Grand Battle
Must buy if you like RPGs!
It’s nice to see a solid, well presented and very playable game of this type appear without the usual hype and fanfare, and get plenty of attention for its gameplay rather than its sexy heroine or Hollywood guest stars. These game has made it work. I can tell this is going to be extremely replayable. There is 10 heroes and you make a party of 4 at any one time. You also choose a starting hero and your first partner varies depending on who you choose.
– Real player with 19.2 hrs in game
Read More: Best Class-Based Crafting Games.
The game takes a little adjusting to but honestly is really enjoyable and reminiscent of a classic old school RPG. You can stat up characters, use equipment slots and seems like there are a lot of abilities just like you would expect. Not a huge story game but seems like a fun hack and slash.
– Real player with 17.9 hrs in game
Devoul- Curse of the Soulless
Good story
– Real player with 1.0 hrs in game
Read More: Best Class-Based Nonlinear Games.
A game to congratulate. The main character pulls you into the game either by the playability or with the story. The scenarios are diverse and wake up your attention - the music also. You can “play” with the time of the game and stay by the small games and quests inside of it. It’s fun. I love it.
I miss the times when games were made to leave something to the player. I miss games like this.
– Real player with 0.5 hrs in game
Tales From Evenfall
This game is quite beautiful and relaxing. It has an ok story, with some funny references, and I liked the mechanics since we have the option to move our characters on the keyboard. My only issue with it is that I experienced some bugs, nothing too serious, but one of them was that even though I completed my quest it showed as incomplete, and I had to figure out what to do next by guessing, so sometimes I got stuck. Since the game is pretty new it’ll probably be fixed soon, so I didn’t mind it too much, I think this game has great potential to be a very fun and enjoyable experience, hope the developers keep updating it so we’ll have more things to explore.
– Real player with 4.8 hrs in game
Read More: Best Class-Based Singleplayer Games.
TERA - Action MMORPG
After playing this game for roughly 4-5 years I can honestly say it’s my go to MMO. My main is a reaper which I like the rotations and skills used, it’s a class I find more unique then most other games online. At 1st I had a lot grps complaining about my dmg and my rotations and I actually thought I was playing my class properly. Truthfully though, I did some research, looked up the skills and rotations and found out that other players were correct and I was actually a terrible reaper.
But after sometime, research and putting skills in the correct area of the tool bar, I got better, much better. The game itself in all the years it’s been around has improved in some areas, considering how it used to be when I 1st started to now, you can see the developers put sometime into it and made things for the better in TERA.
– Real player with 3710.0 hrs in game
It’s going to be F2P next week, so there is actually no reason not to play it. It is, after all, the MMORPG with the best Combatsystem (and the most beautiful as well… especially the Castanics. If you know what I mean. ;) ).
It’s more like a Hack n Slash with one of the Melee Classes. lol.
I can only recommend checking it out if you are into MMORPGs.
/edit 06.02.2017
This recommendation is from January 2013, so take it with a grain of salt. I don’t know how it is now, what gameforge changed and if it’s good for those who play it without spending a dime.
– Real player with 826.4 hrs in game
RUNE II: Decapitation Edition
Overall playtime: 100+ on Epic Store version
Little Backstory:
Studio 369, after really dark practices by the original dev-team Human Heads Studios, took this broken game into their hands and are polishing it to the bits. Is it perfect? Hell no, it’s still broken in places, takes long time to glue everything together, demands patience from us. Is it fun? Yes it is, especially in co-op, multiplayer. Are they finished developing it? No, they are not, far from it. It just got into the second phase, the post-release one, with much more content to come and an ongoing polishing, and I cannot wait to see what this game will become when it gets 99% finished. It’s still a long way, yes, but we are halfway there, I’m sure about it.
– Real player with 40.1 hrs in game
Before I begin let me state that while I do not currently recommend the game (2021-02-20) this decision is due solely to numerous game-breaking bugs. This game has a LOT of potential, but too many things prevent it from living up to said potential. I feel that a player who would normally enjoy the game would likely be raging right after his two hour return window was up the bugs drove him crazy.
First, combat is bad. Not overall. Combat is bad due to bugs. My biggest issue is when you use a power-attack or skill to knock an NPC down. Half of the time (more frequently if it is an elite NPC) the NPC falls down and then his state resets to standing. If this is an elite NPC not only is the NPC teleported to the standing position, but it is also already in a power-attack which cannot be dodged. This can kill you if you are low on life when instead you should have a chance to attack the NPC while it is getting up.
– Real player with 23.6 hrs in game
Mango Mischief
The four protagonists: Sprig, Marion, Merrow, and Arach
Mango Mischief is a throwback to a simpler time - the 16-bit era of video gaming - when JRPGs used (and abused) cliché storylines as vehicles for showing off interesting battle mechanics, difficult dungeons and monsters, complex puzzles, character leveling systems, and customizability through skills, upgrades, and gear.
_Is it time to go on a magic quest to save the world - a quest that only YOU can complete (with the help of three other party members who have different skill sets, of course)?
Do you need to collect several inanimate objects that serve no purpose other than to accidentally help the antagonist at the end of the game?
Is the antagonist merely a puppet of the true final boss (who has multiple forms)?_
Eh, maybe. Or maybe not.
The map at the beginning of Mango Mischief, showing off the early areas of the game
Mango Mischief attempts to straddle the line between paying homage to the tried-and-true tropes of JRPGs, while also parodying the memes of role-playing games with plot twists and comedy.
Self-referential humor and fourth wall breaks augment the narrative and interactions in this game, without detracting from the core gameplay:
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Open exploration of a huge, diverse world, full of quests and monsters and loot
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Flexibility in leveling up desired classes and gaining new abilities along the way
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The freedom to optimize character builds and complete dungeons in any order
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Tons of weapons, armor, accessories, and items that allow for a variety of playstyles
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A turn-based battle system involving elemental strengths and weaknesses, an assortment of buffs, debuffs, and status ailments, and monsters that scale with your progress, to keep battles fresh, interesting, and challenging
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Just enough random encounters to annoy players who prefer visible encounters, and just enough visible encounters to annoy players who prefer random encounters
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At least a few interesting NPCs who aren’t merely mindless drones created for the sole purpose of furthering the plot of your special story
Please enjoy Mango Mischief, the passion project of a solo indie game developer!
STROLL
STROLL is a top-down dungeon crawler, set in a dystopian world. From your safe haven you will rebuild society-one stroll at a time. Explore fallen cities, deserted suburbs and eerie forests, as you look for other survivors, materials for crafting or maybe a shiny new gun.
The Legion of Maelstrom
Great dialogue, fantastic sprite work, and fun battle system! I hopped on board with Andrew R at the last minute and composed the soundtrack for the game, and I’m so glad I was part of the team, as I’m thoroughly enjoying playing it much as I enjoyed writing the music!!!
– Real player with 35.9 hrs in game
I really liked this game for a multitude of reasons nobody cares about and I recommend it wholeheartedly but gushing reviews are useless to other people, so I’m going to instead list potential deal breakers.
A few reviews make mention of humor and dialog but there’s not much in this game. There’s actually only enough story to get you going then the game steps back and lets you do your thing undisturbed. The dialog that does exist is pleasant enough and while a few lines of lore are scattered across some bookshelves, I didn’t feel I needed more story than what was given. If you’re expecting some sprawling saga, a speaking protagonist, memorable characters, or love exposition, you won’t get that here.
– Real player with 24.7 hrs in game
Dead Event
after playing the game for about 35 hoursi decided to write a revieuw
The world kinda sucks u into it and its rather addictive game wich is created by a solo dev who actualy listens to the comunity balance wise and if u have some nice ideas the game keeps getting updated regulary whit balance fixxed and content being added tldr of what the game is like u are a monster on a alien world where u are trying to survive by killing other players / npc’s foor either loot or materials as there’s a equipment system wich is ever growing new stuff being added its rather a grind to find the perfect items u like for ur build as there’s alot of freedom in how u build ur monster stats wise but also gear wise its not straight forward as equip is all rng onwhat affixes it has wich makes every monster unique already but to top it off there is also a skill system wich add another layer to debt of ur monster and uniqueness
– Real player with 73.8 hrs in game
HELLO n_n some ideas to make this game more fun
-Some enemies travel in group ( the queen spider can have 4 or 5 little or mid spider around for example )
-Add more efects to attacks only we can see bites and punches
-Put 1 river in the map or more water resources (i die many times because i couldnt find water TT_TT )
-The map is big, but you can make more bigger??
-Nest or spawn of creatures ( put some caves or ruins like dungeons can be GREAT )
-Random generated events ( like alien invasion or earthquakes can make holes in the ground and spawn creatures
– Real player with 35.9 hrs in game
Satellite Reign
### Summary
Free roam squad based RTS/RPG with a cyberpunk setting running in the classical veins of Syndicate. Start from the ground up with a weak squad and limited supplies, and slowly work your way up the food chain to take on the big corporations. Acquire a mass of guns and upgrades to help you accomplish your goals. Decide whether you want to use stealth, sheer firepower or a mix of both to complete your objectives and rise to the top.
Plays a lot like Dawn of War II with a Blade Runner theme whilst being fresh and unique. Highly recommended!
– Real player with 74.2 hrs in game
EDIT -
CO-OP MULTIPLAYER!!!! Game was ok-good before. now it is AWESOME!
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Looking for a sequel to Syndicate Wars?
Unsure whether this is for you?
It’s a very tough call.
A bullet-point comparative breakdown.
Satellite Reign is the best revival yet seen of its predecessor. At about 30hrs in to the final release I am enjoying it, despite it leaving me wanting. Aside from this game’s amazing visuals - which are indeed damn near perfect, the biggest differences between this game and Syndicate are in its comprisal of main gameplay mechanics.
– Real player with 72.8 hrs in game