Boundary
Boundary is a multiplayer tactical space-based shooter that puts players in the role of a heavily armed astronaut, called an Astroperator, engaging in fierce team vs team zero gravity firefights and executing low-gravity operations on orbiting space installations against other enemy Astroperators and other entities.
Powered by your EMU suit, you can now navigate the harsh atmosphere of space and orbiting installations in order to engage enemy combatants in a 3-dimensional battlefield where threats come at you from all angles. This is astronaut combat more akin to dogfighting where your angle of attack and position can make all the difference.
Personalize your protective space suit and your arsenal of modified weaponry. Be a keen-eyed sharpshooter executing long range kills from afar or get in close and personal as an Assaulter, taking the fight forward. Modify and upgrade your chosen primary weapon from a wide selection of stocks, grips, scopes, barrels, and ammo types to coordinate with your play style and create a weapon and class appearance unique to you.
Heavily inspired by real life industrial technology and space exploration, Boundary features a varied selection of multiplayer maps including a wreck strewn debris field, Solar Farm and so on. These maps provide Astroperators with a range of diverse and challenging combat environments.
Weapon customization, multiple combat classes to choose from, including combat medics, snipers, support, and utilizing special devices like the grappling hook to help navigate complex map design will make your combat more unpredictable and challenging. Gain the tactical advantage and employ cunning strategies in multiplayer combat to gain the winning edge.
Read More: Best Class-Based Combat Games.
Heist Simulator
Lights, Camera, HEIST! Grab your perfect team then hack, unlock, solve and disguise your way to stealing England’s finest tat and treasures. Once you’re a master thief, take our tools into your own hands and create your perfect heist!
Use Heist Simulator’s level editor and build the burglary, story or even home plan of your dreams! Draw up your ideal location, then fill it to the brim with thousands of props, decorations and interactables, then share your masterpiece with the world by uploading it to HeistCloud!
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Steal treasures, valuables and questionable knick-knacks from all over England
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Build your dream heist from a library of over 8,500 assets
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Make your own puzzles and fiendish traps to outwit your friends
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Breathe life into your world with NPCs and other interactive elements
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Play through a whole host of community built campaigns and levels
Browse the Heist Cloud for campaigns and levels uploaded by other players. Rate them, recommend them to friends or take inspiration for your own designs and make your heists the best in the world!
Plan your way around lasers, guards and hundreds of other obstacles, while using every tool at your disposal to steal away the valuables. Once your plan is in place, set your team going and watch your heist take place in real-time, showing you every exciting moment and close call!
Read More: Best Class-Based Stealth Games.
FINAL FANTASY
This is where it all began and where it might have just ended. The word “Final” in “Final Fantasy” really meant a Final stretch for Square at the time. This title was either going to be a success or the nearly bankrupt company would be no more. Well we all know how that ended. Final Fantasy is a flagship for Square Enix for decades and this title started it all.
To be clear, you’re not really getting the original experience with this release. The old pixel art Final Fantasy games have been re-released and re-made so many times by now on various platforms, each making some changes to how the game works, a lot of people have different favorite and are ultimately going to be disappointed when another release does something differently. The original FFI came out on NES and GBA and if you want a real authentic experience, you’d turn to those. The game on NES was significantly harder and it’s what any purist really wants to play. My very first experience with FF I was actually on a Java phone back in 2007 or 2008 if you can believe that exists. The pixel remaster series we have here are far from the original feel. So what do we have on our hands anyway?
– Real player with 36.5 hrs in game
Read More: Best Class-Based 2D Games.
I’ve never played FF1 before now. It was an enjoyable experience, overall… There were times the next step in game-play was unclear, & I traveled the entire map, so it became a real grind battling the same monsters over & over again, & I still didn’t find any clue as to where I needed to go next. I ended up needing to refer to online forums to eventually figure it out, & I needed to do that many times after that, so I took the fun out of discovery, (but it was either that or continue grinding seemingly endlessly). There is a feature that allows you to battle automatically, but it isn’t without its flaws; it follows the last choices you made were, which may or may not be ideal for the monsters you’re battling. It became boring toward the end, but I eventually made it to the final mega-boss. By then I had become lazy & died the first try, but soon discovered the final boss was a real challenge, which once again made the game interesting. Of course I wouldn’t want every fight to be as challenging as that, perhaps it would have been better if there weren’t as many monsters while wandering dungeons, or perhaps the fight dynamics could have been more unique to make it more interesting. I also like to be able to complete all challenges, but for as thorough as I thought I was, somehow I missed some treasure chests & some beasts, that was disappointing, because I really don’t want to play this game from the beginning again.
– Real player with 33.8 hrs in game