Mud and Blood
I love the Mud And Blood saga.
I’ve been a fan for 15 years of the games and the concept behind, which is kept in its Steam version.
It’s a one man army of a game which provides you with a strict and unforgiving challenge.
The game requires you to be alert and actively playing, focusing on each decision and movement in order to avoid certain defeat. This causes the player to descend in a trance, in which you need to be at 100% of your playing capabilities.
The game “fuses” MnB2 and MnB3 togheter, and are now being called classic and campaign.
– Real player with 333.1 hrs in game
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As a tester for this game, there’s a reason why I have played this many hours of this game. I’m not the kind of guy who’s a masochist, especially as someone who can remember plenty of times raging at this game. Some moments will be easy and some moments will be randomly challenging. But for new players, especially those unfamiliar with the older Mud and Blood flash games, you will get screwed really hard in the first few or even several hours until you learn. However despite all those moments, I still come back and play this game again and again because its difficulty is what makes winning rewarding, and its randomness is what makes the game replayable. I’ve lost lots of men to standard rifleman, and other times I managed to beat back a element of infantry backed by armored vehicles.
– Real player with 220.5 hrs in game