, and overlays, and there’s an endless amount of content to be played with the thousands of custom games people have made.
– Real player with 671.2 hrs in game
Krunker is a hard game to get into. Public lobbies are full of stompers and custom games need basic understanding of game mechanics that, of course, no one tells you about. Im going to try to explain the basics of the game, in case you dont want to make your own research.
The most basic thing you need to know about is slide hoping. Its easy to download the game and in your first game get confused, seeing everyone around you flying like if they were cheaters. Most of them arent. You see, unlike in games like Quake or Counter Strike, strafing wont matter while slidehopping. Landing while crouching will make you slide, providing you a nice speed boost that you can chain to do a “slidehop”. Jump, hold shift and a few seconds after you land jump again. This is something you will do a lot. Actually, all the time. Get used to it. Also keep in mind that some classes like the SMG can walljump or “rocketjump”…? with the shotgun.
– Real player with 31.2 hrs in game
Ace of Spades: Battle Builder
4 years.
I remember when I first bought this game. I was so happy and excited about it.
I remember when I first met “pros”. I wanted to play more and reach their level.
I remember when I actually reached 300 hours and thought myself to be the best player of all times. (Classical 300hrs syndrome (Everyone reaching 300hrs has it))
I remember huge amount of players playing this game.
I remember when devs actually supported (or pretended to support) the game.
I remember nice community, lots of interesting events and tons of fun.
– Real player with 2010.0 hrs in game
UPDATE: Holy shiat this dead game got a new update. Oh wait, most of it is locked away behind a paywall! Hahahahahahahahaha-gasp-hahahahhaahaha.
Long read ahead, but worth it!
As someone who has played Ace of Spades for way too long, let me introduce the history of it to you first:
In April 2011, somebody called Ben Aksoy released a pretty decent and free FPS with voxel mechanics called Ace of Spades. This was a game that people mostly played on a randomly-generated map similar to Minecraft’s randomly-generated maps (only without the trees, only grass, some rivers and more hills). The default and only gamemode at the time was Capture The Flag. All of these in combination allowed for some fun gameplay that required some strategy. Dig tunnels to capture the enemy’s intel, or build a fort to defend your own intel. Every man only had a rifle, spade, grenades and some blocks (unlike most FPSes there were no newby spray-and-pray weapons).
– Real player with 1108.3 hrs in game
Lost Existence
A fun, more challenging and complex alternative to other games in the voxel genre.
The creators were clearly inspired by Minecraft, but the similarities between the two games are all surface level. In my opinion, Lost Existence is a paradigm shift in the voxel genre, introducing unique combat and movement features such as double jumping, dodging, cling physics, etc.
It has the difficulty of a From Software title, customizable classes similar to World of Warcraft with a talent system and fusions.
– Real player with 25.8 hrs in game
I do recommend this game, but with some strings attached. Read on.
Don’t get this game if you expect a full experience. As of the writing of this review, the game is extremely bare-bones. Obviously this is to be expected from an early access release. What I will say is that this game has a lot of potential. It is stable, and in the 90 minutes I’ve played so far, I haven’t really encountered any serious bugs. There is a unique system of customization; you are able to choose to play up to 2 classes simultaneously, and all classes come with talent trees and perks. The skill systems will almost certainly be more refined over time. I do, however, wish the mouse movements were a little more crisp. Precise movements are essential for aiming in this game. We also need the option to re-bind more controls than simply the action bars (I type Dvorak, and it’s kind of annoying having to switch to the qwerty layout to play properly).
– Real player with 3.9 hrs in game
Nasty Rogue
Hello game dev!
You’ve made a pretty fun game, honestly I would recommend it, though right now I feel maybe the price is a bit too high for what you get, though achievement hunting and trying all 3 classes definitely pads the play time a bit.
With that said though, your Hardcore Achievement seems to be bugged right now, I heard from someone it only works on slot one? I made my first character on slot one, normal difficulty, and made my second, a rogue, on the second slot hardcore mode, got to the very end and no achievement?
– Real player with 11.7 hrs in game
I think this game has a huge future!
I saw the game on one stream, decided to download a pirate and watch the game, after playing 6 hours passed completely, then decided to go to steam and see if the game is developing and was very pleasantly surprised to learn that it’s just an alpha!As a result, I bought the game in steam, and re-passed on the expert at 100%
and I’m going to re-try the game on hardcore after adding a character slot!
Pluses:
1 nice voxel graphics
2 good sound
3 interesting but still unfinished combat system (Dark souls + Trove)
– Real player with 7.8 hrs in game
Block N Load
Please do not think of Ace of Spades, Minecraft, or Team Fortress coming in to this, treat it as it’s own game, because it is. All gameplay elements are well balanced, and tie together incredibly well. In the context of pure gameplay, there is little you can say against it. It is the best game I’ve ever played, and that likely won’t change for a long time, I’m certainly a candidate for being the #1 fan.
Currently the biggest problem is the playerbase. It is quite low, and slowly diminishing. I’m sure the developers will be looking at ways to pick this back up. If you’d use a USA, or UK server, you shall be okay, but otherwise I’d suggest not purchasing the game. Queues may take a little longer than other games due to the low playerbase. However, if you’re in a long queue, please do not leave, it creates a perpetuating issue that is only solved by players being patient.
– Real player with 4357.1 hrs in game
First of, dont get me wrong, I love this game, I wouldnt have played it for 2000+ hours if I didnt. I made quite a lot of friends through this game in the last three years and learning to play each hero is fun.
The gameplay is one of a kind, it’s a unique mix of building and class based objective gameplay, however, there are some serious issues with this game:
Tutorials
There are none. The practice ground can give you a few pointers about movement and the tutorial video provides tips about basic game mechanics, but the base setups shown in the videos are absolutely useless. Your best bet would be to search some gameplay footage on youtube and study the defenses and tactics of some high level matches.
– Real player with 2474.0 hrs in game
Lendas
Denied from both heaven and hell, the Corpo-seco was forced to roam the world like a lost soul.
Lost by hatred, he swore revenge on gods and humans.
In his quest for power, he allied himself with an immortal Witch named Cuca and thus acquired the power of domination over almost every magical creature in the world.
What is Lendas?
Lendas is an action RPG with focus on exploration and survival in a living ecosystem procedurally generated.
You will harvest resources, defeat powerfull creatures and borrow their powers to defeat the Corpo-seco and the mighty Cuca.
ASTRD
ASTRD is an arcade roguelike shooter where you build & upgrade your ship to face endless waves of enemies. Inspired by auto-battlers and other roguelike shooters, you build your ship from Blocks that each have unique attacks, abilities and passives. Choose and upgrade your Blocks to find unique combinations and synergies that will unlock class bonuses, allowing you to face each new wave of enemies.
Gameplay
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You ship always moves forward. Turn it up, down, left, right to steer
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Blocks automatically shoot enemies when they come in range
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Build out your ship and combine classes to unlock class bonuses
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Clearing waves grants you gold to upgrade your ship
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Upgrade blocks by buying more copies
Features
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20+ Unique Blocks to customize your ship
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10+ classes with class bonuses and modifiers
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4 game modes: Regular, Speedrun, Infinite & Sandbox
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Mod the game with easy to modify json files
This game is completely open source, under the Creative Common BY-NC-ND 4.0 license
Music:
Corona by Alexander Nakarada, serpentsoundstudios, promoted by chosic
Attribution 4.0 International (CC BY 4.0)