My life as an archeologist
Every run will help you go further in the archeological treasure hunt, in this clicker roguelite blending the simple mindless entertainment of the clicker with the ever-renewing fun choices of a roguelite, where every single decision can help you reach the final boss or hasten your demise.
With 60+ types of equipment and 60+ fully animated monsters to loot them from, you will be able to mold your character as you choose by improving a wide array of stats and gaining unique abilities!
Every single boss you slay, up to 10 per run, will let you choose one artefact from a pool of three. These artefacts will help specialize your character as you wish, by giving her attacks a chance to do explosive damage, allowing you to stop time, gain a ferocious turtle buddy, or a healing fairy to help you to deal just a bit more damage before you die.
Three classes to choose from every run:
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The bulky zoologist: This heavy hitter knows the enemy’s weak point and specializes in deadly poison and survivability!
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The cunning ethnologist: This ancient technology specialist knows how to maximize her results when using long forgotten machinery and managing her own energy to do it again, and again!
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The never-alone theologist: Why attack enemies on your own when you can call on ancient spirits to do your dirty work faster while you relax?
Finally, even dying is not the end of the world! Every monster you kill during your run advances your research, and with enough coins you can even acquire some of their powers!
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Steelrising
Combine Aegis’s strength and speed with your skill to fight robot armies and change the course of history!
• A unique and mysterious heroine
As Paris burns and bleeds during the Revolution, you are Aegis, an automaton masterpiece made by Vaucanson, an engineer in the service of the Clockwork King. Make the most of your mechanical prowess to adapt Aegis to your style of play and become a fearsome warrior, a deadly dancer or a virtuoso of elemental arts.
• Dynamic and challenging gameplay
Engage in ruthless and intense fights against technological marvels that are as complex as they are unforgiving. Your nerves and skills will be tested to their limits at every moment spent battling these relentless enemies and epic bosses.
• Paris is your playground
The City of Light has been plunged into darkness and is in need of you. Use your energy, flexibility and tools to navigate the streets, rooftops, neighbourhoods and castles of Paris and reveal hidden secrets.
• A fascinating story rooted in history
Delve into an enthralling alternate history filled with formidable mechanical enemies and potential allies with questionable motives. You are the only one you can count on to untangle the knots of history and ensure the Revolution succeeds!
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Rumours From Elsewhere
Deep and challenging platform action game attempting to meld Prince of Persia with a modern Roguelite. Momentum based platforming/parkour, ability based combat with character classes. Inspired level design, smooth controls, solid performance, excellent music, and imaginative worldbuilding are enough to carry the experience through a steep learning curve and significant UI deficiencies as well as occasional frustrating bugs (and sadistic gameplay systems that act like bugs).
I recommend this game if you like hard platformers with an emphasis on momentum rather than air control. Be warned, however, that the high-pressure gameplay involves features like a stamina bar (depletes with attack or dash but not jump or abilities), a timer on every level (which have randomized objectives), potions that do damage to you, weapons that kill you if you unequip them, monsters that CC you so other monsters can knockback you to the other side of the map where you fall in a lethal trap…you get the idea. This game is rewarding but punishing and a better UI would make it more comfortable.
– Real player with 35.1 hrs in game
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This game is a lot of fun!
I love the look of the game, and it has a ton of character in everything you play as, kill, pick up, or read. Not to mention the sound design and music are great. Once I got used to the core mechanics, I was hooked and kept starting new runs to discover more about the game. Each of the characters feels unique, just as each of the areas are distinct, vibrant, and fun (except Misty Peaks, that place is agony).
On the downside, sometimes the platforming is just a little unwieldy. The jumping or dashing or platform grabbing seemed to occasionally glitch and caused me some significant frustration. This didn’t ruin the game by any means, but it did feel like an unfair game flaw that would crop up now and again. Also, here and there a hit box would be in dire need of updating.
– Real player with 31.9 hrs in game